Server PvP Differences

196 posts · 2007-06-28 12:53:47 to 2008-02-26 03:16:51

#36300369211 12/12/2007 05:58:47 Server PvP Differences
eirik wrote:
ThHidden01 wrote:
eirik wrote:
What I saw on recursion was people pvping in bluesky gear etc.


Tbh you hardly play on Rec now SMILEY<img src=">

As for these carebear claims, I am still unsure as to what qualifies you for being better. There are some great Vectorites, and when I first logged on, the server had some brilliant massive battles. Now they are more 2 on 2 skirmishes, which for me, drove me inevitably away. I came to Vector wanting to be ganked, and instead, I found two men stood in Mara C, until peak times when there was 3.

Perma Flag + No numbers > Lots of numbers with skilled vets (Who spend 90% of the time flagged anyway)?

The answer inevitably for me is no.

Carebears? I think we will let our Drama meet you, level 500 perma flagged monster, that ravages its way through our server SMILEY<img src=">

TH

fyi, I've been around at recursion for like 20 hours this week.

Is this before or after you spammed me on msn and xfire with random **bullcrud** SMILEY

TH

#36300369231 12/12/2007 07:09:26 Server PvP Differences
ThHidden01 wrote:
eirik wrote:
ThHidden01 wrote:
eirik wrote:
What I saw on recursion was people pvping in bluesky gear etc.


Tbh you hardly play on Rec now SMILEY<img mce_tsrc=">

As for these carebear claims, I am still unsure as to what qualifies you for being better. There are some great Vectorites, and when I first logged on, the server had some brilliant massive battles. Now they are more 2 on 2 skirmishes, which for me, drove me inevitably away. I came to Vector wanting to be ganked, and instead, I found two men stood in Mara C, until peak times when there was 3.

Perma Flag + No numbers > Lots of numbers with skilled vets (Who spend 90% of the time flagged anyway)?

The answer inevitably for me is no.

Carebears? I think we will let our Drama meet you, level 500 perma flagged monster, that ravages its way through our server SMILEY<img mce_tsrc=">

TH

fyi, I've been around at recursion for like 20 hours this week.

Is this before or after you spammed me on msn and xfire with random poppycock SMILEY" />

TH

Lol, hush! I Was missioning, and I think we are for off topic >_>
#36300369329 12/12/2007 10:07:54 Server PvP Differences
eirik wrote:
ThHidden01 wrote:
eirik wrote:
ThHidden01 wrote:
eirik wrote:
What I saw on recursion was people pvping in bluesky gear etc.


Tbh you hardly play on Rec now SMILEY<img mce_tsrc=">

As for these carebear claims, I am still unsure as to what qualifies you for being better. There are some great Vectorites, and when I first logged on, the server had some brilliant massive battles. Now they are more 2 on 2 skirmishes, which for me, drove me inevitably away. I came to Vector wanting to be ganked, and instead, I found two men stood in Mara C, until peak times when there was 3.

Perma Flag + No numbers > Lots of numbers with skilled vets (Who spend 90% of the time flagged anyway)?

The answer inevitably for me is no.

Carebears? I think we will let our Drama meet you, level 500 perma flagged monster, that ravages its way through our server SMILEY<img mce_tsrc=">

TH

fyi, I've been around at recursion for like 20 hours this week.

Is this before or after you spammed me on msn and xfire with random poppycock SMILEY<img mce_tsrc=" />

TH

Lol, hush! I Was missioning, and I think we are for off topic >_>
You jump too much... doesn't that make you a carebear! Can't face me! (Back on topic now lol)

TH
#36300369331 12/12/2007 10:12:22 Re:Server PvP Differences
Eiriks a sellout SMILEY
#36300369333 12/12/2007 10:14:40 Server PvP Differences
ThHidden01 wrote:
eirik wrote:
ThHidden01 wrote:
eirik wrote:
ThHidden01 wrote:
eirik wrote:
What I saw on recursion was people pvping in bluesky gear etc.


Tbh you hardly play on Rec now SMILEY<img mce_tsrc=">

As for these carebear claims, I am still unsure as to what qualifies you for being better. There are some great Vectorites, and when I first logged on, the server had some brilliant massive battles. Now they are more 2 on 2 skirmishes, which for me, drove me inevitably away. I came to Vector wanting to be ganked, and instead, I found two men stood in Mara C, until peak times when there was 3.

Perma Flag + No numbers > Lots of numbers with skilled vets (Who spend 90% of the time flagged anyway)?

