I wouldn't even want your stuff Walrus.
Congratulations with your promotion and good luck!
Pfft I'll take his stuff. I'm an item whore.
WALRUS!! GIVE ME UR INFO!!!!
RAIJINN!!! GIVE ME INFO ANYWAY!

205 posts · 2007-04-02 12:44:29 to 2007-04-06 08:51:00
I wouldn't even want your stuff Walrus.
Congratulations with your promotion and good luck!

All you need to do is sell yourself mave...wait you have been doing that for years anyways
DA



RFZ/Twitch & Co./Aether/LET/HCFrog/...Walrus?
At least it's only partial, since you're still producer. Good to hear.
Carry on...

They're going to take Rarebit and NoRepro next. O_O
I did not see this coming at all. It's really sad, Walrus, but good for you, I guess.
Good luck on your new MMO. I hope it's something we'll enjoy.

Like I said: I'm not really going anywhere. Just focusing on production.
And, as far as any concerns go, if you'd seen some of the mistakes I made in my past, you would've been disappointed to have me. Give Raijinn a chance. I think you'll be pleasantly surprised.
I agree. We become what we choose to be from what life dishes out. I'm looking forward to working with Raijinn.
It's a strong system which is bigger than any individual, and which thrives regardless of who's at the helm. Walrus has been very successful at this.

I hope you have fun with your other game your producing. It's sad for you to of not been in more communication with the community on the threads in the past months, but I hope the best for you.
And I can't wait till Raijinn comes back, he will be a good fit.
Really Moving to the "Other Side"
"The time has come," the Walrus said, "to talk of many things..."
Along with the recent second anniversary of the game, I'm rapidly approaching my third anniversary of joining The Matrix Online team. I began working on the game in May 2004 and immersed myself into the world of the Matrix. Now it is time to pass the community torch.
As of today, Monday, April 2, I became an official producer on an unannounced title here at the Seattle studio. I will still be overseeing production of MxO, so I'm not going away completely. However, I'm handing over the reins of community management to someone you already know: Joel aka "Raijinn Thunderguard". He'll be handling the forums, website updates, community events, and all the other things CRMs do for our games. I hope you all make him feel welcome.
It's been a long-time personal goal of mine to become more involved in the production side of games, which is one reason I took over as acting producer for MxO last year. It's been quite a learning experience and I've got two great teams to thank for that--the CRM team and the MxO dev team. Now I get to take what I've learned and use it on an upcoming game.
As much as I'll miss being the main face of MxO, this is a positive change for the game. (Pause for derisive comments about putting a smiley face on things. Done now?
) During the past year, I've had to divide my efforts between community duties and production duties. Both are important, complex jobs and I always found myself wishing I had more time to dedicate to each. Now, even though I'll be spending a lot of time on the new game, my focus will be entirely on the production side while Raijinn will be the dev team's eyes and ears on the community.
There's not much I can say about the game I'll be working on. (Not yet, at least.) I believe we're scheduled to become public this summer and I think it's going to be a game that appeals to a lot of folks in this community. It's a great team to work with and I'm looking forward to being a producer who can bring the community perspective to development. I'm also excited that I'll be part of the team when we bring on our own community manager, where I can help him or her integrate with the dev team.
It's fitting that this change should happen so near the second anniversary. Looking back over the past three years of my time as community manager for MxO helped me realize exactly how far we've come. We've certainly had our ups and downs, but I wouldn't trade the experience for anything. No matter what's been going on with the game, this has simply been an amazing community to be part of.
So, this is the final edition of The Other Side of the Looking Glass. Raijinn will be doing his own weekly feature from now on, which is only appropriate. In my continuing role as producer for MxO, I'm sure he'll be bugging me for producer letters and other development content, as all good community relations managers do. I'm still hoping to make events like the Block Party and Fan Faire, but we'll have to see how things unfold. In any case, this is far from the last time you'll hear from me.
I'd like to thank the entire MxO community for being such an outstanding and interesting group of people to be involved with over the last three years. Your passion for this game is what makes all the headaches and long hours worthwhile. When the new game is ready for the public, I hope to see many of you again, helping us to make as amazing a community for it as we have for The Matrix Online.
I'll see you all on the other side.
Sincerely,
Daniel "Walrus" MyersPS--No, you can't have my stuff.
Woah! This has been a topsey-turvey weekend. I think my alt char is going to have a breakdown... :o(
Walrus, you're a class-act and I've certainly enjoyed and appreciated what you have brought to the table for MxO.
Thanks and best of luck in your future endeavors.
btw, now would be the time to spill the beans for the end of this chapter ... and to drop a few translocation programs.
Go, Ohio St!

hehWow.
No more coo coo kachoo, huh?
Walrus, to quote another member of the animal kingdom (one that can't hear too well), "it's better to burn out, than fade away."
Via con Dios.
Hey now... don't forget I'm still here... ^_^I wish.
But on a more serious note for a sec when he told us I thought it was a late April fools joke... and then he made the other posts and it's likeheh

Hey now... don't forget I'm still here... ^_^
But on a more serious note for a sec when he told us I thought it was a late April fools joke... and then he made the other posts and it's likeheh
Thank you so much, Walrus, for all you have done for MxO and the community. I am pleased to hear you are remaining with MxO in some capacity, but you will still be missed very much.
Congratulations, Raijinn, on your new role. Looking forward to the future!

