Criingey wrote:
Procurator wrote:
Criingey wrote:
Server migration is actually a lot simplar than you would imagine.. especially if you can virtualise first.
Well in my experience that is. I doubt very much that game servers would be different from say the servers i maintain.
I doubt it would be even remotely as simple as a typical server migration. They wouldn't be moving groups of files or entire databases from one machine to another; they'd be moving select chunks of data from within a fragile database into another fragile database. Then updating some sort of master MxO database with new values, and finally propagating that up to the master SOE server (for chat and the like).
I still reckon with the resources available to SOE this should be an absolute cakewalk. Im talking on mass here.. not talking about one character or two.. that.. that would be alot more challanging id say.Simple solution for SOE... here you go. Virtulise onto a NAS box. Bang all servers on one physical box.
i recall some months ago when we had lesig, they migrated some cyphs characters from syntax to recursion for an event and i think it was also done after that also, that they rewarded participants with a temp rsi capture of a orange ninja of some sort.. i could be wrong.


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