The Other Side of the Looking Glass - Friday, March 3, 2006

101 posts · 2006-03-03 17:55:25 to 2006-03-13 21:20:34

#10300002694 03/04/2006 12:42:50 Re: The Other Side of the Looking Glass - Friday, March 3, 2006

Well we aren't going to have an Anniversary Either, because aren't those supposed to be set on the Exact date every year? 

#10300002695 03/04/2006 12:57:11 Re: The Other Side of the Looking Glass - Friday, March 3, 2006
You know you CR2.0 haters can quit anytime right? Cos it aint going nowhere, whats done is done, live with it or be quiet.
#10300002696 03/04/2006 13:26:41 Re: The Other Side of the Looking Glass - Friday, March 3, 2006


EndlessVoid wrote:
I never got my beta jacket. I've got the rest of the stuff.
Finally, I'll be able to complete the outfit.
... Besides, beta clothing was ALWAYS eventually going to be tradeable.
It's not like this is a new and sudden development. SMILEY

- Void

If I remember correctly, the beta clothes and beta jacket were kind of two sperate rewards. Clothes were given to any beta player... The jacket was given to beta players that helped in fixing bugs and such...

As for tradeable beta clothes, huge mistake in my opinion. Beta clothes were a thank you to beta testers, whom helped bring this game to retail for free. By making them tradeable you are taking that honor away from us. Don't alienate your veteran players anymore than you have to.

A quick fix would be making beta clothes tradeable to characters within the same account.
#10300002697 03/04/2006 14:00:11 Re: The Other Side of the Looking Glass - Friday, March 3, 2006


cloudwol wrote:
You know you CR2.0 haters can quit anytime right? Cos it aint going nowhere, whats done is done, live with it or be quiet.



Would the person holding a gun to cloudwol's head and forcing him/her/it to read dissenting opinions please cease and desist? Thank you.

.

#10300002698 03/04/2006 17:12:52 Re: The Other Side of the Looking Glass - Friday, March 3, 2006


dathen wrote:

If I remember correctly, the beta clothes and beta jacket were kind of two sperate rewards. Clothes were given to any beta player... The jacket was given to beta players that helped in fixing bugs and such...

 
Yes, that is generally correct, although as far as I know, jackets were only given to the VIP testers (which were given access to login during "admin only" times).  *cough*

dathen wrote:
As for tradeable beta clothes, huge mistake in my opinion. Beta clothes were a thank you to beta testers, whom helped bring this game to retail for free. By making them tradeable you are taking that honor away from us. Don't alienate your veteran players anymore than you have to.

A quick fix would be making beta clothes tradeable to characters within the same account.

It was said in the beginning that beta clothes would eventually be tradable.  I'm proud to have all of them (including the jacket), but guess what -- I haven't worn them in MONTHS (except the glasses, which I always wear).  I seriously doubt anyone else has, either.  Really, when is the last time any of us beta testers actually 'went out in public' with our gear?  Unless there is some live event where beta clothing is required, I doubt seriously that allowing the beta stuff to be traded will affect anyone in any way.  (although, a visit to the white room before that happens would totally rock!)

Message Edited by digitize on 03-04-200608:15 PM

#10300002699 03/04/2006 17:21:41 Re: The Other Side of the Looking Glass - Friday, March 3, 2006
A couple things that I have to say, some have already been said but each voice must speak up and be heard....
  • Cool! Baseball hats! :smileyhappy:
  • What!? I thought Beta clothing wasn't made tradeable because people requested that before. For the clothes to stay in the hands of the people that earned them. :smileymad:
  • What about the beta clothing that had disappeared from some peoples inventories due to them breaking down? One day during a duel my beta pants disappeared. :smileyindifferent:

Message Edited by Woreku on 03-04-200605:22 PM

#10300002700 03/04/2006 17:39:41 Re: The Other Side of the Looking Glass - Friday, March 3, 2006
Yeah good to hear we are finally going to get our cap *no buffs though:smileymad:*
I do not have Beta Cloths because I did not transfere my account, but I still think it is a bad idea to make them tradable. Devs u need to change this so the Beta cloths stay in the inventories of those that earned them.
#10300002701 03/04/2006 17:43:06 Re: The Other Side of the Looking Glass - Friday, March 3, 2006
I think the devs should do the following to give Beta players honor and giving them Veteran rights...
  • Do not allow Beta clothing traded between Beta and Non-Beta players
  • Reimburse the Beta clothing which was Lost due to failures on the Tech. Devs part, such as the Glasses in my case. 
  • Put buffs on the Beta clothings, (at least a good amount of percent of Resistance or make the clothing add up to a great item such as a drop in which you get or the Assassin's mask)

I have faith that the Dev's are reading our concerns and I hope they reward Beta -> Present players who spent about 1 1/2 years with MxO or more.  Just for some appreciation of Our commitment.

#10300002702 03/04/2006 19:36:50 Re: The Other Side of the Looking Glass - Friday, March 3, 2006

I had the full beta gear... even the jacket. But in a crash, my beta pants went missing.

I'm just super thankful I can get my pants back. But if the devs can make it tradeable within beta players only, this would be better.  

#10300002703 03/04/2006 22:41:04 Re: The Other Side of the Looking Glass - Friday, March 3, 2006
Also /sign ing that idea about tradable beta clothing. My beta clothing was given to me because I was in the beta. I want to be able to wear somerthing that a lot of people cannot, like my awakening jacket. It makes people ask, and it gives respect. I want the respect that a beta player deserves, and nobody else but us beta players should have that kind of ability.
#10300002704 03/04/2006 23:23:57 Re: The Other Side of the Looking Glass - Friday, March 3, 2006
Beta players deserve no more respect then any other paying member of this game.  No offense to all the beta players, but I'm kind of getting sick of hearing about how you guys are owed all of this and that.  There is ONE reason any of you were in Beta.  It wasn't because you wanted to help create a great game or any of this other stuff you'd have everyone believe...  it was because you wanted to get the chance to play the Matrix Online before anyone else.
Now, thanks should be given for the fact that a lot of you DID improve this game with your input.  Hence why people that submitted a lot of bug reports got a beta jacket and others didn't.  I don't see any reason why any beta player deserves anything more then what they've already gotten.  You've already gotten more then what most people get when they beta test a game.  You got your beta clothing, you got your beta hyperjump (which is an almost essential ability to have), you got an AWESOME end of beta event, and you got ONE YEAR OF PLAYING THE MATRIX ONLINE FOR FREE!!!  (EDIT:  The one year of beta you got to play)
The fact of the matter is, everyone has had to deal with the same issues in this game.  Just most of us have had to pay for our experiences here.
Again, to get back on topic, I can see why people are getting mad about the beta clothes being tradeable.  However, they were supposed to become tradeable back in April.  And one thing to keep in mind.  It's not like SOE is giving everyone beta clothes...  they'll be given to non-beta people BY beta people.  You don't want people to have your sacred beta clothes, then don't trade them.

Message Edited by Fenshire on 03-05-200602:26 AM

#10300002706 03/05/2006 05:24:31 Re: The Other Side of the Looking Glass - Friday, March 3, 2006
Sry Fenshire but your post is pretty worthless. Do your homework before posting!
I´ll help you out:
Beta Hyperjump has nothing to do with Beta testing at all.
One year MxO for free? Well sure! We played the retail version and named it beta. LOL thats a sure sign you shouldnt be able to wear the clothes.

Who do you think hosted all the good MxO pages? dojo, archive, rumbaar ? Beta players! And although not every beta player has his own page, the most of them inpinged on the hosters somehow: running missions or maybe just chatting at mara c...

I dont understand why you want the clothes? NO buffs, they dont look this good!
The only reason I see is that you just want to take them from us and thats an unbelievable bad  motivation.

We dont deserve more respect than any other paying member of this game, just because we were beta players.
We should get a little honor for helping this game and/or the community. This little present doesnt make us any stronger, no buffs, its just a little something that reminds us of beta and gives a little community feeling.

sry for this lyricism, but i feel like you want to run down MxO´s history and thereby mine as well.
#10300002707 03/05/2006 06:09:59 Re: The Other Side of the Looking Glass - Friday, March 3, 2006
Make those hats black with the logo, Walrus and Co.

