Ask the devs an MXO question

1,271 posts · 2005-12-14 20:45:28 to 2006-08-11 23:49:36

#10400133885 12/16/2005 12:44:17 Re: Ask the devs an MXO question





bonopi wrote:
ooo nice question!
I think I remember them saying something about toning down hacker effects...I can't wait for this answer!






Thanks, I just hate seing all the bright colors in the dreary world of the Matrix. It is cool if you like it I would just like to be able to turn it off. It cant be that hard to do.
#10400133886 12/16/2005 12:45:53 Re: Ask the devs an MXO question


I mean just toggle off combat stuff and where is this option you are talking about?

Message Edited by Arachnis on 12-16-2005 03:48 PM

#10400133887 12/16/2005 12:47:25 Re: Ask the devs an MXO question


Arachnis wrote:
oops

Message Edited by Arachnis on 12-16-2005 03:46 PM




lol... I saw that before you edited it! :smileyvery-happy:



#10400133888 12/16/2005 12:48:40 Re: Ask the devs an MXO question

lol i jumped the gun.



#10400133889 12/16/2005 12:49:03 Re: Ask the devs an MXO question


DeBarlo wrote:


Arachnis wrote:
oops

Message Edited by Arachnis on 12-16-2005 03:46 PM



lol... I saw that before you edited it! :smileyvery-happy:



Me
too! And I would like to see more of you folks back with the original
Linenoise crew... We are currently overwhelmed by Mervs for some reason!
#10400133890 12/16/2005 12:51:36 Re: Ask the devs an MXO question
you remember the green code neo thing that was over morp's head during some early events,how did that work?
#10400133891 12/16/2005 12:51:53 Re: Ask the devs an MXO question


Sykin wrote:


DeBarlo wrote:


Arachnis wrote:
oops

Message Edited by Arachnis on 12-16-2005 03:46 PM



lol... I saw that before you edited it! :smileyvery-happy:



Me
too! And I would like to see more of you folks back with the original
Linenoise crew... We are currently overwhelmed by Mervs for some reason!




Not trying to hijack the thread with this but, really quick, thanks for
that, Sykin. We jumped the gun with the server switch and certainly
miss all those we used to interact with out there. SMILEY


#10400133892 12/16/2005 12:52:40 Re: Ask the devs an MXO question
can we get an ETA on when the QA will be up???
I <3 MGK!!!
#10400133896 12/16/2005 12:52:59 Re: Ask the devs an MXO question





Arachnis wrote:



I mean just toggle off combat stuff and where is this option you are talking about?

Message Edited by Arachnis on 12-16-2005 03:48 PM





Options/Video/Advanced


Down towards the bottom left is a drop down where you can choose effects to be shown for no-one, just you, just your group (team?), and for everyone.  It covers all the crazy lights and images that pop out of you during combat, when you use an ability, and even the loot effect.


There is a seperate toggle box for combat text (i.e. the damage numbers that pop up on you, etc.)


That reminds me, anyone know what "Load Sector LOD's" does???  heh... threadjacked a dev ;-}


#10400133906 12/16/2005 12:45:44 Re: Ask the devs an MXO question
Aye, that is a good question, or perhaps... FUTURE DEVELOPMENT NYAK NYAK NYAK WOO-POW!

#10400133907 12/16/2005 12:45:52 Re: Ask the devs an MXO question





Arachnis wrote:



Can we make all the hacker effects a toggleable thing, actually any effects? I would like to turn off all the colored bright effects like combat stats.

Message Edited by Arachnis on 12-16-2005 03:42 PM




All effects are already toggleable.  Check your graphics options.  Unfortunately it's the option to turn ALL effects on and off.  Really really really really really really helps the fps to turn them off, but makes it hard to fnid the right desk in your mission ;-}
#10400133908 12/17/2005 04:23 Re: Ask the devs an MXO question


Arachnis wrote:
Can we make all the hacker effects a toggleable thing, actually any effects? I would like to turn off all the colored bright effects like combat stats.