The answer inevitably for me is no.

Carebears? I think we will let our Drama meet you, level 500 perma flagged monster, that ravages its way through our server SMILEY<img mce_tsrc=">

TH

fyi, I've been around at recursion for like 20 hours this week.

Is this before or after you spammed me on msn and xfire with random poppycock SMILEY<img mce_tsrc=" />

TH

Lol, hush! I Was missioning, and I think we are for off topic >_>
You jump too much... doesn't that make you a carebear! Can't face me! (Back on topic now lol)

TH
Meh, I am doing it because I love annoying people SMILEY
#36300369359 12/12/2007 11:16:33 Server PvP Differences
eirik wrote:
ThHidden01 wrote:
eirik wrote:
ThHidden01 wrote:
eirik wrote:
ThHidden01 wrote:
eirik wrote:
What I saw on recursion was people pvping in bluesky gear etc.


Tbh you hardly play on Rec now SMILEY<img mce_tsrc=">

As for these carebear claims, I am still unsure as to what qualifies you for being better. There are some great Vectorites, and when I first logged on, the server had some brilliant massive battles. Now they are more 2 on 2 skirmishes, which for me, drove me inevitably away. I came to Vector wanting to be ganked, and instead, I found two men stood in Mara C, until peak times when there was 3.

Perma Flag + No numbers > Lots of numbers with skilled vets (Who spend 90% of the time flagged anyway)?

The answer inevitably for me is no.

Carebears? I think we will let our Drama meet you, level 500 perma flagged monster, that ravages its way through our server SMILEY<img mce_tsrc=">

TH

fyi, I've been around at recursion for like 20 hours this week.

Is this before or after you spammed me on msn and xfire with random poppycock SMILEY<img mce_tsrc=" />

TH

Lol, hush! I Was missioning, and I think we are for off topic >_>
You jump too much... doesn't that make you a carebear! Can't face me! (Back on topic now lol)

TH
Meh, I am doing it because I love annoying people SMILEY" />
*Adds new excuse to the book*

TH
#36300369398 12/12/2007 11:55:14 Server PvP Differences
ThHidden01 wrote:
eirik wrote:
ThHidden01 wrote:
eirik wrote:
ThHidden01 wrote:
eirik wrote:
ThHidden01 wrote:
eirik wrote:
What I saw on recursion was people pvping in bluesky gear etc.


Tbh you hardly play on Rec now SMILEY<img mce_tsrc=">

As for these carebear claims, I am still unsure as to what qualifies you for being better. There are some great Vectorites, and when I first logged on, the server had some brilliant massive battles. Now they are more 2 on 2 skirmishes, which for me, drove me inevitably away. I came to Vector wanting to be ganked, and instead, I found two men stood in Mara C, until peak times when there was 3.

Perma Flag + No numbers > Lots of numbers with skilled vets (Who spend 90% of the time flagged anyway)?

The answer inevitably for me is no.

Carebears? I think we will let our Drama meet you, level 500 perma flagged monster, that ravages its way through our server SMILEY<img mce_tsrc=">

TH

fyi, I've been around at recursion for like 20 hours this week.

Is this before or after you spammed me on msn and xfire with random poppycock SMILEY<img mce_tsrc=" />

TH

Lol, hush! I Was missioning, and I think we are for off topic >_>
You jump too much... doesn't that make you a carebear! Can't face me! (Back on topic now lol)

TH
Meh, I am doing it because I love annoying people SMILEY<img mce_tsrc=" />
*Adds new excuse to the book*

TH
1 on 1 any day, just stop hiding behind your zerg.
#36300369728 12/12/2007 19:51:59 Server PvP Differences
ThHidden01 wrote:

As for these carebear claims, I am still unsure as to what qualifies you for being better. There are some great Vectorites, and when I first logged on, the server had some brilliant massive battles. Now they are more 2 on 2 skirmishes, which for me, drove me inevitably away. I came to Vector wanting to be ganked, and instead, I found two men stood in Mara C, until peak times when there was 3.