Other than that... Everything is Fonzi. Keep it up!
#10300002708 03/05/2006 06:21:40 Re: The Other Side of the Looking Glass - Friday, March 3, 2006
yeah make the hats black, but find out who was in beta (Including people who were wrongfully banned, did not get their beta account transfered, etc...) and then find out if they still have the beta gear, if they are missing any part, then send them an ingame email with the parts they are missing. but that could take days or even weeks to do.
#10300002709 03/05/2006 09:34:17 Re: The Other Side of the Looking Glass - Friday, March 3, 2006


Sosuke1 wrote:

Sry Fenshire but your post is pretty worthless. Do your homework before posting!

Sorry, pal.  But before you start calling my post worthless and saying I should do my homework, maybe you should try actually understanding my post first.


I´ll help you out:
Beta Hyperjump has nothing to do with Beta testing at all.

Actually, it does.  Everyone who participated in Beta, as well as the pre-order (who, guess what?  Got to play beta as well), got Beta Hyperjump.


One year MxO for free? Well sure! We played the retail version and named it beta. LOL thats a sure sign you shouldnt be able to wear the clothes.

As I stated very clearly in my post, I was referring to the year of beta that occured BEFORE retail.

Who do you think hosted all the good MxO pages? dojo, archive, rumbaar ? Beta players! And although not every beta player has his own page, the most of them inpinged on the hosters somehow: running missions or maybe just chatting at mara c...

Did I discredit beta players that have become outstanding members of the community?  No, I did not.  However, those players have not done those things expecting anything in return.  Nor, do you see them coming to these forums bragging about their accomplishments.  However, you see plenty of people who were in Beta who complain and whine that the makers of this game do nothing to respect the fact that they were in Beta, or what they have done is not good enough.  The thing I'm saying, there are some truly outstanding members of the Beta community that have made real contributions to this community, then there are the Beta players that believe their status as a Beta player automatically  means that they deserve respect, admiration, and praise for devoting their precious time to a game in it's infant stages.

To that, I say horsecockle.

What about those of us that have been playing Live since day one and have not terminated our service, or taken a break, and continued to provide feedback to this game, creating Player Driven Events, writing stories, and just trying to make this community a better place for all those people who are just looking for something to do?  We don't look for rewards from the MxO team for the efforts that we put into this game, so how do you think it makes us feel when we constantly see these Beta people whining about how their rewards aren't good enough.


I dont understand why you want the clothes? NO buffs, they dont look this good!
The only reason I see is that you just want to take them from us and thats an unbelievable bad  motivation.

For the THIRD time in this thread, I don't want the clothes!  All I want are the female beta glasses for my alt because they're cool and they're black.  I could care less about stepping on the sacred ground of Beta.  But even still, WE, the non-Beta players, are not taking these items AWAY from you.  YOU, the Beta Players, are GIVING them to us.  It's in your hands, ultimately, whether or not non-Beta people get these articles of clothing.

We dont deserve more respect than any other paying member of this game, just because we were beta players.
We should get a little honor for helping this game and/or the community. This little present doesnt make us any stronger, no buffs, its just a little something that reminds us of beta and gives a little community feeling.

I don't disagree with that, but from my point of view, you guys have gotten the honor you deserved for your time in Beta.  You got to play the game before anyone else, you got Hyperjump Beta, you got a nifty outfit, and you got a real kick *CENSORED* closing event (which by the way, many people say was probably the best event Monolith ever put on).  However, they didn't announce the Beta clothes until after the game launched.  And when they announced them, they said very clearly that the clothes would be exclusive for the first few months of the game, then they would become tradeable.  I know everyone is terrified that noobs are going to join the game and wear Beta clothes and say that they were in Beta...  but why would anyone do that?  To get Beta 'status'?  Believe me when I say, from a non-Beta person's point of view, that 'status' you want to hold on to so bad...  to the rest of us, we don't care about it.

