Add these lines to your useropts.cfg file, or create one if you don't have one already:
# Minimum and maximum allowable distances for the camera.
CameraMinDist = 50
CameraMaxDist = 1000
# Camera focal point as a factor of the half extents.
# ie. 1.0 is the player's head,
# 0.0 is the player's bottom
# -1.0 is the player's feet.
CameraHeightOffset = 0.70
# Set to 1 to get a camera that does not clip through walls.
CameraPhysics = 1
The
first two values will let you set how far the camera can zoom in and
out. The CameraMaxDist, when set around the 3000 range, can create some
cool overhead shots.
The CameraHeightOffset value changes where
the camera is focused when it is centered. The default value of 0.7
focuses it close to your neck. Change that value to -1.0 to make it
follow your feet.
Finally, the CameraPhysics option determines
whether or not the camera can pass through walls. Set this value to 0,
and you can position your camera wherever you want.
Hope that helps.