We still have massive battles....I saw you log in yesterday.You should have stayed,you know.We have a thread about it too on Vector!!!
#36300369868 12/13/2007 01:28:53 Server PvP Differences
eirik wrote:
ThHidden01 wrote:
*Adds new excuse to the book*

TH
1 on 1 any day, just stop hiding behind your zerg.
No, that's an old one.  Be more creative SMILEY
#36300369878 12/13/2007 02:03:17 Server PvP Differences
Delicho wrote:
eirik wrote:
ThHidden01 wrote:
*Adds new excuse to the book*

TH
1 on 1 any day, just stop hiding behind your zerg.
No, that's an old one.  Be more creative SMILEY" />

Silence! I'll kill you!
#36300369884 12/13/2007 02:47:50 Server PvP Differences
eirik wrote:
What I saw on recursion was people pvping in bluesky gear etc.
You said Syntax, not Recursion.
I don't know anything about pvp on Recursion.
#36300369958 12/13/2007 05:20:33 Server PvP Differences
Reeverb wrote:
eirik wrote:
What I saw on recursion was people pvping in bluesky gear etc.
You said Syntax, not Recursion.
I don't know anything about pvp on Recursion.

I ment syntax, *CENSORED* typos O_o
#36300370624 12/14/2007 08:39:06 Re:Server PvP Differences
Meh, syntax ftw.

Others just get mad cause when the mervs show up, we kick *CENSORED* and take no names.  *shrug*  Not my problem hidden01 or whatever see's it different.  You ask for an opinion, your gonna get dumped on with alot of crap ones, cause everyone knows what opinions are like...

As for Hidden01, his opinion is biased.  I would assume he lurks syntax as his accusing word of "Shimtax" kind of player.  I dunno where he gets that, i notice the "Shims" coming from vector and "reclusion"

As far as rp, ive noticed reclusion seems to be a gathering force for emo style rp.
#36300371441 12/15/2007 21:54:50 Re:Server PvP Differences
Chainer wrote:
Meh, syntax ftw.

Others just get mad cause when the mervs show up, we kick *CENSORED* and take no names.  *shrug*  Not my problem hidden01 or whatever see's it different.  You ask for an opinion, your gonna get dumped on with alot of crap ones, cause everyone knows what opinions are like...

As for Hidden01, his opinion is biased.  I would assume he lurks syntax as his accusing word of "Shimtax" kind of player.  I dunno where he gets that, i notice the "Shims" coming from vector and "reclusion"

As far as rp, ive noticed reclusion seems to be a gathering force for emo style rp.
There are many fantastic players from Syntax, but naturally your greater numbers = more noobs. Besides the recent offences were at vector SMILEY

I have seen many greats on all servers, and lately as I said I have not commented too much on Syntax lately, lately, Syntax seems BETTER for pvp. Recursion has slumped into an all out jump fest.

As for the emos... tell me about it.

TH
#36300371504 12/16/2007 01:36:18 Server PvP Differences
Meh, Hidden, when you get a 50 on other servers then you can comment SMILEY
#36300371636 12/16/2007 08:35:18 Server PvP Differences
eirik wrote:
Meh, Hidden, when you get a 50 on other servers then you can comment SMILEY" />
Who says I have been playing on one SMILEY

TH
#36300372640 12/18/2007 02:55:43 Re:Server PvP Differences
Vector pvp FTW >.>

(just a joke, don't get your collective panties in a bunch)




#36300372774 12/18/2007 09:42:16 Re:Server PvP Differences
im hopeing to find out
#36300375904 12/24/2007 21:10:58 Re:Server PvP Differences
Vector adds a certain level of suspense and caution for those who wouldn't otherwise flag.

I am level 19 on Syntax and screw Recursion. I don't even have the time to level up a 50 toon on one "carebear" server, much less two. It'd be ideal to have 50's on all three servers, but I find that the time I do have is best spent keeping the population on Vector from dropping further than it already has. I have nothing against the other two servers or the individuals in them on a personal level. I just prefer the possibility that I am going to be attacked, regardless of how frustrating it CAN be.
    "The End is Near, the Time is Now." | W4rbl4de | Reviled Restoration-CYPHERITES
#36300375999 12/25/2007 03:54:33 Re:Server PvP Differences

Primary Vector/Syntax Comparison 

After experiencing Syntax PvP for a week now, I can safely say that it certainly matches, if not surpasses Vector PvP (It's possible that I'm caught up in the novelty, so bear with me on that last one). 

It's faster, vastly more frenetic, and a great deal of fun.  The ability to come back immediately after dying, reapply buffs, regen IS then throw yourself back into it makes for more engaging PvP.  Some even PvP with style rather than the relevant clothing for this very reason.  I find this a little peculiar (in my Vector-biased opinion, if you're going to PvP you should come to play, and with suitable clothing), but when you consider Rocawear, well it begins to make a little sense. 