All I want are black female glasses.  I don't care if they're Beta, Alpha, Omega, or Centauri.  If making Beta items tradeable is the only way I'll get black glasses for my alt, then I'm going to support this move.

sry for this lyricism, but i feel like you want to run down MxO´s history and thereby mine as well.

I want to run down MxO's history?  Pal, I am a PART of MxO's history!  Why would I want to run it down?  Why would I want to **bleep** on a game that I've spent a good year playing?  Since day one of Live, I have been in this game.  I have never taken a break from it (and when I say break, I mean leave the game for an extended period of time.  Contrary to popular belief, I do eat and sleep and work SMILEY).  I helped to create PDEs, I have written many stories for others to enjoy, I've been active in getting involved in other players' stories and RPs, I've won events, I've lost events, I've created a long standing and well-respected faction, I've been active on the Test Server trying to help get it ironed out for Live release, and most importantly, I have always been a positive voice towards this game.  You will never find a post of mine that has bashed SOE or Monolith, or any of the choices they've made.  I've accepted their choices and thought about what I could do with those choices to help make this community a better place.

The question is...  can you say the same?



#10300002710 03/05/2006 10:48:23 Re: The Other Side of the Looking Glass - Friday, March 3, 2006
Hokay, since I seem to have stirred up a veritable... erm... stuff-storm, let me address what has been said.

First- I don't pretend to understand why they were going to make the beta clothes tradable. I just think that beta players should be able to have a way of proving our identities, and making those clothes tradable doesn't help. It is about respect- respect for those that came before. Frankly, only the people who are worth associating with are ever gonna whip out those clothes to prove a point, anyway.

Second- as a beta player, I do not feel I am owed anything my the devs. I am grateful that I was able to play this game at all. I joined to help, and help I did. I reported bugs, and I'm sad I wasn't able to do more, but that's what happens when you're in school.

Third- The people that have played Live since day one, good for you. I appreciate your contributions to this world, and I realize that you are half the effort that makes this game what it is. Without you, level 50 would be an excuse to leave forever.

Fourth- I do have TWO pairs of beta pants, for what that's worth. I have no bloody idea how I got them.

Conclusion- Whatever the devs do, I will not complain. I just want to be able to prove my seniority, and command a small bit of respect, that's all.
#10300002711 03/05/2006 11:15:41 Re: The Other Side of the Looking Glass - Friday, March 3, 2006
Honestly... Why are the beta clothes being made tradable in the first place? Is there a need for non-beta players to have them? They had the chance to pre-order the game and get all the items (minus the jacket unless they submitted enought petitions) and hyperjump beta. The reasoning behind giving us those items was to recognize us as beta players, and allowing beta items to become tradable to non-beta players just diminishes the entire point of them.
#10300002712 03/05/2006 11:38:43 Re: The Other Side of the Looking Glass - Friday, March 3, 2006


Insertion wrote:
Honestly... Why are the beta clothes being made tradable in the first place? Is there a need for non-beta players to have them? They had the chance to pre-order the game and get all the items (minus the jacket unless they submitted enought petitions) and hyperjump beta. The reasoning behind giving us those items was to recognize us as beta players, and allowing beta items to become tradable to non-beta players just diminishes the entire point of them.



Well said!  Beta clothes should not be made tradeable, for the reasons mentioned in many posts above.

Message Edited by Styan on 03-05-200602:39 PM

#10300002713 03/05/2006 12:36:35 Re: The Other Side of the Looking Glass - Friday, March 3, 2006


EndlessVoid wrote:
... Besides, beta clothing was ALWAYS eventually going to be tradeable.
It's not like this is a new and sudden development. SMILEY

- Void


I just want to add something to this argument: It hasnt any foundation.
Trading beta items was planned while having only 1 character per sever. That means if I give them away they are gone.
Now the situation changed. With an alt I can make thousand copies of the beta gear and sell it...
Is it too difficult to understand the difference?
------------------------------------

[mode sosuke_RP = "1"]
With the recent functionality of the matrix (3 chars per server)
I am able to produce more beta gear than players are jacked in. Enough for everyone. Ergo the devs should add the beta clothes to the inventories of all players. While this solution would work, it is fundamentally flawed, creating the otherwise contradictory systemic anomaly with the equation; All players = beta players, that, if left unchecked, might threaten the system itself.
[/mode]

Sosuke = the big Rp_one

#10300002714 03/05/2006 12:38:36 Re: The Other Side of the Looking Glass - Friday, March 3, 2006
Finally! CR2.0 goes live! I can not wait!

