Cervacius wrote:
Not to mention we know the Architect is DEFINITELY CAPABLE of lying.
Architect: The function of the One is now to return to the Source, allowing a temporary dissemination of the code you carry, reinserting the prime program. After which, you will be required to select from the Matrix 23 individuals - 16 female, 7 male - to rebuild Zion. Failure to comply with this process will result in a cataclysmic system crash, killing everyone connected to the Matrix, which, coupled with the extermination of Zion, will ultimately result in the extinction of the entire human race.
That's a complete lie and he knew it. The Machines will say anything to force you to cooperate with them.
Edit: Well, I take that back. He might not have known it was a lie, he might have actually believed that.
K oops... I just saw that yeah, this is getting off-topic, sorry Rare. And I was about to respond.
Well... heck already this far. I think yer right that the architect is capable of lying, but i think yer wrong that the above is an example.
I guess all of this is bandying around the issue of the Removal of the tags, and the story implications. All thru, I think what Rare has been trying to say is that there aren't any. EPN and CYPH will continiue to exist, they just won't get meetings like the other orgs. And since they never had Crits, the fact that they won't have the new quests is not really a shift.
Personally, even though I have no personal stake in this change, I have to agree that I think it is highly dubious. This game has a small population, but with a dedicated core of players. I don't know exact numbers, but I think realistically that as many as two-thirds of our players are either Cyphs or EPN. In effect, over a THRID of the games population will not be directly represented in a major element of the game. (At least I take it that these meetings will have some importance. Rare has hinted that the story will be "less-linear", the implication being that our interactions with the LE chars at these meetings may shape the story. The "underground" sub-orgs can not be expected to really drive their agendas thru the officers of the main orgs.) Already, judging by the comments, this is the major confilct area within the proposed changes. I think alienating that many players is a bad idea. It may be mechanically "efficient" but it could be potentially disastrous in terms of game population. I guess we'll see.
The other point i wanted to add mirrors many other comments (im getting lax, havent read all of the last few pages)
What I take from the end of Daily LE's, and support for these org's, is that Rare will have more time freed to pursue "other things". I would really like to have it clarified what, more or less, these other things are. I mean, I'm thinking about how much time Rare must spend planning, scripting, executing, and documenting all of these LE's, and figuring it is a MAJOR investment in time. If all we are getting in return is a longer cinematic and these quests, well, unless these quests are EXCEPTIONALLY complex, I'm not seeing an even exchange. I know Rare has said the first few cine's will take time as he gets the techinique worked out, but ultimately, I dont think even a 10 minute cinematic would be a good exchange for Daily LE's.
However, if this freeing up of time means a REGULAR adition of new game content (New constructs, new districts, new Items, etc.) then i think this is a worthwhile trade. It has been refreshing over the last 6 months to see a lot of neat new content. Course, we've seen all of that at the same time that Rare has been continuing business as usual, so...
YEah, I guess Im saying that i'm not going to be impressed if all this "economizing" on Live content is just in exchange for a cinematic. Not what im lookin for out of this game.