Ask the devs an MXO question
1,271 posts · 2005-12-14 20:45:28 to 2006-08-11 23:49:36
I can't say I've ever seen that one... least i dont think so...
Message Edited by {SoG}Esky on 12-14-2005 11:29 PM
But I see where your coming from. It might be hard to code freefire wallrun in an MMO.
Message Edited by FAOrien on 12-14-2005 11:31 PM
Yep,
FAOrien wrote:
No you can run straight up the wall and jump off it. Landing behind the enemy and then giving him the final kick.
Ive only seen my RSI do it once but I saw it none the less and great
thread. Heaven forbid we get a Dev that isnt afraid to talk to us.... :smileytongue:

The key to getting your question in is having two windows open; one with a question typed and the other refreshing for the right time.
That said, I am out for the night. Thanks for the thread! (Oh, and the questions about walrus' cubicle and ghost's bald head were suggested questions by rarebit, so don't get upset. :p)
**bleep** he's gone....
argggg!!!!
"so that means I'm probably off the hook for the rest of the night.
you sure are...not very many tough questions there.
Message Edited by bonopi on 12-14-2005 09:39 PM
Message Edited by xboxlive on 12-14-2005 09:31 PM
Will you please change Veils look from when
she went
under the Alias Toorima aka. Tasha Spencer working for zion to
somthing more unique and personalized like ookami and pace? Green dread
locks and face
paint don’t scream sex appeal for the cypherites unless you have a
crush on the joker.
Heres a link to what she previously looked like
http://mxoarchive.com/crew_nv2.html
Message Edited by Abigor666 on 12-14-2005 10:49 PM
Message Edited by Abigor666 on 12-14-2005 10:51 PM
^VS^
I believe Veil's RSI actually has been updated, and is much different
than Toorima's. Another screenshot to dig out tomorrow I guess...
No need. You can see Veil in all her glory =)
Will the sub orgs be hostile to their original counterparts when implemented ? 
Btw thisl be my last one for a bit so other people can get their questians answerd 
Message Edited by Abigor666 on 12-14-2005 10:59 PM
^VS^
Unfortunately, that falls under the category of questions I can't answer at this time.
Abigor666 wrote:Will the sub orgs be hostile to their original counterparts when implemented ?
As much cowbell as we have now times TEN
Viscidos wrote:
Will there be more cowbell?
darn so close
Message Edited by 1nfern0 on 12-14-2005 11:03 PM
In
1nfern0 wrote:Was there ever thoughts for players to purcase our own lot [i.e. house, base, and such]?
the past, there were thoughts about this. What thoughts? Who can say,
grasshopper. I can't really say much about future content, except that
our schedules are pretty tight with other updates, fixes and content
for the near future.
Edit: ./bogusasheck
Message Edited by Viscidos on 12-14-2005 11:31 PM
Has there been any progress on how to work out the conflicting Neurophyte storylines?


Thanks alot chuui
Message Edited by Abigor666 on 12-14-2005 11:13 PM
^VS^
Abigor666 wrote:
Wow thats amazing whoever modeled that RSI did a GREAT job
Thanks alot chuui
Message Edited by Abigor666 on 12-14-2005 11:13 PM
Veil wasn't in your critical missions?
As far as updates to the game, I can't say.
Inthebackground wrote:
We heard an awful lot
about the combat revision for months now. I'm curious as to whats
on the developer agenda for after CU 2.0, will it just be 2.1 or are ya
gonna get back to advancing the storyline?
As far as storyline goes... it's marching on even now. Of course
critical missions and cinematics have never gone away, and we're hoping
to start leveraging the new LESIG group to improve what we can do for
Live Events, and increase everyone's exposure to the storyline.
Good lord, you got that response in like 4 seconds after I posted.
Cognoscente wrote:How long have you been with the MxO team HCFrog, and what did you do before this?
I joined the team pretty late - about 4 months before the game shipped.
I started out just writing missions but my role has expanded to include
a lot more game design type things; gotta say Archon is a pretty cool
boss when it comes to that

