lol People get bored sometimes I guess.I actually see more low level hunting on Sytax actually, I see some 50s standing near luggables they have places near a hardline waiting for a nieve lower level to pick them up not knowing that it flags you.

196 posts · 2007-06-28 12:53:47 to 2008-02-26 03:16:51
lol People get bored sometimes I guess.I actually see more low level hunting on Sytax actually, I see some 50s standing near luggables they have places near a hardline waiting for a nieve lower level to pick them up not knowing that it flags you.

Vinia do you have green code turned off in your useropts?
Tenshi wrote:Vinia do you have green code turned off in your useropts?
No I don't, I like the immersive feeling it gives when transporting. I guess that's one of the trade offs you need when playing on the hostile server, you lose the signature Matrix code, but gain the feeling of danger.... unless, of course, you do have a hot PC and minimal lag...
( and who the hell use ctrl+space to hyperjump? )
ctrl + Space is quicker than Alt + J and having the camera pan back and up then selecting somewhere only to find your icon is Red and you have to do it again and... ooops, too late, I have been punted, and knifed to bits >_<
Then again, I never jump, if I am going to die I am going to go down fighting!!! 
Yea, but nothing wrong with hyperjumping ( and who the hell use ctrl+space to hyperjump? ) And vector pvp> All.It's a lot faster than reticle-jump when you need to get out of somewhere in a hurry. Also, some people might use the keyboard version in order to save a space on their hotbar. Of course, some people on Syntax don't bother loading HJ at all but in their case the question is moot I guess.
Yesterday was proof once more that Syntax PvP > Recursion PvPI gotta say your right, I don't jump. This is not me lying, get pics if you think otherwise
Hardly anyone pressed the magic-combo (crtl+space) on Syntax, while on Recursion you had a hard time seeing fellows on the ground,


Yesterday was proof once more that Syntax PvP > Recursion PvP
Hardly anyone pressed the magic-combo (crtl+space) on Syntax, while on Recursion you had a hard time seeing fellows on the ground,
If you're talking about the battle I was also a part of, I whole-heartedly agree. It was only the usual two/three suspects who jumped, and they're largely ineffectual anyway.
Twas good stuffs, and by comparison it was better than any recent Vector PvP session.
The above isn't an overall commentary on Vector vs Syntax, before collective underwear gets knotted.
GoDGiVeR wrote:Was some good stuff yesterday.Yesterday was proof once more that Syntax PvP > Recursion PvP
Hardly anyone pressed the magic-combo (crtl+space) on Syntax, while on Recursion you had a hard time seeing fellows on the ground,
If you're talking about the battle I was also a part of, I whole-heartedly agree. It was only the usual two/three suspects who jumped, and they're largely ineffectual anyway.Twas good stuffs, and by comparison it was better than any recent Vector PvP session.
The above isn't an overall commentary on Vector vs Syntax, before collective underwear gets knotted.
Good fight to everyone lolexsuscito wrote:Yeah, it was fun while the numbers were somewhat equal.GoDGiVeR wrote:Was some good stuff yesterday.Yesterday was proof once more that Syntax PvP > Recursion PvP
Hardly anyone pressed the magic-combo (crtl+space) on Syntax, while on Recursion you had a hard time seeing fellows on the ground,
If you're talking about the battle I was also a part of, I whole-heartedly agree. It was only the usual two/three suspects who jumped, and they're largely ineffectual anyway.Twas good stuffs, and by comparison it was better than any recent Vector PvP session.
The above isn't an overall commentary on Vector vs Syntax, before collective underwear gets knotted.
" width="15" height="15" /> Good fight to everyone lol
Gerik wrote:That's ok, I don't mind being ganked sometimes. lolexsuscito wrote:Yeah, it was fun while the numbers were somewhat equal.GoDGiVeR wrote:Was some good stuff yesterday.Yesterday was proof once more that Syntax PvP > Recursion PvP
Hardly anyone pressed the magic-combo (crtl+space) on Syntax, while on Recursion you had a hard time seeing fellows on the ground,
If you're talking about the battle I was also a part of, I whole-heartedly agree. It was only the usual two/three suspects who jumped, and they're largely ineffectual anyway.Twas good stuffs, and by comparison it was better than any recent Vector PvP session.