I also find it a great deal calmer than Vector PvP, oddly enough.  There's trash-talk, but it's mostly in good humour and far less ridiculous than Vector.  This has a great deal to do with being able to take a break and just shoot the sh1t with your 'enemies' during and after a particular session.  I'm willing to bet that 90% of hard-a$s wannabe Vectorians would find themselves stuck when faced with the option to talk to rather than hate-tell their 'sworn blood enemies'.  CQ's become almost a non-factor because you're back in the thick of it with the same players so soon after dying/killing them.  If you still insist on getting mad, come back and kill them dead.  You really have no excuse to stay away from the PvP location. 

I've always found the 'Carebear' label beyond dumb, and after experiencing Syntax, I can safely say that you'll struggle there if you don't know what you're doing.  If you go for broke and get yourself flagged, you have to have considered your options and be ready.  If you do happen to die, you can come back immediately and go at it again.  You don't have to stay away due to a dozen 'reds' standing around bored with itchy trigger fingers, and send them angry hate-tells in a tantrum.  Still calling 'Carebear'?  Level a 50, walk into the crowd, flag, and see what happens 9 times out of 10 (the tenth occasion, where no one batters and eyelid will most likely be just after a PvP session and people are spent or taking a break.  You were too busy saying "OMGCARBARSERVA." - because, you know, you can't spell - and you missed out.)

The one downside to Syntax PvP is the number of stay-at-home Snipers, MKT's, along with the HJ'ers.  It's like some incorporate HJ into their PvP tactics, /shrug.  If you've beaten someone in IL, the chances are that a Suplex, Punt or Staggering Throw will come your way, followed by the offender's sharp exit (Syntaxians will more than likely know who I'm talking about).  I fail to see the fun in this, but they seem to enjoy it.  Sniper's are just doing their job, but like on any server, watching them HJ immediately upon attacking them, just to have them snipe you two minutes later when they have an easy shot is trying.  Tis all in good fun though.  They're just playing to the build's strengths, and you'll get your revenge eventually.  I haven't seen any elaborate pill-popping thus far, which is encouraging.   

Vector will always be more 'dangerous', and more true to the story in terms of how prepared you must be at all times.  Syntax can provide a more 'community-minded' feel, in addition to great PvP.

#36300376048 12/25/2007 07:04:10 Re:Server PvP Differences
That is probably the most objective assessment of Syntax PvP I have read. Kudos to ex for taking the time to grind another 50 and experience the awesomeness that is Syntax PvP.
If you are reading this my sig didn't work T_T
#36300376133 12/25/2007 11:13:49 Server PvP Differences
Meh, only problem there is with vector pvp is the lack of people and the trash talkers, other than that I would say vector pvp is superior to pvp on the other server, but that is my opinion, and we all seem to have diffrent opinions on certain subjects SMILEY
#36300376137 12/25/2007 11:23:51 Re:Server PvP Differences
Just a FYI, I talk to my enemy often on Vector before and after battles. It mostly comes down to who is there though as some will attack any red they see on sight. Others realize that it's not a pvp moment so we chill and talk. So it's not impossible just not as likely as on Syntax.

I have always said the major things i hate about the PVE servers is the Blue attacks/rezzing and how non flagged players can screw RP. For me thats enough of a reason not to play on them often.
#36300376142 12/25/2007 11:32:38 Server PvP Differences
Not the PvP momment? :O it's always time for pvp, red = dead.
#36300376335 12/25/2007 20:40:23 Server PvP Differences
eirik wrote:
Not the PvP momment? :O it's always time for pvp, red = dead.

/agree =P

Just kidding, there are times of course in LE's, player events and the like when red is not dead, but seeing as I can go to any other server and chat it up and relax without the temptation, I come to vector to fight...

#36300376378 12/26/2007 01:11:36 Server PvP Differences
Tenshi wrote:
eirik wrote:
Not the PvP momment? :O it's always time for pvp, red = dead.

/agree =P

Just kidding, there are times of course in LE's, player events and the like when red is not dead, but seeing as I can go to any other server and chat it up and relax without the temptation, I come to vector to fight...


Lol, did you just say vector was the best server for pvp? >_>
#36300376387 12/26/2007 01:37:30 Server PvP Differences
Tenshi wrote:
eirik wrote:
Not the PvP momment? :O it's always time for pvp, red = dead.

/agree =P

Just kidding, there are times of course in LE's, player events and the like when red is not dead, but seeing as I can go to any other server and chat it up and relax without the temptation, I come to vector to farm...