All I wanna know is what that other game is. Like I need another crack..er computer game addiction like MxO. No chance of any hints eh?
1. Well, i'm not sure what Raijin did to deserve all the comments, and I hope he can do as good as job as Walrus has done for us. However, i don't believe that loosing Walrus is taking a step in the right direction. I'm getting pretty angry at seeing these "moving on to bigger and better things" threads from the MXO team, first Frog, now Walrus. MXO is not yesterday's trash. And SOE should stop giving us the shaft everytime they need an experienced employee to go and run something else. 2. Or maybe MXO just isn't worth caring about anymore, and i didn't get the memo.1. Because these people know Raijin's past and all his mistakes

well then....it is only a matter of time before the rest of the team is pulled for projects with more potential for profit.
i never figured it would be the walrus that jumped the shark
Thanks for all that you've done, Walrus!! I've congratulated the MxO team for having the best community-relations of any MMO I've ever played, and you were obviously a huge driving part of that. I'm glad that you'll still be with us in a producing capacity.
Welcome, Raijinn!! I took a year off from MxO, so I don't think I've seen you in action before. But you wouldn't have been given this position if you didn't deserve it, so I can't wait to see the great things you'll do for us!
Vampyress of The Sirens
The Few, the Proud, the Stylish!


i wanted space between my complaint and this post.
congrats walrus. you deserve to move up from this hell and move on to a game with a real chance of some real subscriber numbers. i appreciate your determination through the SOE transition, your hardwork for three years, and want to wish you well in this new project.
JUST KEEP US UP TO DATE ON IT 
pretty sure walrus answered that in his looking glass
similar time schedule, similar overall exchange of information
but the looking glass is retired, raijinn will be putting his own spin on things


pretty sure walrus answered that in his looking glass
similar time schedule, similar overall exchange of information
but the looking glass is retired, raijinn will be putting his own spin on things
quote from the looking glass for you to finalize it then
"So, this is the final edition of The Other Side of the Looking Glass. Raijinn will be doing his own weekly feature from now on, which is only appropriate."
happy? 
quote from the looking glass for you to finalize it then
"So, this is the final edition of The Other Side of the Looking Glass. Raijinn will be doing his own weekly feature from now on, which is only appropriate."
happy?

We will mees your looking glasses, Walrus, and the other things the other guys have said. But there are doors that only open once in a life; and as Morpheus said, "I can only show you the door" (or whatever it was in the English version, lol).
And welcome back, Raijin. At least, we will be having more forum games, I assume 
Just a quick question Raijinn, are you going to be keeping The Other Side of the Looking Glass weekly communiqué's format and title, or are we likely to see any changes in that respect?I love TOSOTLG but I feel that I would probably be doing it a disservice by continuing it with the same name. I think I'll do something pretty similar, just with a new name, and my own spin on it. It won't be completely out of the ordinary but it'll be a little different.
Working quick already, ey Raijin?
Since you deleted my last post (which did not contain anything worth deleting), I'll simply say:
Take care Walrus. This game will not be even remotely the same without you.
It was a bit excessive for this thread, if you have an issue then feel free to PM me.Working quick already, ey Raijin?
Since you deleted my last post (which did not contain anything worth deleting), I'll simply say:
Take care Walrus. This game will not be even remotely the same without you.
Hm, maybe with you concentrating on producing only and Raijinn on community crap things will be more efficient, and maybe we'll get answers to when our RP threads are mysteriously deleted by the Community Manager...
Anyway have fun with the DC Comics MMO. Hopefully it is designed good from the beginning and we don't have another "LOL hackers are like mages."
)Fen wrote:It was a bit excessive for this thread, if you have an issue then feel free to PM me.Working quick already, ey Raijin?
Since you deleted my last post (which did not contain anything worth deleting), I'll simply say:
Take care Walrus. This game will not be even remotely the same without you.
No need to. We both already know how we feel about each other.
I'm only going to ask that you play fair, and be un-biased when it comes to this game. If you look at this like you would a pen-and-paper RPG, you are a Game Master. Your role is to be the neutral omniscient entity that tells a story, which in this case is the Matrix Online. Your job is to make sure all the players at the table are all equally having fun.
When I ran a faction back in the day, I used to be a strong advocate for giving people second chances. I really hate to give you a second chance, to be honest. All the crap that you did to me, and said about me and members of my faction, without so much as an apology from you... *shrug* I'm still not happy about it. There's a lot that was left unresolved.
BUT. If you can promise that from this point on, you are going to remain UN-BIASED and FAIR to EVERYONE in this game, then I may be in the business of giving you a second chance.
cloudwolf wrote:According to Rarebit, DC is being developed at another studio than DC, while Frog works on another game in the *same studio*.Another question. Is it the same game as Frog went to?Frog got moved to the DC online game
