Update 42 Discussion Thread

60 posts · 2006-03-27 20:49:20 to 2006-04-07 09:41:29

#34800000812 03/27/2006 20:49:20 Update 42 Discussion Thread

This thread is for discussion of the Update 42 notes posted here.

Message Edited by Walrus on 03-27-2006 08:49 PM

#34800000813 03/27/2006 21:04:15 Re: Update 42 Discussion Thread
*Black cat walks by.*
#34800000814 03/27/2006 21:32:30 Re: Update 42 Discussion Thread
I think it's a shame that combat calculations aren't shown in system chat anymore, but then again, I haven't tried out 2.0 yet, so...
#34800000815 03/27/2006 21:38:29 Re: Update 42 Discussion Thread
Walrus will you have my e-babies? :smileytongue:
#34800000816 03/27/2006 21:52:50 Re: Update 42 Discussion Thread
Whats happening about refunding our skills etc?
#34800000817 03/27/2006 22:12:19 Re: Update 42 Discussion Thread
Are still all our abilities getting refunded for info or do we get to keep them?
#34800000818 03/27/2006 22:12:51 Re: Update 42 Discussion Thread
CR2.0, here we come!
#34800000819 03/27/2006 22:43:48 Re: Update 42 Discussion Thread

From the drawing boards to the test world...

and finally to implemenation..

CR 2.0 DELIEVERS. Good job Everyone ( Dev's and players)! We're on a roll!

Message Edited by AvatRAMa on 03-28-200601:44 AM

#34800000820 03/27/2006 22:57:25 Re: Update 42 Discussion Thread
YAY!!!!  I can finally PVP in the new system without getting pwned by vector players!!!!  Hooray!!!!
#34800000821 03/27/2006 23:14:10 Re: Update 42 Discussion Thread
Maybe we should have tested this new combat walrus! *shakes fist*
#34800000822 03/28/2006 00:08:51 Re: Update 42 Discussion Thread
Can't wait for it to be live.


Thanks Devs for all this great testing on the QA, hopefully CR is ready for live.

/crossfingers
#34800000823 03/28/2006 00:24:15 Re: Update 42 Discussion Thread
Great Job on cr2 i've spent quite a bit of time over there and i think it's just what we operatives need SMILEY, btw black void shade r sweet! any chance of some black skavers like the ones the epn have?:smileywink:
#34800000824 03/28/2006 00:47:09 Re: Update 42 Discussion Thread
Welcome to the dawn of a new day!
#34800000825 03/28/2006 01:00:50 Re: Update 42 Discussion Thread
What about our abilities? do we keep everything? can we trade in what we dont want anymore? Id personally like to get rid of assassin data miner MKT and Shadow as they arent what they were in cr1.0, so how do we go about this?
#34800000826 03/28/2006 02:33:15 Re: Update 42 Discussion Thread
Same here I would like this question answered as well.
I did ask it already but nobody answered... so ANSWER PLEASE.
Thank you
Laters
#34800000827 03/28/2006 03:02:37 Re: Update 42 Discussion Thread


DillingerFour wrote:
What about our abilities? do we keep everything? can we trade in what we dont want anymore? Id personally like to get rid of assassin data miner MKT and Shadow as they arent what they were in cr1.0, so how do we go about this?



What he said - only I will be dumping hacker.
#34800000828 03/28/2006 03:27:27 Re: Update 42 Discussion Thread


Tarrega wrote:
YAY!!!!  I can finally PVP in the new system without getting pwned by vector players!!!!  Hooray!!!!


Don't be so happy! we're gonna haunt your dreams.... SMILEY
#34800000829 03/28/2006 03:44:21 Re: Update 42 Discussion Thread
Fade nice to see you again! Whats up with that CD? LOL
Catch you later
#34800000830 03/28/2006 03:55:38 Re: Update 42 Discussion Thread
Shouldn't the patch already be applied?
I just removed the useropts.cfg from my qa server installation and my launcher is patched to version 7.5472...

on the main site all server are still online...

i am confused :smileyindifferent:
#34800000831 03/28/2006 04:02:49 Re: Update 42 Discussion Thread
this one looks good!!
#34800000832 03/28/2006 04:11:33 Re: Update 42 Discussion Thread
Finally SMILEY

I'm ecstatic, wasn't sure for a while if this day would ever come SMILEY
#34800000833 03/28/2006 04:28:46 Re: Update 42 Discussion Thread
Looking forward to finally being able to wear what I want. SMILEY

- Void
#34800000834 03/28/2006 05:24:49 Re: Update 42 Discussion Thread
Oooo, Vector and Syntax just went "Admins Only".  Not too much longer now...