Fixed.
#36300376607 12/26/2007 18:05:20 Re:Server PvP Differences
I logged today on my llv 16 on vector to see what the server is like 1 year after my last visit and I got killed 3 seconds after and remembered why I left the server for 1 whole year...
#36300376731 12/27/2007 03:46:37 Re:Server PvP Differences
The Leo wrote:
I logged today on my llv 16 on vector to see what the server is like 1 year after my last visit and I got killed 3 seconds after and remembered why I left the server for 1 whole year...
Vector-Hostile......
#36300376735 12/27/2007 03:50:24 Re:Server PvP Differences
yuenwoping wrote:
The Leo wrote:
I logged today on my llv 16 on vector to see what the server is like 1 year after my last visit and I got killed 3 seconds after and remembered why I left the server for 1 whole year...
Vector-Hostile......
nowai! lol
#36300376738 12/27/2007 03:54:21 Re:Server PvP Differences
Gerik wrote:
yuenwoping wrote:
The Leo wrote:
I logged today on my llv 16 on vector to see what the server is like 1 year after my last visit and I got killed 3 seconds after and remembered why I left the server for 1 whole year...
Vector-Hostile......
nowai! lol
I swear,it's not a lie....
#36300376747 12/27/2007 04:37:51 Re:Server PvP Differences
The Leo wrote:
I logged today on my llv 16 on vector to see what the server is like 1 year after my last visit and I got killed 3 seconds after and remembered why I left the server for 1 whole year...
You left because you are perma flagged at level 16?? I'm sorry but thats bull if you're flagged and are going to get killed in 1 hit then generally you should have the good sense to keep your evade up and make sure there isn't a red around.
#36300376753 12/27/2007 05:34:12 Re:Server PvP Differences
Denary wrote:
The Leo wrote:
I logged today on my llv 16 on vector to see what the server is like 1 year after my last visit and I got killed 3 seconds after and remembered why I left the server for 1 whole year...
You left because you are perma flagged at level 16?? I'm sorry but thats bull if you're flagged and are going to get killed in 1 hit then generally you should have the good sense to keep your evade up and make sure there isn't a red around.
Heh, just proves that he is unable to handle the hostile element and is therefor unable to play on vector.
#36300376768 12/27/2007 06:57:34 Re:Server PvP Differences
Denary wrote:
The Leo wrote:
I logged today on my llv 16 on vector to see what the server is like 1 year after my last visit and I got killed 3 seconds after and remembered why I left the server for 1 whole year...
You left because you are perma flagged at level 16?? I'm sorry but thats bull if you're flagged and are going to get killed in 1 hit then generally you should have the good sense to keep your evade up and make sure there isn't a red around.

How exactly, when jacking in initially, do you make sure there isn't a red around in firing or attacking distance? Also how can you get your evade shield up when you need to be in the simulation first?

Does that mean then that you have people camped out at HL's waiting for low levels to jack in and kill them before they've had the chance to apply their low end buffs and even evade shield? Hell... it's a wonder anyone uses HL's there at all....

/jackout is your friend I guess....
#36300376772 12/27/2007 07:31:42 Re:Server PvP Differences
Vinia wrote:
Denary wrote:
The Leo wrote:
I logged today on my llv 16 on vector to see what the server is like 1 year after my last visit and I got killed 3 seconds after and remembered why I left the server for 1 whole year...
You left because you are perma flagged at level 16?? I'm sorry but thats bull if you're flagged and are going to get killed in 1 hit then generally you should have the good sense to keep your evade up and make sure there isn't a red around.

How exactly, when jacking in initially, do you make sure there isn't a red around in firing or attacking distance? Also how can you get your evade shield up when you need to be in the simulation first?

Does that mean then that you have people camped out at HL's waiting for low levels to jack in and kill them before they've had the chance to apply their low end buffs and even evade shield? Hell... it's a wonder anyone uses HL's there at all....

/jackout is your friend I guess....

There is hundereds of HLs out there, I am level 22 and have only been killed by a level 50 once (Outside of Mara C) and that was because I had to quickly go AFK while standing next to Sai Kung C.  A lot of the HLs youd never think of using on a non-hostile server are really useful when you get them on Vector.  If you do use a HL that has a hostile outside and they kill you, go to another, there is no way every HL you have at 16 has an hostile there.