I
#10300002715 03/05/2006 15:21:32 Re: The Other Side of the Looking Glass - Friday, March 3, 2006

About Zen Master, they are working on it, and what about the other 2 trees (Citadel coder and Trojan horse)?

Are they still in SOE plans?

#10300002716 03/05/2006 15:52:32 Re: The Other Side of the Looking Glass - Friday, March 3, 2006
I would say that they aren't going to be even dealing with new trees (or in this case subtrees), for another year.  SOE does not have a lot of workers in the first place on MxO to even deal with CR 2.0.  It will be a while before SOE either gives MxO more attention (money and workers) before this game ever gets an accelerated content in game. 
But I just kind of confused, when CR 2.0 goes live, Walrus said there was going to be info given back to us for the abilities we currently have.  And in this Looking Glass they are still thinking about how to give back just one little sub tree which has about 6 or so ability codes.  Now if they can't get Zen Master figured out over a period of 4-6 months (I don't remember how long it was released ago), how on Earth are they going to get all the abilities trade-able to info in less than a month? 
#10300002717 03/05/2006 17:38:26 Re: The Other Side of the Looking Glass - Friday, March 3, 2006
hmm baseball caps.... interesting... wonder how this will look on a female rsi... (I also wonder if the cap is given to your account or only to the characters that has been used on QA ehh..EP*)
About this beta clothing debate (or whatever one wishes to call it). I got the set, using the shades every second I am not doing any fighting. I find it weird that other players will be able to have it, now as I did back then. Its not such a big deal, just makes it a little bit less cool/special etc to actually have them.
So yes, I have also at one point lost parts of my beta gear, at an old char, in another time (back when that weird bug that cleared parts of your inv existed), I think I only had the glasses left. I submitted a ccr and after a week or so I got the jacket back, nothing more. That was not such a big deal, just a bit disappointing. (being so materialistic as I am) =P
So about "how did we get all those 'special' things".
Just to try to clairify, since it seem to be alot of reasons named in here.
As for the Official Beta Clothing, the only thing it required was that you had any sort of beta account that you upgraded for the live servers. (upgrading to pre-order or regular didn't matter at all). About the jacket I am a little bit unsure. For some reason I got it, and I signed up for beta as late as for the stress test 1, which was in early february, and I can't say that I did submit that many bugs. So I guess you didn't have to do that much to get it...
And for the Hyper Jump Beta, the only thing you needed to get that was to at some point use a pre-order key. Wether you used it to create an entirely new account or if you upgraded a beta account didn't matter.
ehm... I think that's all...

Message Edited by Faithlessness on 03-06-200602:39 AM

#10300002718 03/06/2006 01:52:36 Re: The Other Side of the Looking Glass - Friday, March 3, 2006
OOOH good shout dev's launch a whole new combat system AND an event, how can anyone enjoy the event when they chew over a STEEP learning curve trying to take part.

do the event first THEN ship the combat revision.
#10300002719 03/06/2006 03:58:58 Re: The Other Side of the Looking Glass - Friday, March 3, 2006
No way man, the event will be even better if we're all kicking each others asses with the new system SMILEY

I mean how boring would the anniversary event be with the old system still in place?
#10300002720 03/06/2006 04:42:56 Re: The Other Side of the Looking Glass - Friday, March 3, 2006
well let me think about that... erm would you drive a car without taking lessons?

#10300002721 03/06/2006 06:05:03 Re: The Other Side of the Looking Glass - Friday, March 3, 2006

knick knack paddy wack, give a dog a bone...

it smells sour to me...why should anyone get excited about a damm baseball cap? they've had the cap the whole time, amongst other items they withhold. the cap prolly aint even buffed or enhanched in any way. and they talk about balance..?? have you looked at the spy tree in the new system? omg... everyone is gonna be a sneaky *CENSORED* assassin now... open some new tree's for MA's. what the hell...???

im not satisfied with the srcaps they throw... i want the meat off the bone, not the dam bone!

and i still say 2.0 sucks *CENSORED*!

