I think what would solve these issues is to have say 3 spawns ine ach district related to the current story. The spawns should include some type of static mesh that would alert players that this is an area that is part of the storyline and...
"The advanced graphic parameter "WR_PrefabLODEnable" can be disabled by setting it to zero in useropts.cfg. This will cause the game to render buildings at full model detail, regardless of distance. Setting this parameter to zero may degra...