I cant believe you wont play on a hostile server because you were attacked, jacking in to an HL and wondering if your going to come up to emptyness, friendlies or Hostiles is half the fun.  SMILEY

#36300376781 12/27/2007 08:34:00 Re:Server PvP Differences
Vinia wrote:
Denary wrote:
The Leo wrote:
I logged today on my llv 16 on vector to see what the server is like 1 year after my last visit and I got killed 3 seconds after and remembered why I left the server for 1 whole year...
You left because you are perma flagged at level 16?? I'm sorry but thats bull if you're flagged and are going to get killed in 1 hit then generally you should have the good sense to keep your evade up and make sure there isn't a red around.

How exactly, when jacking in initially, do you make sure there isn't a red around in firing or attacking distance? Also how can you get your evade shield up when you need to be in the simulation first?

Does that mean then that you have people camped out at HL's waiting for low levels to jack in and kill them before they've had the chance to apply their low end buffs and even evade shield? Hell... it's a wonder anyone uses HL's there at all....

/jackout is your friend I guess....
You know that there mostly aint hostiles at HLs like kedemoth C or Midian W? I mean if you are stupid enough to jack out at mara C then that is your problem.
#36300376784 12/27/2007 08:42:37 Re:Server PvP Differences
Vinia wrote:
Denary wrote:
The Leo wrote:
I logged today on my llv 16 on vector to see what the server is like 1 year after my last visit and I got killed 3 seconds after and remembered why I left the server for 1 whole year...
You left because you are perma flagged at level 16?? I'm sorry but thats bull if you're flagged and are going to get killed in 1 hit then generally you should have the good sense to keep your evade up and make sure there isn't a red around.

How exactly, when jacking in initially, do you make sure there isn't a red around in firing or attacking distance? Also how can you get your evade shield up when you need to be in the simulation first?

Does that mean then that you have people camped out at HL's waiting for low levels to jack in and kill them before they've had the chance to apply their low end buffs and even evade shield? Hell... it's a wonder anyone uses HL's there at all....

/jackout is your friend I guess....
Well first of all I call it "Lock onto closest enemy" The hotkey being either "c" or my personal favorite "Page up" Secondly if there isn't a red in the vicinity then I call up the fact that it should be very easy to click the icon or press the hotbar key for it whichever you may have it set to, in the case a red is there I would like to call up the fact that we have a very useful ability known as Hyper Jump, by pressing ctrl + space you instantaneously jump into the air and away from danger, because you have virtually no way of combating a level 50 most people find this acceptable.

People don't "Camp" generally unless you're heading to a PvP hot zone where there are some people continuously clicking the "nearest enemy" hotkey and waiting for a punt but generally it's not worth the time.

Finally as a level 26 on Syntax I've been killed more times than Solid due to accidental flaggings or running through one of those PvP area's and not noticing the flag came on.
#36300376801 12/27/2007 09:36:07 Re:Server PvP Differences
Denary wrote:
Well first of all I call it "Lock onto closest enemy" The hotkey being either "c" or my personal favorite "Page up" Secondly if there isn't a red in the vicinity then I call up the fact that it should be very easy to click the icon or press the hotbar key for it whichever you may have it set to, in the case a red is there I would like to call up the fact that we have a very useful ability known as Hyper Jump, by pressing ctrl + space you instantaneously jump into the air and away from danger, because you have virtually no way of combating a level 50 most people find this acceptable.

People don't "Camp" generally unless you're heading to a PvP hot zone where there are some people continuously clicking the "nearest enemy" hotkey and waiting for a punt but generally it's not worth the time.

Finally as a level 26 on Syntax I've been killed more times than Solid due to accidental flaggings or running through one of those PvP area's and not noticing the flag came on.
Don't patronize me. Not all of us have a nice speedy connection and quick loading computer. It usually take me about 3 seconds to even be able to move let alone activate any abs when jacking in or moving to another HL. Easily enough time for someone to target someone, root them and get them into IL before the code dissipates.

I am aware that there are a few HL's which can be used by a lvl 16 in Richland that aren't near any gangs that are around your level, and that the population of the server isn't as high as Recursion or Syntax so the possibility of there being a 50 standing there when you coalesce isn't high. I have a low level alt on Vector so I know what it's like to play there...

I just don't like the snotty attitude of people who belittle others who don't play there and who have their reasons for not doing so, reasons that people have no right to judge them for.
#36300376807 12/27/2007 09:50:37 Re:Server PvP Differences
Vinia wrote:
Denary wrote:
Well first of all I call it "Lock onto closest enemy" The hotkey being either "c" or my personal favorite "Page up" Secondly if there isn't a red in the vicinity then I call up the fact that it should be very easy to click the icon or press the hotbar key for it whichever you may have it set to, in the case a red is there I would like to call up the fact that we have a very useful ability known as Hyper Jump, by pressing ctrl + space you instantaneously jump into the air and away from danger, because you have virtually no way of combating a level 50 most people find this acceptable.