The suspense is terrible - I hope it will last!
#34800000835 03/28/2006 05:27:51 Re: Update 42 Discussion Thread
I admire you guys. Im at work right now and have to wait another 3 hours until i can get my CR2.0 on.
Later
#34800000836 03/28/2006 05:30:23 Re: Update 42 Discussion Thread
im not lol
#34800000837 03/28/2006 06:29:34 Re: Update 42 Discussion Thread
## Broadcast depth
## Incoming Transmission...
## Styan // HvCFT Evigilos
## RELAY Initialized
Upgrades to the HvCFT Evigilos seem to have gone well. See everyone on the inside.

## End Transmission...
#34800000838 03/28/2006 07:05:55 Re: Update 42 Discussion Thread
Hey man, where about is the location of the vendor for them shades?

Thanks.
#34800000839 03/28/2006 07:11:20 Re: Update 42 Discussion Thread
what about the refund of abilities they anounced long ago?
#34800000840 03/28/2006 07:21:21 Re: Update 42 Discussion Thread
non existant

Message Edited by DillingerFour on 03-28-200607:21 AM

#34800000841 03/28/2006 07:50:11 Re: Update 42 Discussion Thread

GlueVane wrote:
what about the refund of abilities they anounced long ago?




Not there, in addition, abilities like Passive Code and Overclock, which we were told were going to get moved along just fine... didn't.

I'm still missing those two abilities and I'm not re-coding them SMILEY!
#34800000842 03/28/2006 08:03:57 Re: Update 42 Discussion Thread
Finaly:smileyvery-happy: Good work Walrus and the rest of team!
Now when is it update 43 is coming:smileytongue:
#34800000844 03/28/2006 09:12:11 Re: Update 42 Discussion Thread


Deohako wrote:
Hey man, where about is the location of the vendor for them shades?

Thanks.



Any downtown clothing vendor.  The easiest one is in Baldwin Heights central HL
#34800000846 03/28/2006 09:34:52 Re: Update 42 Discussion Thread
*you dance around like a little school girl*

EndlessVoid wrote:
Looking forward to finally being able to wear what I want. SMILEY

- Void



#34800000848 03/28/2006 14:37:48 Re: Update 42 Discussion Thread
Thanks bud.  On my way there now.
#34800000849 03/28/2006 16:45:31 Re: Update 42 Discussion Thread

Adad- Vector-hostile

After patching the game with CR2.0 today, my character disappeared and was not selectable or visible to jack in. I called support and talked to them online and was told to /ccr the ingame support crew by creating a new character. While I created a new one, I put my name as Adad again to test if my name was taken, proving my character still existed, but it went through and made that my new character's name.  After explaining the situation on /ccr, they told me the new character overwrote my old one, therefore they cannot copy it.

I am writing to see how I can get an XP grant to level back up to maxed lvl 50 as that is where I was. I understand you'd need proof. I'm sure I have screenshots as well as over 30 people who would attest to the fact as I am part of the Furious Angels and they know I reached 50 this past weekend. ALSO, my QA server character is level 50, so what will it take to get that XP back or my character as a whole?? I don't have it in me to grind through missions to level all the way there again as it took me a year to get there the first time.

Please help me and let me know what I can do. If there's anyway to prove I deserve the xp, let me know. I didn't delete the character, so this is not my fault... I need my level  back, please. Thank you for your time.

Adad

#34800000850 03/28/2006 18:10:56 Re: Update 42 Discussion Thread
Mxo is now a HIPPIE FEST and i like it....By that i meant he whole Woodstock thing going on in tabor

Message Edited by timmydaman on 03-28-200606:24 PM

#34800000851 03/28/2006 18:27:55 Re: Update 42 Discussion Thread

I personnally dont like how the changes are with the clothes and abilities... i do like the combat 2.0 and the extra hot bar those are very usefull. I would like it to go back to the way it was

#34800000852 03/28/2006 23:18:42 Re: Update 42 Discussion Thread

Worst update ever.  I consider myself the biggest Matrix fan in the world, and I have been a player in MxO since the original beta testing.  But I will leave will great haste if the changes in Update 42 remain.  Combat Revision 2.0 isn't bad; it actually is very similar to the combat style for the tabletop RPG I wrote for The Matrix.  However, it has one major flaw:  players cannot easily track the action in terms of rounds.