The above isn't an overall commentary on Vector vs Syntax, before collective underwear gets knotted.
" width="15" height="15" /> Good fight to everyone lol
The above isn't an overall commentary on Vector vs Syntax, before collective underwear gets knotted.
exsuscito wrote:Dead zone comes to mind...The above isn't an overall commentary on Vector vs Syntax, before collective underwear gets knotted.
I haven't got a 50 on Vector yet sooo I can't really say anything about the PvP there :S
I have to say I am pretty disappointed at how mechs HJ in pvp on recursion. I mean syntax is over tht phase...Nope. -_-
I have to say I am pretty disappointed at how mechs HJ in pvp on recursion. I mean syntax is over tht phase...Only some mechs. But at the same time, I see Dragoons and such jumping too.
Nothing wrong with jumping.
eirik wrote:I noticed that mostly the spandex people HJ away... superhero cowardness??Nothing wrong with jumping.
To each his own. But PvP can be much more fun when jumping doesn't occur.
I really don't see the point of HJ'ing on Syntax. Almost everyone is fighting with DE anyway (bar the buff brigade), so you may as well put yourself to good use. Personally, if I come out of IL with a slither of health left, I'll try to use the time by going for a shield or two before my inevitable demise. I see the same three or four people HJ'ing on Syntax, so it's not really not the epidemic it's reported to be.
It does make more sense on Vector, because almost nobody comes back to a fight at all unless they have equal or greater numbers, let alone with DE. Preserving your health becomes more important. As much as doggedly fighting with DE is a noble effort, it'll be mostly ineffectual against another team of those without it, and perhaps buffs. That being said, Denary nailed it when he said that HJ'ing from a 1v1 is really quite pointless, but if you choose to run before even trying then, well, you're the one paying the money - and I take the victory regardless.
Again, on Syntax, if I succumb to superior numbers in seconds and all I've done is break a shield, I believe it's very much worth taking the death as it helps the cause.
I really don't see the point of HJ'ing on Syntax. Almost everyone is fighting with DE anyway (bar the buff brigade), so you may as well put yourself to good use. Personally, if I come out of IL with a slither of health left, I'll try to use the time by going for a shield or two before my inevitable demise. I see the same three or four people HJ'ing on Syntax, so it's not really not the epidemic it's reported to be.
It does make more sense on Vector, because almost nobody comes back to a fight at all unless they have equal or greater numbers, let alone with DE. Preserving your health becomes more important. As much as doggedly fighting with DE is a noble effort, it'll be mostly ineffectual against another team of those without it, and perhaps buffs. That being said, Denary nailed it when he said that HJ'ing from a 1v1 is really quite pointless, but if you choose to run before even trying then, well, you're the one paying the money - and I take the victory regardless.
Again, on Syntax, if I succumb to superior numbers in seconds and all I've done is break a shield, I believe it's very much worth taking the death as it helps the cause.
Precisely.
The fact that you can straight back out of the hardline and start fighting again on Syntax, while being able to apply your buffs before you initiate combat, makes hyper-jumping totally pointless.
Tabor West became the hotspot for PvP on Syntax last night (with a few elements of RPvP thanks to Chloe <3) Again only one or two people HJ'ing away from a fight (I like to HJ into the fight if it's some distance from the HL) but is was fun. Most people were fighting to the death coming back out (or getting rezzed) and getting back in. And not too much trash talking either!
Every kill is a temporary advantage, every death is a temporary setback.... in equal numbers anyway!
Bayamo wrote:eirik wrote:I noticed that mostly the spandex people HJ away... superhero cowardness??Nothing wrong with jumping.
To each his own. But PvP can be much more fun when jumping doesn't occur.
= noI only wanted to know if there were some out there who sit and wait specifically for low levels to pop out of a HL.
I'm leveling up on Vector.. I haven't spent any serious time on a hostile server since Input..
Sadly, there's still some people that like to camp HLs.. or HL jumping, looking for reds (whether they would attack 50s as well as low levels, I couldn't say
" width="15" height="15" /> ) But it's not too bad. I remember .. well this was a long time ago, but on Input, it was a lot more .. hectic. Nearly the only time you went to a HL as a low level was to jump into the loading area.
I've run into a lot more higher levels that don't attack, or at least give you a chance to leave, than the ones that gank without hesitation.