People don't "Camp" generally unless you're heading to a PvP hot zone where there are some people continuously clicking the "nearest enemy" hotkey and waiting for a punt but generally it's not worth the time.

Finally as a level 26 on Syntax I've been killed more times than Solid due to accidental flaggings or running through one of those PvP area's and not noticing the flag came on.
Don't patronize me. Not all of us have a nice speedy connection and quick loading computer. It usually take me about 3 seconds to even be able to move let alone activate any abs when jacking in or moving to another HL. Easily enough time for someone to target someone, root them and get them into IL before the code dissipates.

I am aware that there are a few HL's which can be used by a lvl 16 in Richland that aren't near any gangs that are around your level, and that the population of the server isn't as high as Recursion or Syntax so the possibility of there being a 50 standing there when you coalesce isn't high. I have an alt on Vector so I won't say I won't play there...

I just don't like the snotty attitude of people who have a go at other who don't play there and who have their reasons for not doing so, reasons that people have no right to judge them for.
I don't have a nice speedy connection, 2Mb is what I'm supposed to get but its nearer to about 256Kb, Also I've been playing with a processor which won't go beyond the 50% margin, trust me my current build is crappy and MxO won't work altogether on my Vista machine, I have no trouble with jacking in every day at Mara C with no abilities loaded.
#36300376893 12/27/2007 14:10:17 Re:Server PvP Differences
eirik wrote:
Denary wrote:
The Leo wrote:
I logged today on my llv 16 on vector to see what the server is like 1 year after my last visit and I got killed 3 seconds after and remembered why I left the server for 1 whole year...
You left because you are perma flagged at level 16?? I'm sorry but thats bull if you're flagged and are going to get killed in 1 hit then generally you should have the good sense to keep your evade up and make sure there isn't a red around.
Heh, just proves that he is unable to handle the hostile element and is therefor unable to play on vector.
Couldn't have said it better.

If you don't want to die while doing PvE stuff, by all means stay on Syntax or Recursion. Every last one of us who is 50 on Vector had to go through it as well. Getting ganked is inherent of a Hostile server. The same thing happens to my level 56 Troll on World of Warcraft because I choose to play on a PvP server. Getting ganked brings a mandatory need to join a Guild, or in this case a Faction. You get support and you have someone handle the level 50 red that's doing the ganking.

On a non-hostile server, I'd blame the level 16 for getting ganked because that means they had to have flagged. On a hostile server, it is just another aspect of the game to keep you on your toes. In my opinion, it's one of the ONLY reasons to keep you on your toes as combat is just about how everything in this game of MXO is handled. Without the fear of getting owned, where's the suspense? It certainly isn't in most of the story (I won't say all, because some is in fact interesting).
#36300376895 12/27/2007 14:14:14 Re:Server PvP Differences
Vinia wrote:
Denary wrote:
The Leo wrote:
I logged today on my llv 16 on vector to see what the server is like 1 year after my last visit and I got killed 3 seconds after and remembered why I left the server for 1 whole year...
You left because you are perma flagged at level 16?? I'm sorry but thats bull if you're flagged and are going to get killed in 1 hit then generally you should have the good sense to keep your evade up and make sure there isn't a red around.

How exactly, when jacking in initially, do you make sure there isn't a red around in firing or attacking distance? Also how can you get your evade shield up when you need to be in the simulation first?

Does that mean then that you have people camped out at HL's waiting for low levels to jack in and kill them before they've had the chance to apply their low end buffs and even evade shield? Hell... it's a wonder anyone uses HL's there at all....

/jackout is your friend I guess....
It's hardly ever that bad, because most of the people who used to play on Vector are now on Syntax or Recursion. Chances are if you Jack In to any Hardline outside of Mara or Magog you will find a vacant spot. In fact, it's in my firm belief that the flagged level 16 immediately went to Mara to be remembered why he left. Nice way to remind himself. Go to the most hostile place on the server. I salute such intelligence.

Some safe spots in Vector are Chelsea NW (Dueling Grounds), Camon C (RP area), Tabor C (RP area), and Magog W (The Black Market's Hardline). They aren't always as friendly as I'd like you to believe, but they are certainly less hostile than Mara C which will more than surely remind you of why you've chosen to make flagging an option.
#36300376927 12/27/2007 15:05:09 Re:Server PvP Differences

Sidenote: Unnecessary buffing (with a ixnay on the health booster 3.0...ay for plausible deniability) is an epidemic on all three servers. 