The rest of Update 42 is awful and has ruined a perfectly good game.  Having two hotbars clutters up the screen; turning tertiary abilities into primary abilities that must be activated and are on timers, and primary abilities into timed primary abilities, makes those abilities far less useful, and it makes the game more difficult to play because players have to keep track of all of those things.  Worst of all, players must now select only one "class" to be active at any one time, instead of reaping successive benefits from the entire path along the ability tree.  And as if all of that wasn't bad enough, many special attacks have been significantly weakened by requiring that targets be in certain "states" that were not previously required and that are nearly impossible to inflict.  For example, many aikido abilities now require opponents to be off-balance, but it is nearly impossible to off-balance opponents.  That makes aikido worthless.  So I ask you, why would I (or anyone else) want to continue playing this game?

#34800000853 03/29/2006 00:09:39 Re: Update 42 Discussion Thread


Hardcore6 wrote:

The rest of Update 42 is awful and has ruined a perfectly good game.  Having two hotbars clutters up the screen;
Hmm you are the only one who doesnt like it as far as i know... maybe you just have to  get your eyes used to it, or play at an higher res SMILEY

 turning tertiary abilities into primary abilities that must be activated and are on timers, and primary abilities into timed primary abilities, makes those abilities far less useful, and it makes the game more difficult to play because players have to keep track of all of those things.  Worst of all, players must now select only one "class" to be active at any one time, instead of reaping successive benefits from the entire path along the ability tree.
You actually get passive influences from the first and the last ability of every subtree you load.
The title upgrade is just a buff, a "reward" for achieving,I.E., the grandmaster status. The title upgrades do not "select" the class you are using, rather they give you additional (and strenghtened by influences) bonuses.
Let's see this case: You have enough memory space to load, along with Aikido, virologist. you can then activate virologist buff. you will always keeping using aikido style, you are just using a title Upgrade you don't really need SMILEY
 And as if all of that wasn't bad enough, many special attacks have been significantly weakened by requiring that targets be in certain "states" that were not previously required and that are nearly impossible to inflict.  For example, many aikido abilities now require opponents to be off-balance, but it is nearly impossible to off-balance opponents.  That makes aikido worthless.
That abilities now do a very high damage atm. you can hardly cause states in interlock, but a martial attacking from outside can cause them with incredible frequency: it is a way to make two martial artists efforts to "stack", when fighting a single, stronger opponent.

So I ask you, why would I (or anyone else) want to continue playing this game?



#34800000854 03/29/2006 00:45:51 Re: Update 42 Discussion Thread


Fade2blacK wrote:


Hardcore6 wrote:

The rest of Update 42 is awful and has ruined a perfectly good game.  Having two hotbars clutters up the screen;
Hmm you are the only one who doesnt like it as far as i know... maybe you just have to  get your eyes used to it, or play at an higher res SMILEY

 turning tertiary abilities into primary abilities that must be activated and are on timers, and primary abilities into timed primary abilities, makes those abilities far less useful, and it makes the game more difficult to play because players have to keep track of all of those things.  Worst of all, players must now select only one "class" to be active at any one time, instead of reaping successive benefits from the entire path along the ability tree.
You actually get passive influences from the first and the last ability of every subtree you load.
The title upgrade is just a buff, a "reward" for achieving,I.E., the grandmaster status. The title upgrades do not "select" the class you are using, rather they give you additional (and strenghtened by influences) bonuses.
Let's see this case: You have enough memory space to load, along with Aikido, virologist. you can then activate virologist buff. you will always keeping using aikido style, you are just using a title Upgrade you don't really need SMILEY
 And as if all of that wasn't bad enough, many special attacks have been significantly weakened by requiring that targets be in certain "states" that were not previously required and that are nearly impossible to inflict.  For example, many aikido abilities now require opponents to be off-balance, but it is nearly impossible to off-balance opponents.  That makes aikido worthless.
That abilities now do a very high damage atm. you can hardly cause states in interlock, but a martial attacking from outside can cause them with incredible frequency: it is a way to make two martial artists efforts to "stack", when fighting a single, stronger opponent.

So I ask you, why would I (or anyone else) want to continue playing this game?






The reality is somewhere in between fanboi "OMG I <3 CR2 OMGOMGOMG I <3 you devs I can't wait I luv you SOE" posts like we typically see here in Broadcast Depth and "Worst....update.....ever" posts. We are stuck with it and have to adapt.