I'd say people bouncing around HLs looking for reds - the Gank Squads - is a lot more common than someone actually camping a HL, waiting specifically for low levels. Gank squads are a lot easier to escape from.. than when you're waiting for your code to fade away.. and lag to catch up. (I leveled up on Input back in the day on a 56k modem
)
On-topic reply: I don't know how the high level pvp is yet, but I've been having more fun in the last week than I have on Recursion in a year. I ain't leaving.
In the last month I've actually only witnessed one person on Syntax and Vector blatantly doing the dance of stack. It's entirely possible there are more, and they choose more secluded areas in which to do so, however. I just like to think that they're the only ones, fool I am.
Which org were they in? If it's Zion, then that just makes me wanna PvP with them less.In the last month I've actually only witnessed one person on Syntax and Vector blatantly doing the dance of stack. It's entirely possible there are more, and they choose more secluded areas in which to do so, however. I just like to think that they're the only ones, fool I am.
exsuscito wrote:Which org were they in? If it's Zion, then that just makes me wanna PvP with them less.In the last month I've actually only witnessed one person on Syntax and Vector blatantly doing the dance of stack. It's entirely possible there are more, and they choose more secluded areas in which to do so, however. I just like to think that they're the only ones, fool I am.
Nooo, I'm not playing that game. With hindsight, I shouldn't have even said what I did.
Carry on.
Gerik wrote:Fiiiiiine. lolexsuscito wrote:Which org were they in? If it's Zion, then that just makes me wanna PvP with them less.In the last month I've actually only witnessed one person on Syntax and Vector blatantly doing the dance of stack. It's entirely possible there are more, and they choose more secluded areas in which to do so, however. I just like to think that they're the only ones, fool I am.
Nooo, I'm not playing that game. With hindsight, I shouldn't have even said what I did.Carry on.
Ok, on-topic.
(Still not playing much on Syntax, so this is Vector compared to Recursion)
There isn't much difference really.
There's the people that won't fight unless they have more numbers.
There's the people that will do whatever is absolutely needed (even if it's changing to heals in the middle of an interlock fight to heal themselves) so they WON'T die.
There's the pill poppers.
There's the automatic hyperjumpers.
There's the people that will only sniper/knife and jump.
There's the runners.
There's the people that stand and fight, regardless of numbers.
There's the clothing stackers.
There's the people that will stop as soon as they die or their numbers go down.
There's the healers and buffers, regardless if they are really needed or not.
There's the smack-talkers.
There's the whiners.
There's the people that do a bit of all of that.
(Disclaimer: I don't care what you do honestly, it's your game, you're paying for it. Play it how you want. Even if I say something, well, I can be vocal. They are just my opinions.)
Only differences that are big enough for me to actually mention:
There are more people on Vector that won't automatically attack/gank a Red.
PvP is a bit more laid-back.
Both probably due to the nature of it being a hostile server.
I've PvP'd on each server over the last 3 years and I've made my own conclusions about the PvP on each one.
Recursion - When I first came to Recursion I was very interested to see how they played in PvP. In their credit I've seen some of the biggest fights on this server. I did find myself having to chase people often, and the use of /face was most used here. That was because there are many people using Hyperjump in PvP on Recursion. The standard of players tactics was slightly under par with Syntax in my eyes. Zion definatly know how to zerg on Recursion and it's actually very good to see such high numbers of Zion players PvPing. Some points to note from Rec: They are the home of MA. They all duel each other all day as MA builds and some of the best MA's in the game reside there. Not so many decent gunmen though. When I played on Recursion they were the kings of Trauma Surgeon builds too. They pride themselves on drama.
Vector-Hostile - Vector really was the great unknown for a long time. I considered myself a good player in PvP and these guys talked about PvP as though they are the gods of combat. I'm sure some of the older Vector guys remember The System faction coming over from Syntax. The PvP does fall into smaller scale fights unless Mara takeovers are underway when one org takes it of another org. Vector have some of the best 'chasers' in the game, these guys will hunt you until you're dead.
Syntax - My house. Come and get some if you want to see what it's like.





Vector's the only place where people I've never spoken to have me on ignore, just because they get so wound up during PvP that they expect trash from everywhere. It's truly bizarre.
It just comes down to the same old, boring adage "One Machine/Merv/Zionist gave me a bunch of expletive deleted, therefore all Machines/Mervs/Zionists are trash-talking derriereholes and should be treated as such."
Yawn.
However, I tend to find that the worst Zergers do reside within the Zion Vectorites. It seems impossible to fight one anywhere near mara by yourself and I've only done it a couple of times (and believe me I'm not a 50 to worry about lol).
This is always a point of contention. I have absolutely no problem with being 'zerged'. If I've dumped myself in front of a crowd and get rooted, it's my own fault.
However, it is frustrating when you make the effort to get one of them alone (oftentimes after being chased for quite a way, just to catch that one alone who thinks all his friends are still chasing too), just to have them stand in front of you and swiftly get on the phone to call everyone in(It's called efficiency, apparently. It's also something else, but I digress). Oh, and then comes the bragging. Oh, how I enjoy the bragging and the /walkaway posturing. It compounds the frustration when that same player will automatically hyperjump when you catch them anywhere near alone, and further still when they're rocking an IL build.
It's entirely up to them to play in that manner, and it's important to remember that it is just 'playing'. I have seen this a great deal more on Vector than anywhere else, but it's also more important to maintain your health on that particular server.
Delicho hit the nail right on the head, as did Mike. My alt was William from Recursion, I also had an old 50 on Vector and it is true...you do something to tick someone off in Vector, you will be hunted until you're dead, reguardless. I've been that way on recursion for quite sometime, although I'd only put in the effort to hunt you if you've ticked me off. The only issues with pvp are the same issues reguardless of the server, and the list of noob things you see in pvp as is follows:
Hyperjumpers
Runners
Runners who run until you chase them 500m's then Hyperjump
Master Shadows Users
People who only flag when they have 5 people more than you
People who stop pvping to sit and defend Hyperjumping
The Collective(If you've pvp'd with them you already know what I'm talking about)
Fallen Horizon (Same as above)
Hardline out when Sheild is broken
People who CCR you for making fun of their 'strategy' aka Running and Jumping like cowards
You know that last one really cracks me up, I call someone a coward for running, HL'ing out, suiciding or Hyperjumping. Then, they decide to whine and cry saying 'It's strategy' or 'All players pvp different ways'. What is the point of pvp if you run? After all, when you type /pvp isn't it to fight? Well, don't tell that to some of the noobs you see in pvp in mxo. I've saw there is a new updated being patched as I type this..personally, I'd like to see them disable Hyperjump while you're in combat, just like putting on a level 50 Master upgrade/GM. You have to stand up straight/leave combat to use it, even if they only did that while you are flagged. People who fight numbers all day long, dying by the hand of not 1, not 2, not 3, not even 5 but 10 noob's with hacks, knifes, sniper shots, Full auto redux's and ki charged foot sweeps every 2 seconds. Then we finally get 1 off by himself and it's time to get a CQ for all the times you've got ganked the past hour ...then BAM HYPERJUMP..You follow him...HYPERJUMP AGAIN, you chase him down and root him...break his sheild...interlock the...BAM ROLLOUT HYPERJUMP!! Does the noobing never end? It's not strategy...it's an excuse..it's cowaring...you don't want to reconstruct..don't flag up, hyperjumping is the cowards way out and is one of the few MAJOR problems in this game as put by my friends MikeCool and Delicho. If you disagree with what I say that is your opinion...but what I stated is not a whine nor a complaint...it's the truth as you Neo-wannabe's would put it.
William/SyxXTSyxX
I Agree 100% Could not have said it better myselfDelicho hit the nail right on the head, as did Mike. My alt was William from Recursion, I also had an old 50 on Vector and it is true...you do something to tick someone off in Vector, you will be hunted until you're dead, reguardless. I've been that way on recursion for quite sometime, although I'd only put in the effort to hunt you if you've ticked me off. The only issues with pvp are the same issues reguardless of the server, and the list of noob things you see in pvp as is follows:
Hyperjumpers
Runners
Runners who run until you chase them 500m's then Hyperjump
Master Shadows Users
People who only flag when they have 5 people more than you
People who stop pvping to sit and defend Hyperjumping
The Collective(If you've pvp'd with them you already know what I'm talking about)
Fallen Horizon (Same as above)
Hardline out when Sheild is broken
People who CCR you for making fun of their 'strategy' aka Running and Jumping like cowards
You know that last one really cracks me up, I call someone a coward for running, HL'ing out, suiciding or Hyperjumping. Then, they decide to whine and cry saying 'It's strategy' or 'All players pvp different ways'. What is the point of pvp if you run? After all, when you type /pvp isn't it to fight? Well, don't tell that to some of the noobs you see in pvp in mxo. I've saw there is a new updated being patched as I type this..personally, I'd like to see them disable Hyperjump while you're in combat, just like putting on a level 50 Master upgrade/GM. You have to stand up straight/leave combat to use it, even if they only did that while you are flagged. People who fight numbers all day long, dying by the hand of not 1, not 2, not 3, not even 5 but 10 noob's with hacks, knifes, sniper shots, Full auto redux's and ki charged foot sweeps every 2 seconds. Then we finally get 1 off by himself and it's time to get a CQ for all the times you've got ganked the past hour ...then BAM HYPERJUMP..You follow him...HYPERJUMP AGAIN, you chase him down and root him...break his sheild...interlock the...BAM ROLLOUT HYPERJUMP!! Does the noobing never end? It's not strategy...it's an excuse..it's cowaring...you don't want to reconstruct..don't flag up, hyperjumping is the cowards way out and is one of the few MAJOR problems in this game as put by my friends MikeCool and Delicho. If you disagree with what I say that is your opinion...but what I stated is not a whine nor a complaint...it's the truth as you Neo-wannabe's would put it.
William/SyxXTSyxX
You know that last one really cracks me up, I call someone a coward for running, HL'ing out, suiciding or Hyperjumping. Then, they decide to whine and cry saying 'It's strategy' or 'All players pvp different ways'. What is the point of pvp if you run? After all, when you type /pvp isn't it to fight? Well, don't tell that to some of the noobs you see in pvp in mxo. I've saw there is a new updated being patched as I type this..personally, I'd like to see them disable Hyperjump while you're in combat, just like putting on a level 50 Master upgrade/GM. You have to stand up straight/leave combat to use it, even if they only did that while you are flagged. People who fight numbers all day long, dying by the hand of not 1, not 2, not 3, not even 5 but 10 noob's with hacks, knifes, sniper shots, Full auto redux's and ki charged foot sweeps every 2 seconds. Then we finally get 1 off by himself and it's time to get a CQ for all the times you've got ganked the past hour ...then BAM HYPERJUMP..You follow him...HYPERJUMP AGAIN, you chase him down and root him...break his sheild...interlock the...BAM ROLLOUT HYPERJUMP!! Does the noobing never end? It's not strategy...it's an excuse..it's cowaring...you don't want to reconstruct..don't flag up, hyperjumping is the cowards way out and is one of the few MAJOR problems in this game as put by my friends MikeCool and Delicho. If you disagree with what I say that is your opinion...but what I stated is not a whine nor a complaint...it's the truth as you Neo-wannabe's would put it.Sadly that's only too true, even on Syntax. I was rolling with my Merv alt against a Zion zerg, soon it boiled down to me vs 3 Zion. I Shot one and they Jumped, 30 minutes of chase/IL/Roll out/HJ/Chase/HJ etc etc later they run back to Mara C and gank me with their 2 friends. Then they blurt out something like "See that's why I jump, so I don't get zerged". Eh? Since when was a 1 v 1 a zerg?William/SyxXTSyxX
That's like one of the worst idea's I've ever heard...I've saw there is a new updated being patched as I type this..personally, I'd like to see them disable Hyperjump while you're in combat, just like putting on a level 50 Master upgrade/GM. You have to stand up straight/leave combat to use it, even if they only did that while you are flagged.
Uh thanks with agreeing with me.. but I think you missed my tone. I wasn't really calling people out or insulting the way people PvP. To each their own, I know I certainly don't pay for their subscription.
I was more along the lines of pointing out similiairies, since there aren't really that many differences. See thread title.
Though another one I forgot to mention, and I'm still comparing Recursion to Vector (don't know how you silly Syntax people roll
) ---
People are a lot quicker to team up, ask for help/backup, organize during PvP on Vector than Recursion. I can be PvPing for hours on Recursion and never get an invite to a team. On Vector it's usually as soon as I show up.