Message Edited by Arachnis on 12-16-2005 03:42 PM



Let's see, was this the last valid question? Anyway, looks like someone already answered it better than I could have. Sweet.
#10400133910 12/17/2005 04:28 Re: Ask the devs an MXO question


PBlade wrote:
Will you be considering the hotbar proposals put forward by the players? As there's some controversy over the current one for CR2.0



Look, if you guys are gonna get this upset over the hotbar, maybe we'll just remove it entirely! Now you got no combat UI, and no way to run macros, single-click use items--we just streamlined the game for you about 300%!

Seriously, though, we have no intention of reducing the number of non-combat hotbar buttons you have available during interlock. That screenshot did not show everything that will end up going in with the combat update, as far as my understanding goes.
#10400133915 12/17/2005 04:29 Re: Ask the devs an MXO question

What software do you use to help make MxO is t like Visual Studio or 3DSMax or do you have your own special programs?
Photobucket
#10400133916 12/17/2005 05:57 Re: Ask the devs an MXO question


shauntaylor88 wrote:
What software do you use to help make MxO is t like Visual Studio or 3DSMax or do you have your own special programs?



I don't know if I'm supposed to divulge the exact particulars or anything, so I'll just say that yeah, you're on the right track. A mix of expensive commercially available products, and tools developed in-house for stuff specific to this project.
#10400133918 12/17/2005 06:23 Re: Ask the devs an MXO question


CooliceT wrote stuff

First I wanna know where you got that screenshot from. SMILEY
#10400133927 12/17/2005 10:36 Re: Ask the devs an MXO question


CooliceT wrote:


Rarebit wrote:


CooliceT wrote stuff

First I wanna know where you got that screenshot from. SMILEY


firstly. well i would have loved to said i cracked the QA sever date base. and sneaked my level 50 in. took a screenshot. and wala... but. sadly i just stole it from here
now secondly... answer the question or the Rarebit gets it :smileymad:
i like that. hmmmm new sig... SMILEY



Hoo-hah! My browser's ad-blocker blocked those images. Walrus is one sneaky dude.

So, to answer your question, the snowman is not a real one because it is in the Matrix, where nothing is real. Thought you'd get me with a trick question there, didn't you? Mmm-hmm. Nice try, nice try...
#10400133931 12/16/2005 12:33:00 Re: Ask the devs an MXO question

archive bosses... PIE


i can PWN taskmaster with karateGM and a TB solo. granted i die easyer now that he has VD but seriousy. give him bathials skillz cause that guy is a pain


I <3 MGK!!!
#10400133932 12/16/2005 12:30:09 Re: Ask the devs an MXO question
ETA for the QA???
I <3 MGK!!!
#10400133933 12/16/2005 12:29:03 Re: Ask the devs an MXO question
*ears perked at the sound of Player Event Squad*



Hmm...



(This isn't a question... just my remark somehow ended up after your post. Please take the next question someone submits)

Message Edited by DeBarlo on 12-16-2005 03:30 PM

#10400133934 12/16/2005 12:21:09 Re: Ask the devs an MXO question
:robotsurprised::robotsurprised::robotsurprised::robotsurprised::robotsurprised:





HCFrog wrote:

stuporfluous wrote:


since the matrix started, has there been any secret content that v few
ppl have found? ie stuff devs have stuck in and most ppl still don't
know about?


Hmmm... well I'm sure you've been in the secret DT club by now... do you
think there's any more stuff like that hidden around the Matrix?
Actually I'm not sure, there might be some new puzzles in the game
already that people haven't noticed yet...





#10400133935 12/16/2005 12:22:01 Re: Ask the devs an MXO question
oh yea....HC means Club Waffle...of course SMILEY

he just forgot to mention that...hehe

I'm gonna chill on the ninja attacks for a couple so that others can get in some...

but here's what I have planned next...

"how is the video contest going..."

Message Edited by bonopi on 12-16-2005 12:25 PM

#10400133936 12/16/2005 12:29:12 Re: Ask the devs an MXO question
are ya'll going to be adding any more neighborhood contact mission sets any time soon?
#10400133937 12/16/2005 12:30:37 Re: Ask the devs an MXO question

00Zero wrote:
are ya'll going to be adding any more neighborhood contact mission sets any time soon?

Future content question! *gong*
#10400133938 12/16/2005 12:32:02 Re: Ask the devs an MXO question


Are there any plans to chage the archive boss drop rates?

