
9 Dragons Band Master of hero band Demon_Army
105 posts · 2006-05-22 10:19:11 to 2006-06-13 06:39:04


WOW. Great work DEVs. Nice job. I love seeing bug patches like that. You might've overworked a lil on this patch, but none-the-less its all good.
If any of you feel overworked on this patch, I can understand why. You should set a goal not to overload fixes all in one patch. Makes it easier for you and us... DLing wise that is.
GOOD JOB!
Walrus wrote:
Title Ability Upgrade Teleportation Fix
Active title-Ability upgrades now remain in place after teleporting from hardline to hardline.

Message Edited by CHRIS2005yeah on 05.25.2006 08:25 AM
CHRIS2005yeah wrote:
Yeah, I think I'll be having some fun with the slightly different design.
I can assume that this was done to assist in making it possible to stop style stacking then?
Katz
Message Edited by CHRIS2005yeah on 05.25.2006 08:25 AM
Yeh pretty much. This is how it will look now. This was posted from Walrus's most recent "This Side of the Looking Glass" concerning update 44:
Hmm interesting..... I'd have found that myself eventually I'm sure but have you ever tried to find something on here when you really need to?!?!?:smileytongue:

interesting. I can load it fine from the LA. but I cannot load it after I jack in.
Message Edited by stsbrad on 05.25.2006 01:43 PM
It's because it was the easier way to do. Although I wouldn't bet none of the initiators/executors didn't think of Max Payne or Sin City doing them... :smileywink:
Message Edited by JakeS on 05.26.2006 12:31 AM
Through trying to emulate other pop-culture styles the game becomes even more detached than it already is (if that's even possible) from the movie franchise. The cinematic was really the last link the game has with the movie, and now that's pretty much gone.
How something decidedly so un-cinematic can actually be called a "cinematic" is beyond me. If you don't have enough time to make one, then I'd much rather see a text based storyline update than something else completely out of place in the Matrix universe.
And bug-wise, Hackers only do 1 damage in IL with Speed & Power tactics, and when try to use a gun get an infinite "Target out of range" message as the timer restarts over and over again.
Message Edited by Crowlos on 05.26.2006 05:57 AM
Aquatium wrote:
Tstrike wrote:
Nice
But has the issue of the NeuroDart been addressed? Glad to see that we can now initiate interlock while movenment toned down Makes for a nasty surprise for those NeuroDarters when the tables are turned
This is a good sign though.
Enhanced Dodge can now be activated while Hyper Sense, Hyper Dodge, or Hyper Block are active.
Awesome patch Devs! A lot of work has been done and its great to see
*5 Stars the Devs
As usual Brother.
RaNDoM wrote:
Ok I am not happy with the new style of cinematic...
I figure this is the best place to post...
To me these new cinematics add no depth to the game the animation is
that of story board quality which had me wandering are we infact just
getting the story boards that would have been used to script the
original FMV's.
I find myself wandering why such a change "had" to be made but I am
frankly dissapointed with the results. Is this an attempt to jump on
the "sin city" "max pain" band wagon [if it is..I would say that the wagon was truely missed] ? or is it just because it is easier to do it this way.
I fear it is the latter of the Two and this kind of upsets me
well anyway i feel this one post will attract minimal attention and get ignored or removed but I hope to get a response...
Cheers
Ackercoke - Vector

Message Edited by Jektz on 05.27.2006 09:33 AM
Message Edited by BlackKnight1979 on 05.28.2006 09:48 PM
I hope you realize only one guy worked on the cinematic this time, and that one guy is the guy who is usually the one who only works on the Story itself and not the movies, and that the next cinematic will be worked on by an actual team, and that this one was a prototype, and that Niobe isn't actually dead...yet.
That's alot of things to realize. :o
All in all....good update. I'm actually able to turn on Pedestrians and Cars because of the decrease in Helicopters. Though I'm not happy about the low chance of meeting Niobites in Ueno.
Title Ability Upgrade Teleportation Fix
Active title-Ability upgrades now remain in place after teleporting from hardline to hardline.
Beanno wrote:
stacking clothing needs to be fixed as well as Q gun and as well as the quick attack thing (unloading duelist but keeping guns loaded),
Moose Juice

yeah i had a friend try and invite me into his faction, it worked, then when i relogged i was back in The System and in Aphex elites, so i had him invite me again, then before relogging i left the crew i was just invited to, then relogged, cam back and was not in any faction. so i got invited again, now im in the faction got faction chat but if u check my details it only shows the crew name and says im factionless.
Beanno wrote:
im having same problem as Highs, when we go to another faction and relog, were in no faction but in the old faction it says were in their crew but offline, just wanted to give the heads up,
Moose