Remove all buffs and heals from the game please.  Thank you.

#36300377078 12/27/2007 23:34:40 Re:Server PvP Differences
exsuscito wrote:

Sidenote: Unnecessary buffing (with a ixnay on the health booster 3.0...ay for plausible deniability) is an epidemic on all three servers. 

Remove all buffs and heals from the game please.  Thank you.

/twothumbsup =D

Either way, if you don't like being ganked your first mistake is making a character on vector, your second is not furiously tapping 'c' when you pop out of hardline, and or going to a HL with people around it (as noticed by the variated color of the name of the hardline in the list, this can also be used to run around HL attacking people =P).

Another good tip is to apply your title buff, shield and what not at some remote location then HL to wherver it is you were going.  Or you could do what i do and have your title buff ready to activate in your hotbar the second you pop out, shield second, hypers can be applied mid-fight =P
#36300377089 12/28/2007 00:06:55 Re:Server PvP Differences
Tenshi wrote:
Either way, if you don't like being ganked your first mistake is making a character on vector, your second is not furiously tapping 'c' when you pop out of hardline, and or going to a HL with people around it (as noticed by the variated color of the name of the hardline in the list, this can also be used to run around HL attacking people =P).

Another good tip is to apply your title buff, shield and what not at some remote location then HL to wherver it is you were going.  Or you could do what i do and have your title buff ready to activate in your hotbar the second you pop out, shield second, hypers can be applied mid-fight =P

Thanks, I'm quite adept at choosing an out of the way HL, but there is still no guarantee that there won't be a higher level there or in the vicinity. As I said, it take a few seconds for my computer to catch up with what is going on therefore preventing me from moving or activating anything. I'm not opposed to playing on Vector, I understand that there is a risk that is unique to that server, I only wanted to know if there were some out there who sit and wait specifically for low levels to pop out of a HL.
#36300377113 12/28/2007 02:19:34 Re:Server PvP Differences
Vinia wrote:
Tenshi wrote:
Either way, if you don't like being ganked your first mistake is making a character on vector, your second is not furiously tapping 'c' when you pop out of hardline, and or going to a HL with people around it (as noticed by the variated color of the name of the hardline in the list, this can also be used to run around HL attacking people =P).

Another good tip is to apply your title buff, shield and what not at some remote location then HL to wherver it is you were going.  Or you could do what i do and have your title buff ready to activate in your hotbar the second you pop out, shield second, hypers can be applied mid-fight =P

Thanks, I'm quite adept at choosing an out of the way HL, but there is still no guarantee that there won't be a higher level there or in the vicinity. As I said, it take a few seconds for my computer to catch up with what is going on therefore preventing me from moving or activating anything. I'm not opposed to playing on Vector, I understand that there is a risk that is unique to that server, I only wanted to know if there were some out there who sit and wait specifically for low levels to pop out of a HL.
No nobody does that, generally 50's will stand around hardlines, some will kill red lowbies some won't it's just a matter of luck basically if you jack into a hardline with a red there, personally I don't kill lowbies... generally
#36300377115 12/28/2007 02:20:14 Re:Server PvP Differences
exsuscito wrote:

Sidenote: Unnecessary buffing (with a ixnay on the health booster 3.0...ay for plausible deniability) is an epidemic on all three servers. 

Remove all buffs and heals from the game please.  Thank you.

QFT!!!!!!
#36300377116 12/28/2007 02:21:27 Re:Server PvP Differences
Vinia do you have green code turned off in your useropts?
#36300377128 12/28/2007 03:32:16 Re:Server PvP Differences
Tenshi wrote:
Vinia do you have green code turned off in your useropts?


I have my code turned off, but for some weird reason, very now and then, it takes a while to load building interiors and textures and stuff.  Comeing out of a HL, for a few seconds I get about 3 frames a second if I am lucky, so I can see where Vinia is comeing from SMILEY  In fact, I turned my code off once to have a look again, and it took about 2 minutes to fade away >_<

And yeah, I have never come across anyone waiting next to the HLs waiting for lower levels to kill, if you do come across one its usually that they were there doing something else and its just a bit of rotten luck if they get you.

I actually see more low level hunting on Sytax actually, I see some 50s standing near luggables they have places near a hardline waiting for a nieve lower level to pick them up not knowing that it flags you.