Message Edited by DrippingCheese on 12-16-2005 08:33 PM

#10400133939 12/16/2005 12:35:57 Re: Ask the devs an MXO question

DrippingCheese wrote:
Are there any plans to chage the archive boss drop rates?

Okay
good question, it's really a future content question... but, uh, please
PM me the answer to my question above. How many licks does it take to
get to the center of an Archive boss? The world may never know, unless
you PM me the answer.
#10400133943 12/16/2005 12:33:33 Re: Ask the devs an MXO question

darn i thought you could awnser that one,maybe i asked the question in the wrong manner


and watch where your swinging that thing,you could take out an eye:smileyvery-happy:


Message Edited by 00Zero on 12-16-2005 02:34 PM

#10400133944 12/16/2005 12:36:09 Re: Ask the devs an MXO question
when will the QA be online???

blast so close

Message Edited by Archange1 on 12-16-2005 12:37 PM

I <3 MGK!!!
#10400133945 12/16/2005 12:04:24 Re: Ask the devs an MXO question
Question:


are you guys planning on introducing anything to support player events more?
eg. like submitting events to have characters make appearences with?


there's a new ninja in town by the name of 1sobel hehe

Message Edited by bonopi on 12-16-2005 12:06 PM

#10400133946 12/16/2005 12:09:09 Re: Ask the devs an MXO question
lol! soz, yrs is a really gd question, mine was more idle curiousity lol.



i have to totter off to do some work back in a few mins, during which
time this thread will have been refreshed like, 100 times lol.





*edit LOL. and of course in the time it took to write that bon sneaks in with ninja 4.0 to ask his question!

Message Edited by stuporfluous on 12-16-2005 03:10 PM

#10400133947 12/16/2005 12:13:15 Re: Ask the devs an MXO question
wow!!!

looks like its time to run around MegaCity like a chicken with its head cut off in search of whats new and hasn't been found yet!!!! WOOT!!!
#10400133948 12/16/2005 12:16:21 Re: Ask the devs an MXO question
ETA on the QA???
#10400133949 12/16/2005 12:20:48 Re: Ask the devs an MXO question
I always wondered where they got the audio recording for the female (or male even) "cake eating" sound effect.  Even better...someone must have modeled/posed for all the movements/moods/emotes.  Who takes credit for all our non-combat "moves" in MxO?  SMILEY wish I could stick around to rapid fire my posting...maybe one of you fellas could drop a question for me?  lol!


Wub ya!

P6



#10400133950 12/16/2005 12:36:05 Re: Ask the devs an MXO question
"how is the video contest going..."
#10400133951 12/16/2005 12:41:24 Re: Ask the devs an MXO question

bonopi wrote:
"how is the video contest going..."
It's going great. I know I have my favorite but it can't win due to the sheer quantity of swearing... but it's really funny. SMILEY



Walrus was showing me a bunch of the entries and they are all really
great. We have a fantastic community here that just oozes creativity.
#10400133959 12/17/2005 05:29 Re: Ask the devs an MXO question


   I've been curious about this since the LET characters started showing up back in late beta.  I know you guys can assume the identity of movie characters and MxO storyline characters using LET tools.  But I've always wondered, can you assume the identities of other characters, like the neighborhood contacts?
#10400133975 12/17/2005 10:41 Re: Ask the devs an MXO question


Arachnis wrote:



That's not a question!
#10400133978 12/17/2005 10:45 Re: Ask the devs an MXO question


Erace wrote:
can you post some pictures of snow balls?



Actually, no, because

a) I'm not in the office, so I don't have access to a server that has snowballs yet

b) I have to beg Walrus to upload all my pictures, and he is way too smart to show up at work on the weekend just for that
#10400133980 12/17/2005 11:12 Re: Ask the devs an MXO question


Arachnis wrote:

Can we get a server transfer pretty please? The Enigma Directive would like to go back to linenoise (syntax). It is where we started.

Message Edited by Arachnis on 12-17-2005 01:49 PM



I have little idea how those work, but I'm guessing that they require the time of a database administrator, and a DBA is about the most expensive guy you can find, so the answer is probably no. I have to beg and plead for months and months to get any DBA love myself for little design features I need (*nudges Walrus and hopes he remembers that request we put in about database tool for Live Event character name overrides* SMILEY.
#10400133988 12/17/2005 11:29 Re: Ask the devs an MXO question


Roukan wrote:
Rarebit, do you love me?



