Warlocks in WoW are probably the most over powered class and the only
reason it hasn't been nerfed is cause Warlock, isn't easy by far to PvP
with if you can get your strats together you are a force in PvP as a
Warlock. In MxO Hacker is the over powered class and the only reason it
hasn't been nerfed is because everybody loves how easy it is to walk in
to a battle and do 3 clicks and kill about 5 people. Point of the
argument is you can't truly have bragging rights or claim to have much
skill at all in MxO because its far too random and mixed up to do so.
The day when you can see a level 50 Data Miner, run in to mara c and
get atleast 2 CQ is the day you know the game has taken a serious leap
forward! By that I mean that I think every class in the game should be
capable of doing PvP and being good at it with the correct strategy and
timing..as of right now it's far from it. I like interlock but at the
same time I don't like it. If interlock was tweaked more to let you
click on other players and attack them and do it quickly and easily
without becoming stuck and having rolls that are now about 95% random
interlock would be a more popular way to go. In the combat revamp if
they dont do something similar to that to "encourage" more interlock
friendly PvP then I don't see the revamp as being so huge. I also think
all exile hideouts should be made to require atleast a 3 person group
and make it where there are quests that make you going in them have a
point rather than loot...also making the loot better and mix it up
where you don't know EXACTLY what 1 of 3 items you will get on what
person making rare items..seem rare. I can't explain the system WoW has
the way it is in my mind but the best way I can put it is Epic items
are better then Blue "Rare" Items they are meant to be faster and
stronger..but at the same time it doesn't make the holder exceptionally
hard to kill because the Blue items are awesome enough to allow you to
hang in there..that probably makes little to no sense but the best way
I can sum it up is you aren't required to wear certain clothes at
certain levels to look like everybody else because of the way the armor
is in that game it's not too often you see 2 level 60's side by side
wearing the EXACT same clothing.
Also if you look on the leader boards of WoW the top 10 arent all for
example Warlocks. It's a mix the way the classes work in WoW is each is
designed for a certain purpose BUT each class with the right skill is
capable of defeating any other class with ease..it's just all in what
you know and how you do it and thats what id love to see in MxO is a
combat system where the guy with 10K CQ earns those points by knowing
*CENSORED* he is doing and not simply by loading up one class and getting in a
group and just laying in with hacks on a Purple to Red click scale.
Message Edited by HackViral on 10-27-2005 02:10 PM
Message Edited by HackViral on 10-27-2005 02:12 PM