#10300002722 03/06/2006 06:38:11 Re: The Other Side of the Looking Glass - Friday, March 3, 2006

First off, I was in BETA. It does not matter. Since this games lives start (for me) on March 19th, 2005 I have noticed changes for the good and changes for the bad. When I was given my BETA clothing I looked at them, Noticed they had no buffs, and then recycled them. I do not care about clothing unless it has buffs. With this new 2.0 coming, sooner then I expected, clothing means almost nothing. Yeah, you may get a bit of help by wearing some things, but they will not make a huge difference. I have spent a few hours in the EPTS and found it to be a fresh beginning.

My point is this for the above! We were all in BETA. This game has been a BETA game since live. I am just wondering if CR2.0 is going to be the real live game or just another BETA itself.

Now, getting to me complaining. Launching CR2.0 before the anniversary is not smart. If you do not spend hundreds of hours on EPTS or the week prior to the Aniv. Event then you will not be a factor in the event.

I do not agree with people that tell people to "*CENSORED*" or "do your research before posting". Maybe you should *CENSORED*. This forums is for all not just you little bi***e's that think you are above the rest. You are most likely a fat, lazy, piece of sh** that has given nothing to the real world. Therefore you a complete reflection, in game, of your true self. Let people say what they want. If you do not like it then go play your 10 or 20 other games that posses your life.

#10300002723 03/06/2006 06:40:48 Re: The Other Side of the Looking Glass - Friday, March 3, 2006

To be honest, I like this new cr 2.0

In the beginning it was weird, I couldn't get this but now I jacked in a few more times at the qa server and I really like it. (I still trying to understand it anyway). SMILEY

I like what SOE is doing to the game, and for us. I see that they are working to make this game to last long. (but I still don't get the idea to make the beta clothing tradeble) SMILEY

#10300002724 03/06/2006 07:53:19 Re: The Other Side of the Looking Glass - Friday, March 3, 2006
Be truthful here, how many Pre-order players actually even bother wearing their Beta clothing for more than 5 mins every other month give or take one item? Why get so upset over allowing people the choice of trading an item that is, pretty much, pointless any how? It doesn't even indicate you were a beta player, all it indicates is that you pre-ordered the game. They are not special items for people who played in beta. There you go. The cold hard truth.

You don't want people selling them for lots of info? Then play the market game and reduce their worth down to 1 info. It's all too easy to do that anyhow =D Really, mountains out of mole hills here.
#10300002725 03/06/2006 10:11:48 Re: The Other Side of the Looking Glass - Friday, March 3, 2006
I think Walrus made an error in his speech when he said tradeable.  According to what I've read... somewhere... they were supposed to be sellable to vendors for a nice price.  I can see creating a character just to make money by selling your beta clothes would be an exploit if you did it too many times.  But that's something they could detect very easily.
If they did allow trades to non-beta players, the items would become worthless.
So tradeable is not the same as player-tradeable.
I like the cap.  =)
Too bad I won't be around to see either one of the events; CR2.0 and the Anniversary.  I'd really love to, but my life isn't taking me in that direction.
Good luck with the Matrix everyone!  =`(
PS.  You really should fix sneak.  The noise-level modifier is like at 2 or 0.  IOW, it's /bug -ged
#10300002728 03/06/2006 12:00:22 Re: The Other Side of the Looking Glass - Friday, March 3, 2006

Closed Beta (invite only) launched June 1, 2004.Public Beta began October 29, 2004and ended March 15, 2005.No one played Beta for a year, no one even played for five full months unless they were one of the lucky few to be invited at the beginning, in which case it was less than ten months.

I recently celebrated my one year anniversary in MxO.Since the launch of Live, my main RSI PS10N has over 85 days of /play time.Do the math: I’ve spent 85/380 days Jacked In.That’s 22.37% of the whole year, not just waking time or free time.(Contrary to popular belief, I DO NOT eat, sleep or work, but you can find me at Recursion’s Tabor Park West Hardline instead.)

