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Croesis

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Done

Done. Thanks for the offer Cads, managed to farm it. Still on for helping out wirth the fragments though, give me a shout.

Marketplace - Syntax · 02/18/2009 16:30:53

New Dev or Story Tools?

JEasy wrote: I'm making an assumption that, as of right now, our game will continue to run and be offered for a subscription fee and as part of the SOE station pass. Psst.. highlighted the problem with your statement for you.

General Discussion · 02/18/2009 12:29:18

Update 66 Collector Items (Spoiler)

Well when you take a step back and look at it, we could have gotten the Vista fixes and the RSI captures and that's it. At the very least people who've wanted a white area k or black headgear for ages can now get them. Anything other then...

General Discussion · 02/18/2009 08:39:02

Update 66 Discussion - February 2009 - Update with response from Walrus

Gien wrote: I think someone posted a spoiler in one of the other forums with pics. Yeah, I know. Although as much as I'd like to see Phracks post and as much as I love reading Darm's joy joy posts the fact that the system here blocks most...

Update Discussion · 02/18/2009 06:28:01

Where does this leave us?

RetroX wrote: I think they had that much power over the machines, sureley they would have just took to over throw them eventually? I just don't like the idea of yet another party involved in the war. It just all seems a bit silly and somet...

Missions and Storyline · 02/18/2009 05:58:11

Where does this leave us?

I like the idea of the Gold Hallways and the whiteout sky, very apt. The idea of Trinity merging with a player (or all players undertaking that mission) sounds a bit iffy tbh. The dual Matrices idea is interesting but basically would seper...

Missions and Storyline · 02/18/2009 04:47:41

Where does this leave us?

I've watched the Matrix trilogy and played the games, watched the stories etc.. and you know what? It's science fiction... just like whole Oligarch storyline. The concept of a group of 'Humans' having more power than the Machines would lik...

Missions and Storyline · 02/17/2009 16:20:21

Agent Woes

Uh.. well if you've hacked the node for the zone, it'll be the 'war' agents killing you and if you've seen the latest update notes they're about to be turned off whenever the update happens. Until then, war agents can be given the slip by...

Redpill Rescue · 02/17/2009 10:24:10

Noobville Reconstruction.

I was comparing a entry point change to the reason why many people started MxO in the first place, the draw has always been the current and continuing story. I didn't say that it shouldn't be advertised. I agree that we could do with some...

Development Roundtable · 02/16/2009 09:43:02

Noobville Reconstruction.

ZarlakQUAM wrote: work needs to be done, and instead of everyone being useless and throwing up roadblocks, things need to be tried, do something before this game dies, thats the bottom line, something needs to be done, and solutions need t...

Development Roundtable · 02/16/2009 09:20:35

Noobville Reconstruction.

ZarlakQUAM wrote: theres good arguments for and against, i say we do a server merge of recursion and syntax, then merge vector and make all of DT pvp flagged with the rest as none PVP flagged so we can run around normally and i think we sh...

Development Roundtable · 02/16/2009 08:43:26

Noobville Reconstruction.

ZarlakQUAM wrote: but you dont have roadsigns in mxo lol "11 miles to mara" or whatever so thats not the point, as im saying if you were in an mxo situation its hard to find its way there, and yes there may be 2 routes there but its not di...

Development Roundtable · 02/16/2009 08:18:03

Noobville Reconstruction.

As far as I recall there are only three routes out of Uriah on foot, 2 of them are close to the Uriah SW HL and both go into Mara, the third is in the opposite direction, across the other side of Uriah, and takes the player to the border o...

Development Roundtable · 02/16/2009 07:43:44

Noobville Reconstruction.

When it's based on more than one or two occurrences yes. But I've seen plenty of new players running around with the industrial collector items which seems to suggest to me that not all new players think that the NPC intro is boring or the...

Development Roundtable · 02/16/2009 07:21:56

Noobville Reconstruction.

Ra2za wrote: Anyways this is all my personal opinion and to be honest would anyone actually have a big reason why they shouldnt drop newbies at Mara even if it was mara NW? Yes, because the first intro mission has always (for me) taken a n...

Development Roundtable · 02/16/2009 06:29:34

Support Group - wednesdays (an open rp event)

Actually.. I do know someone who'd benefit from something like this. Problem is convincing him to be a part of a group of people let alone talk about the problem..

Events - Syntax · 02/16/2009 03:18:03

Noobville Reconstruction.

Unnecessary imo. Perhaps if that lvl 9 was on Recursion and didn't see anyone around was because there wasn't many people to see at that time? Of course Uriah makes you yawn, starting areas tend to become boring if you've been playing for...

Development Roundtable · 02/16/2009 01:55:48

Changing Hyperjump

WTB OoIL ankle-stomp ability. Half metre range 20% chance to slow enemy by 25% for 4 secs (5 DPS)

Development Roundtable · 02/16/2009 01:38:11

Exploits - Cyph

Pharaoh420nels wrote: i meant with all those zions flagged... I believe that was the PvP event on Recursion

Crew and Faction Recruiting - Syntax · 02/14/2009 07:37:01

Update 66 Discussion - February 2009 - Update with response from Walrus

"Dungeon, Construct, and Quest bosses who do not already have a Halloween Mask that confer their appearance now have a 10% change of dropping an RSI Capture item, which will allow the user to assume the NPC's appearance..." .. Operative Th...