Not sure this is an MXO question... /blush... /scratchhead... /lookaround... /shrug...

As much as love can exist between an anime girl and broiled cheese on toast.

By the way, some other recent posts here have just inspired me to make up a new rule (see the first post in this thread if you don't know what I'm talking about):

10) Questions that have been edited when I see them are automatically disqualified!
#10400133990 12/17/2005 11:37 Re: Ask the devs an MXO question


PhanthomZtryker wrote:
What is the merovingian doing when no one sees him?



Now how am I supposed to know that? Are you implying that I'm nobody? I mean, it may be true, but you didn't have to *say* it in front of everybody like this... /cry
#10400134000 12/17/2005 11:53 Re: Ask the devs an MXO question


Roukan wrote:
Rarebit, are the devs gonna have a GM fight night like in beta in the QA?



Don't know! That might be up to the GMs.
#10400134008 12/17/2005 12:02 Re: Ask the devs an MXO question


PhanthomZtryker wrote:
Do it!:p
Oh and Rarebit.
I'm very sorry SMILEY I didn't mean it like that.
By the way... This thread seems similar too.. you know.. Agent Jeeves..SMILEY Sorry about the Advertising my own thread bla bla bla.
Should I take this as flattery or a sign of... unwantedness... if that's a wordSMILEY
I realize that in this thread you actually answer questions about the game and so forth, in a way that everyone can understand and most of all.. It's true:p
If you don't want to answer that... Atleast answer this.
Why have I never seen you offline?!
You wouldn't be "monitoring" us would you?:smileywink:



You know, I realized that after I made this thread and had answered a few questions, I was kind of channelling Agent Jeeves. I can't seem to help myself. I think there's a virus...
#10400134013 12/17/2005 12:13 Re: Ask the devs an MXO question


bonopi wrote:
can someone ask if they will fix the lag issue?



I could ask, I'm pretty used to QA and Engineering laughing at me. Shoot me a PM about it so I don't forget.
#10400134028 01/18/2006 22:41 Re: Ask the devs an MXO question


Faithlessness wrote:

*eyes Boucher Coat question*

So... does it exist any Black Kell Shiny Jacket/Pants that players can wear? (like the jackets the Guillotines wear in Southard ...and there is something interesting going on with their ninja masks)




I don't really know. If you guys don't know of any, then probably not.
#10400134030 01/18/2006 22:48 Re: Ask the devs an MXO question


Chuui wrote:
Any reason why some non-enhanced clothing actually has a harder coding difficulty than their enhanced counterparts?


If it's the same kind of clothing, then no, probably a bug.
#10400134032 01/18/2006 22:59 Re: Ask the devs an MXO question
I can't remember, exactly. It wouldn't have been a surprise, because most of the people I had worked with on AVP2 as QA Lead had already moved over to MXO. As far as I can recall, it was mostly a feeling of relief that I wouldn't have to worry about shipping a Gold Master for at least a few years, mixed with a lurking dread that finishing up the game could very well be the most crushing crunch time ever.
#10400134038 01/18/2006 23:15 Re: Ask the devs an MXO question


Romav wrote:
I think Rarebit is off for the night, so I'm going to post this in here now before I forget. Hopefully someone else (if interested) can ask it again for me once Rarebit comes back, but either way I'll try to do it too. Sorry if it's a repeat question.

-----------------

Is there a chance we can get a new board on this forum where only developers such as yourself can create threads, and those threads would include screenshots and chatlogs from all the important live character interaction occurring across all the servers? For example. Threads could look like this:

Syntax – Niobe requests operatives to train commandos
Vector-hostile – General’s commandos gatecrash Merovingian’s Party
Recursion - Masked men attack Mara C

And so on...
It would make it easier for players to be able to check one forum and see all the important happenings within the game rather than searching each private board.

It could be set up like the Broadcast Depth forum, where only team members can actually create the threads but anyone can reply to them.


Oh man, and here I just spent time typing out a reply to your IM. Oh wait, I can just copy and paste that here:

Ooh, but that puts pressure on me to keep producing logs and screenshots all the time!

Hrmmm. Maybe I'll see what Walrus thinks.