The Beta clothes do mean something.They mean you were in Beta.When they become tradable, they loose their meaning altogether.When there are big parties hosted by the radio stations, the Beta players don their colors and line up for screen shots because it’s a way of saying “I was there, and I’m still here.”As things are now, when I see someone in Beta clothing, I can know with certainty that the player really was really in Beta and it’s a conversation starter.“Do you remember when Sigh kissed the numbered Agent under the Hypersphere Monument when Seraph was there?”When a Beta coat/jacket is worn it shows clearly that the player had something to do with the refinement of the game and I want to know what was special about their Beta experience.“What did YOU do to get the coat?”

I didn’t get a Beta Jacket.Why?Because I didn’t do what was necessary to earn one and so I don’t deserve one.Having millions of $info to buy a copy of one does not mean I deserve one.And if you didn’t do what was necessary to earn the rest of the outfit (i.e. play the game before March 16, 2005) then you don’t deserve them either, regardless of how many millions of $info you can pay an unscrupulous player to make and delete an alt long enough to sell them to you.

I can imagine the future, when everyone and their toon has Beta clothing and there is no way to know who was really there and who is just a poser.Having a Beta player at an event will become meaningless, striking up a conversation about shared experiences will be pointless because the answer might just as well be, “oh, I wasn’t really in Beta, I just paid a few million $info for this.”Following that logic, just go ahead and make the Assassin’s Masks abled to be copied too, since this change is showing that it doesn’t really matter what you earned for doing something someone else didn’t do.“Hey, everyone should have everything regardless of what they did or didn’t do,” is the unfortunate message this decision states.

More times than I can count or remember I’ve been talking with a player who wants to know how I know all the tips, tricks and secrets which I’m happy to share.They want to know how old the faction is and if we have ties to the Legendary characters.The Beta clothing is a good, if not perfect, way to prove the legacy.Truth is already hard to come by in The Matrix, with so many false fronts and deceptive appearances.Why take away the ability to show, beyond a shadow of a doubt, that someone was part of that piece of Matrix history?

There is a solution which should please everyone and it has precedent.Beta clothing was given to those who played before first Live and it shows that they actually did.Zion Hardware Requisition or Merovingian's Boon or Glimmer of the Source were given to those who turned in fragments of Neo’s RSI during the Race to Find the One event and shows they did in fact do that.(Some may still have a piece of Neo in their inventory.)Attribute Reconfiguration Hack and Awakening Glasses/Jacket were given to those who made the transition from Monolith to SOE and shows that they really did.Having Corrupt Code or a Flit Gun in your inventory shows that you were there for the Death of the Destroyer; likewise a PDA still lingering shows you were there to confront the Red Eye Agents.Halloween masks show you were there for the Masquerade, Party Hats or Orgasm Cake show you were there for the 2005/2006 holiday season, etc.

So, the proposal…

1) Keep the baseball hat idea, give them to everyone who spent time in the QA Test Server (as planned,) and make them non-tradable so that they become a token of having actually beta-tested CR2.0.Even better, change the logo to read “CR2 Beta” or “QA Test Server”

2) Do NOT make existing Beta clothing tradable, instead introduce a new line ofnon-tradable “CR2.0” or “One Year Anniversary” clothing for everyone who’s account was opened before March 31, 2006. (I suggest a coat since even Beta players don’t all have a coat and the hat is covered already.)This will uphold the tradition of specific token gear to denote participation in a specific event only if you were really there for it.You can almost hear the conversation months from now.“Hey, where did you get that CR2.0 coat?Where can I get one?”;“Sorry man,you had to actually be there to get one, but don’t worry, there will be another event soon and if you’re still here, you’ll get something cool for that.”