Update Discussion · 02/14/2009 07:05:38

Thank you

I see Rarebit in the online users list, 9mm and Dracomet not throwing an office party for you?

Broadcast Depth · 02/13/2009 11:31:14

Update 66 Discussion - February 2009 - Update with response from Walrus

ECW42O wrote: so what is the surprise Yeah.. um.. It's a surprise? Ok, so while I never expected to see a comprehensive list of changes, I think the only piece of significant info in the notes that we weren't already aware of was the deact...

Update Discussion · 02/13/2009 10:50:43

Hair Color tags.

All your RSI pill information requirements can be found here

Redpill Rescue · 02/13/2009 05:19:58

Government Building battle - Syntax - 2/10/09

Apologies, perhaps picking a side was the wrong phrase. Although I did see a lot of calls to attack the Mechs/Pace immediately following Ghost's demise. Heat of battle stuff I guess. Would 'Well they had to pick a side to attack and the at...

Live Events · 02/12/2009 06:44:31

Newbie player saying hello and asking newbie questions :P

Yeah, sounds like CR1 attributes. In CR2, putting your attribute points into Belief and Focus will be most beneficial to an MA, but you don't have to, you have the freedom to choose where they should go (I think you can hit the 'L' key and...

Redpill Rescue · 02/12/2009 06:29:18

Government Building battle - Syntax - 2/10/09

Griffo wrote: Stupid Zionites siding with the Mervs after Ghost was taken down Well they had to pick a side and it never gonna be the side who took their character down!

Live Events · 02/12/2009 05:53:15

Mach-Merv-Zion PVP Battles, Government Building rooftop, Feb 9-11

Tytanya_MxO wrote: I was hoping to join in but an odd patcher error had different thoughts =/ If it's the same patch error that the rest of us are experiencing, most people can get past it by clicking ok. Mind you, there are apparently som...

Broadcast Depth · 02/12/2009 05:49:29

Mach-Merv-Zion PVP Battles, Government Building rooftop, Feb 9-11

Phrack wrote: Rarebit wrote: monkeymanx8 wrote: The_Bruceter wrote: monkeymanx8 wrote: Can the killing of Pace, Ghost, and Ookami be considered a part of the story? It seemed like that from the email I got from Ghost. Ha ha Rogan had calle...

Broadcast Depth · 02/12/2009 05:14:04

Government Building battle - Syntax - 2/10/09

legardien wrote: Sorry , it's googlenglish but if you want i can speak french. Ne vous inquiétez pas, votre compte Google anglais est meilleur que mon français Google!

Live Events · 02/12/2009 01:37:43

"Final Surprises" Speculation Thread

Blackjack-18 wrote: An audio code file of Rarebit singing "Never Going to Give You Up". I lol'd. Had to google the song, but still funny Wait.. you had to google it? Jeez man, have you never been Rick-rolled? The song is legendary!

General Discussion · 02/12/2009 00:19:18

"Final Surprises" Speculation Thread

I'm interested in seeing the patch notes although I doubt that any of the "surprises" will be included in them.

General Discussion · 02/11/2009 10:55:14

Station Launcher Beta Release Update is Live!

nubious81 wrote: nice update im wondering now is there a way to hide the inactive charchters on the buddy list part cause i have to scroll through 10 charachters just to get to the main 2 charchters i wanna see. Setting my dead characters...

SOE Discussion · 02/11/2009 06:36:48

Screenshot of the Week! - 02/09/2009

Vesuveus wrote: Cool shot. What animation is that? That ability that buffs your damage by 1pt? Nah, thats a duel pistol block animation, happens occasionally when both opponants are blocking I believe.

Residual Self-Image · 02/10/2009 16:34:47

Mach-Merv-Zion PVP Battles, Government Building rooftop, Feb 9-11

Endomorph wrote: im suprised the 10 mervs managed to kill Pace befored the 30+ machines could kill Ookami. They were working on Pace while we were contending with Ghost and those healing him (great heals btw) and also while we were working...

Broadcast Depth · 02/10/2009 16:16:41

MXO story outline for chapters 7-14

Rarebit wrote: Heyyy this is a good opportunity to mention that personally (I wouldn't enforce this on others, mind you, since it's pretty touchy in some ways), I don't think Neo was "the anomaly." The Architect calls him "the eventuality...

Missions and Storyline · 02/10/2009 16:06:01

Station Launcher Beta Release Update is Live!

Good to hear about the friends list issues.. Although the new options are flakey, after selecting the visible/invisible/inactive options for all characters and applying it decided to do whatever it wanted. Long dead characters were visible...

SOE Discussion · 02/10/2009 15:41:11

Mach-Merv-Zion PVP Battles, Government Building rooftop, Feb 9-11

Well done Endo, group effort though! Grats to Hitmanben for taking down Pace, ambushed is certainly the word. Doing the job while Mechs were fighting against Ghost and his Zion healers which certainly slowed things up for the move to Ookam...

Broadcast Depth · 02/10/2009 15:23:50