What I don't like is that we are really gypped moneywise.  Unless you had 40-50 million (for a level 50) coming into this.  Why should we be forced to sell off trees?  What if we want to keep our trees?  We have to level from 1-50 all those new Awakened abilities and all the old ones with the caps removed (ie. Sneak, Combat Toughness, Code Writing) now all go up to 50.

So I say we get a million per level per character.  Or just give us all 50 million if that's too complicated.  It's only fair.  This is your baby and thats the easiest and quickest way to solve the problem without complicated hotfixes and forcing us to sell trees, which is totally unfair.

I'd say give the game three more months and we'd better see these issues resolved most ricky-tick and we better start getting a lot more content.  This was your baby now you gotta get it to walk ASAP.  The very survival of this game depends upon it.

I hate to be hard on the devs cause a lot of them work amazingly hard but guys you're going to be just as busy if not busier between fixes & content over the next few months; I hate to say. :smileysad:

#34800000855 03/29/2006 05:56:22 Re: Update 42 Discussion Thread
WE NEED INFO YOU JERKS
#34800000856 03/29/2006 06:16:26 Re: Update 42 Discussion Thread


darkhaze wrote:
WE NEED INFO YOU JERKS


LOL That's one way of putting it SMILEY

To quote myself on another thread:

I worked hard for a year to earn these abilities and pay to level them up, now you're forcing us to sell perfectly good abilities and that's just patently unfair.  I just won't do it, on general priinciple.
I insist we be paid something, maybe a million per level per character (at least).  This is your guys' baby, don't stick us with the bill for it.
#34800000857 03/29/2006 11:53:37 Re: Update 42 Discussion Thread
Is there any possable way that i could un-update may game because combat is terrable. Whenever im fighting it always messes up. ill be winning then the opponent will knok me to the floor and i wont get up for some reason. I just end up laying there getting shot at and its really annoying me alot now. Also every now and again my player will stand there and get hit and shot at and not fight back. Please fix this.
#34800000858 03/29/2006 12:19:33 Re: Update 42 Discussion Thread


Villemar wrote:

 
I insist we be paid something, maybe a million per level per character (at least).  This is your guys' baby, don't stick us with the bill for it.



pssst... It's not real money and you did NOT work for it.

I do agree with you about what should be done, however.

#34800000859 03/29/2006 12:25:17 Re: Update 42 Discussion Thread


Moondog548 wrote:


Villemar wrote:

 
I insist we be paid something, maybe a million per level per character (at least).  This is your guys' baby, don't stick us with the bill for it.



pssst... It's not real money and you did NOT work for it.

I do agree with you about what should be done, however.




Yeah true but SOE even charges us info to send emails ingame.....LOL.

Well, I'm off to grind for imaginary money for which I have the priveledge of spending real money to do on a monthly basis.  Yaayyyy!!

Message Edited by Villemar on 03-29-200612:28 PM

#34800000860 03/29/2006 22:00:25 Re: Update 42 Discussion Thread
I wished they would just fix the sound looping after hyper-jumping. And why does my music always go away when I travel through a HL. I have to go to options to get it back. I can't wait for the next CR 2.0 meaning Core Revision 2.0. There are many game-breaking issues that should never have made it past quality assurance.
#34800000861 03/29/2006 23:11:17 Re: Update 42 Discussion Thread
Im not one for complaining about stuff but dam....
Dont say that its just a different HUD that i dont like the new version...
I prefer seeing my moves and stuff, no idea why but still
Whats the point in leveling if a lvl 2 player can kill a lvl 34? Thats what happaned to me, and im like *CENSORED*!??!
I heard on mega city radio a interview and all that stuff that guy said about its a new 'good' experiance, 'brings it more to life'  and it would bring more ownage to the game, more easy grinding...
before it took like 10 seconds or something along those lines to kill someone close to my level now it takes me a bludy minute...  THATS NOT GRINDING OR OWNAGE!!
The Two really good things or only good things that came out of that update is the nerf in hackers and the extra hotbar... everything else, isnt good. Everyone in my faction and my mates hate the new version...
A fair few people have left MXO when that version came in....
DOES ANYONE LIKE THE NEW VERSION AND DONT JUST SAY YES LIKE SAY WHY!?!?
I have nothign against sony on the games.... only the playstations... and that which stuff up... like i play Planetside and thats a kick *CENSORED* sony game.

Message Edited by KiCkJr on 03-30-200605:14 PM