This is by far the coolest job I've ever had - in fact it's my first
game job. Previous jobs included writing tax software and helping
dissect dead octopi.
And now I need some sleep! G'night folks, and think up some more good questions

-A police officer in "Manos" The Hands of Fate
HCFrog wrote:
Good lord, you got that response in like 4 seconds after I posted.
hehehe... I R fast. => (actually it was .7 sec after you posted)
Nice to see new faces, err... new handles on the forums here HCFrog. It's always a pleasure talking with DEVs.
Thank you for the Q&A session!
Skull086 wrote:
Ok why is it that we cant go to any floor of any building we want? and the door of the elevator only opens when its a mission area.
The floors you can't get into are reserved for other people's mission areas.

Message Edited by 1nfern0 on 12-14-2005 11:16 PM
Message Edited by Chuui on 12-15-2005 03:21 PM
what is the involvement with LESIG to the DEV's....meaning other than feedback...
and sorry about being pushy...not meaning to.
Message Edited by bonopi on 12-14-2005 11:24 PM
BTW best thread ever.
Message Edited by FAOrien on 12-15-2005 01:29 AM
yay!:smileyhappy:
good question Viscidos
Message Edited by bonopi on 12-14-2005 11:33 PM
Viscidos wooted before I could.
Now that is bogus as heck.
Message Edited by FAOrien on 12-15-2005 01:33 AM
yea I like seeing the "viewed" number jump drastically...hehe I bet their server is getting CRAZY hits right now!!!
Message Edited by bonopi on 12-14-2005 11:36 PM
Edit: This thread gives.
+5 Post sniping
+25 Refresh pts
-300% Webserver regeneration
Message Edited by Viscidos on 12-14-2005 11:39 PM
how about...
once the CU 2.0 is out whats the next step for the devs in terms of what they will be working on next...
well what Walrus said pretty much confirmed it for me...but would still be interesting if he was actually pissed when he wrote it...
Message Edited by bonopi on 12-14-2005 11:40 PM
LMAO at Orien
Message Edited by bonopi on 12-14-2005 11:42 PM
Lmao those are some crazy buffs V.
Message Edited by FAOrien on 12-15-2005 01:41 AM
Message Edited by FAOrien on 12-15-2005 01:41 AM

Skull086 wrote:Why hasnt the "Your jump exceeds the limits of the matrix" bug been fixed yet? like it said it was fixed but it seems to be worse now.
Possibly because we don't know of all the instances in which it occurs. If you find one that seems to happen a lot, /bug it, and include as many details as our QA will need to reproduce it here.

ThePigeonKing wrote:Here's putting you on the hotspot.
Who on the MxO team is your BESTEST FRIEND IN THE WHOLE WIDEST WORLD (est)?
I work with Frog the most, and we get along pretty well, so I'll say Froggie.

bonopi wrote:
Can we expect to see faction panel enhancments, team duels, and a more meaningful CQ system after the Combat Revamp?
yay!:smileyhappy:
good question Viscidos
Yes, this is a good question, Viscidos and bonopi... Visciopi... bonidos... uh anyhow
Faction Panel: I really couldn't say, both because I don't know if this
is in the works, and if it is, I don't know (and probably couldn't tell
you) when it would be planned for. I know exactly why you're asking
this though, that thing... uh, yeah

Team Duels: Similar answer, except I feel this one would be less likely
to be put in. Not because it's a bad idea or anything, it's a great
idea, and if I remember correctly it was even in the manual that this
worked... *sigh*... but I just have my hunches
CQ: Okay, I don't know of any current plans to revamp the CQ system. BUT...
there is something I am going to push really hard to get put in after
the dust settles from the CR. It's something that I think would add a
lot to the game, and I've seen some people propose similar concepts on
these forums. Basically, something that would add an actual reason to
PvP... maybe fighting for control over places or things... perhaps
granting Org benefits... maybe even adding some sort of balancing for
Org populations... Now please keep in mind this idea is not even on the
schedule yet, it hasn't been approved in any way, shape or form, and I
haven't even figured out how much time it would take to implement, or
exactly how we would do it. But I think it would be pretty cool!
Hope I don't get in trouble for talking about that :smileysurprised:
