[7.2.3] Tell me, how is the lovely Agent Pace? - Syntax - 5/7/07
25 posts · 2007-05-08 21:08:19 to 2007-05-10 14:40:48
#3630023294705/08/2007 21:08:19[7.2.3] Tell me, how is the lovely Agent Pace? - Syntax - 5/7/07
Fickle are the ways of a woman, eh? But let us not judge our dear Agent too harshly; after all, she was subjected to a very potent code indeed. It is pleasing to see that our little knock on her head had such a resounding effect. The kill-code, I believe, is shaping up quite nicely.
Adieu,
The Merovingian
#3630023295205/08/2007 21:20:24Re:[7.2.3] Tell me, how is the lovely Agent Pace? - Syntax - 5/7/07
Frailty, thy name is Pace.
#3630023295405/08/2007 21:46:18Re:[7.2.3] Tell me, how is the lovely Agent Pace? - Syntax - 5/7/07
I finally got to see the Merovingian in a live event. The last time I saw him in one was at the end of beta.
#3630023296105/08/2007 22:18:58Re:[7.2.3] Tell me, how is the lovely Agent Pace? - Syntax - 5/7/07
Nicholas_Stephanopolis wrote:
Frailty, thy name is Pace.
I've obviously missed something here. The Pace I have seen in these shots does seem different, but I got no impression of frailty; far from it.
I would suggest that Agent Pace appeared to have been "de-humanised". She was far more concerned with cold, hard, logic than I have witnessed before now: Almost Gray-like.......
The Oracle is an empathic and emotive program; a quality which many would agree that Agent Pace holds to a lesser degree. A kill code for The Oracle would obviously need to target such a quality. It seems no accident that Pace was targetted for exactly this reason: To surgically remove the Humanitarian aspect of her personality.
Agent Pace was created to act as a "bridge" in Machine/Zion relations. I believe that removal of that intermediary is of enormous strategic significance in bringing about a resurgency to the War. The Merovingian appears to be doing a favour to The General, from my point-of-view.
#3630023296705/08/2007 22:36:25Re:[7.2.3] Tell me, how is the lovely Agent Pace? - Syntax - 5/7/07
Too bad it didn't work.
#3630023297105/08/2007 22:47:34Re:[7.2.3] Tell me, how is the lovely Agent Pace? - Syntax - 5/7/07
Bon travail Staticzero, je suis désolé que je ne pourrais pas être présent.
#3630023298405/08/2007 23:42:07Re:[7.2.3] Tell me, how is the lovely Agent Pace? - Syntax - 5/7/07
Straight to business and pissed. I love it.
She's cute when she's angry. Little does she know though, "monitoring and control" aren't one-sided.
Oh and HT, the Machines may facilitate the system, but "running" it is debatable. The power here is distributed and utilized evenly, despite what the Machines say.
#3630023304105/09/2007 03:25:20Re:[7.2.3] Tell me, how is the lovely Agent Pace? - Syntax - 5/7/07
Pace is wearing Shades instead of clear glasses. Not as hott.
Two years of living the dream... and interpreting it! ~Variel
#3630023304605/09/2007 03:51:00Re:[7.2.3] Tell me, how is the lovely Agent Pace? - Syntax - 5/7/07
Yes, Agent Pace is... well, more Agent like. Seems she lost her perky attitude and want to help nature.
#3630023304705/09/2007 03:56:02Re:[7.2.3] Tell me, how is the lovely Agent Pace? - Syntax - 5/7/07
I am glad I could help Merovingian sir
And thank you for the gift
(( HostileIntention saw me so nice work hiding all that Rarebit, I didn't realise till I talked to him afterwards. I got confused as there was a Cyph hiding in there aswell and as Pace walked in the room it trapped against the wall and I just started moving towards the group and I saw someone walking towards me so I thought best not head to the group and rumble them all then I got the command to leave and I started charging out the main door and no one followed, plus I was using Escape and Evasion so my sneak skill wasn't as high as it could have been enough excuses yet?
Either way, a fantastic event, if it was Metal Gear Solid, I wouldn't have been seen ))
#3630023306205/09/2007 04:35:21Re:[7.2.3] Tell me, how is the lovely Agent Pace? - Syntax - 5/7/07
GG son.
Vesuveus wrote:
Pace is wearing Shades instead of clear glasses. Not as hott.
Dude, I was being a jerk and a "dirty Merv". That wasn't serious.
#3630023307105/09/2007 04:54:01Re:[7.2.3] Tell me, how is the lovely Agent Pace? - Syntax - 5/7/07
Poor Pace :'(
/kiss
TH
#3630023307605/09/2007 05:05:02Re:[7.2.3] Tell me, how is the lovely Agent Pace? - Syntax - 5/7/07
Something is definitely different. The eyes never lie.
#3630023308805/09/2007 05:32:27Re:[7.2.3] Tell me, how is the lovely Agent Pace? - Syntax - 5/7/07
Roukan wrote:
Too bad it didn't work.
Hard to imagine Agent Bimbette could sound any more bland and vaccuous but somehow she manages it, seems the code did eliminate any vestige of personality...tho it didnt have much work to do! On the bright side I'm sure it wont be long before we get to do it all over again
#3630023309105/09/2007 05:38:55Re:[7.2.3] Tell me, how is the lovely Agent Pace? - Syntax - 5/7/07
Thank you Monsieur for your confidence, our mission was difficult! We thank you for the presents. You are the only Master in the matrix, you are the only alternative to the dogmas of the machines and with the madness of zion. Join the Frenchman , He is the only one to understand the humanity and our hankering. Gloire au Mérovingien , Gloire aux Exilés !
Faction Francophone sur Syntax
#3630023309205/09/2007 05:42:06Re:[7.2.3] Tell me, how is the lovely Agent Pace? - Syntax - 5/7/07
I told the Merv that she seemed 'less connected' but considering she is an Agent, it would be 'More Connected', a lot less personality.
#3630023310305/09/2007 06:24:16Re:[7.2.3] Tell me, how is the lovely Agent Pace? - Syntax - 5/7/07
Vaico wrote:
Yes, Agent Pace is... well, more Agent like. Seems she lost her perky attitude and want to help nature.
I agree with this, verbatim. The congenial attitude and Italian pet names have been dropped for a more rigid speech pattern.
#3630023313405/09/2007 07:22:38Re:[7.2.3] Tell me, how is the lovely Agent Pace? - Syntax - 5/7/07
She was in "Agent mode" the whole time (signified by her wearing shades instead of glasses). Was she in Agent mode during the last Machine critical mission? Have we lost "liaison mode" Pace?
#3630023318905/09/2007 15:00:32Re:[7.2.3] Tell me, how is the lovely Agent Pace? - Syntax - 5/7/07
Agent Pace,
As one of the more experienced operatives in the simulation, I would like to say that you could pick your apperances more discriminatingly. Your shades looked very nice.
Yours in Blue,
Walter
((XD))
#3630023320405/09/2007 15:12:47[7.2.3] Tell me, how is the lovely Agent Pace? - Syntax - 5/7/07
The_Merovingian wrote:
I'm glad I was able to catch the after-party. Maybe next time I'll be able to actually participate.
#3630023327605/09/2007 16:27:07[7.2.3] Tell me, how is the lovely Agent Pace? - Syntax - 5/7/07
Looked like good fun! I hear red eye was the reward =P
#3630023340105/09/2007 18:54:04Re:[7.2.3] Tell me, how is the lovely Agent Pace? - Syntax - 5/7/07
ZaneZavin wrote:
Bon travail Staticzero, je suis désolé que je ne pourrais pas être présent.
THanks Zane, sorry you missed this one..
#3630023347905/09/2007 21:04:38Re:[7.2.3] Tell me, how is the lovely Agent Pace? - Syntax - 5/7/07
Funny, by my reconnig, she was created just over a year ago...
But then again... I was dead.
I have no idea what you are talking about...
This place is lame
#3630023365205/10/2007 04:55:27Re:[7.2.3] Tell me, how is the lovely Agent Pace? - Syntax - 5/7/07
Pas mal.
#3630023400205/10/2007 14:40:48Re:[7.2.3] Tell me, how is the lovely Agent Pace? - Syntax - 5/7/07
Pyraci wrote:
GG son.
Vesuveus wrote:
Pace is wearing Shades instead of clear glasses. Not as hott.
Dude, I was being a jerk and a "dirty Merv". That wasn't serious.
Oh... but I'm serious. Pace isn't as hot with shades as she is with the clear glasses. She almost looked like a naughty librarian. /blushes
Two years of living the dream... and interpreting it! ~Variel