When something means something to people, especially when those people are your paying customers, don’t make it meaningless for them.Instead, introduce something that is equally meaningful for all those who participated.My investment in MxO so far is $235 and 85 days of mind-numbing fun and interaction with this great community and if that buys me just one request over the 380 days, it’s this: don’t make the original Beta clothing tradable; let it stand for what it was always meant to stand for “I was there and I’m still here” and maybe we can add “See my CR2.0 / First Anniversary Trench?I was there for that, and I’m still here, too!”

/signed

PS10N, leader ofThe Brethren, one of Recursion’s few remaining Beta Factions still operating under their original name and charter.

P.S. The Beta clothing do have an enhancement of sorts.  I remember being one of the few people who didn't have to run around naked to prevent the Fly Virus from decaying their outfits... because I was wearing my incorruptible Beta clothes.

P.P.S  If this whole thread has been a giant misunderstanding and the Beta Clothes are simply going to become Vendor Tradable, then in the immortal words of Gilda Radner, "Never mind..."

Message Edited by PS10N on 03-06-200603:16 PM

#10300002730 03/06/2006 17:07:52 Re: The Other Side of the Looking Glass - Friday, March 3, 2006

I was in beta also, and I am in no way delimiting the accomplishments of those who did decent work in the beta game (reporting bugs, helping to shape up the game), but I think this whole debate is like trying to fight water. Anyone can take a hit at it, but will you really damage it in any way?

Personally, I think the clothing aspect is just an outside, superficial display of the experience that beta players have gained. Sure, people can lie and say all this junk about their "l33tness," but as long as they are lying, does it really matter? I don't care if people say they were in beta when they really weren't: lying is lying. In the same respect, I think this whole issue over clothing has no real ground for either side of the argument.

#10300002731 03/06/2006 19:23:59 Re: The Other Side of the Looking Glass - Friday, March 3, 2006

       Ive been playin mxo for a lil over a year now. i know almost every beta player and almost every beta player knows me. so saying that. *CENSORED* IS BETA CLOTHES, LOL. i have never heard of or seen these dang clothes that everyone seems to care so much for. Youd think the way these people are talking they got xbox360's or something. sheesh, lol. anyways. i dun care about them. if they look cool il get some if i remember.

        Another thing i dont understand is this respect issue. i like alot of beta players but i certainly dont respect anyone who was a beta player because he was a beta player. its a friggen video game. cure cancer and ill respect you without knowing you. otherwise just be a good player and you have my respect i dont care how long youve been here.

       CR2 sucks. plain and simple. i hate typical mmo's and the only reason i play matrix is because its not supposed to be a typical mmo. now its going to be just that. i dont want to have to try 30 times to break some ones bubble before i can interlock when my stats are set up for interlock and im getting blasted cuz i dont have the stats to survive freefire. whats the point of interlock now. heck. just take out the rsi's, make it first  person and call it doom.

       i hope mxo will survive CRscrew and ill stick around for a bit to see. but somehow i think the entire community will have to be replaced for it to work. Thats if the dev 's want it to work. By the way. i have read many threads on CRscrew and its always 10 bad opinions to 1 good opinion. yet every looking glass i read would give you the impression that the community is praising soe for a job well done. Where do they get the idea that we are looking forward to this. i dunno. oh well.. life goes on. guess ill need to get an xbox360..that is if i can afford it after blowing all my info on the uber beta clothes. MUWAHAHAHAHAHA

#10300002733 03/06/2006 22:13:52 Re: The Other Side of the Looking Glass - Friday, March 3, 2006
PS1ON, you said if they make the Beta clothes tradeable, then they should go ahead and just give everyone an Assassin's Mask.  However, the Assassin's Mask IS tradeable, and people that have one might not have actually earned it.
But anyways, that is the FIRST post that has actually been constructive towards this issue, instead of whining and moaning like most other people.  I'm all for a set of CR2.0 clothes.
As long as the female RSIs can have black sunglasses.  lol  SMILEY
#10300002735 03/07/2006 06:04:10 Re: The Other Side of the Looking Glass - Friday, March 3, 2006
The Beta clothes do mean something. They mean you were in Beta.

Once again, let me state that that is wrong. All it means is that the person with the clothing pre-ordered the game. They didn't even have to be in Beta for anylength. The pre-order period of three days started about a week (or perhaps a few days less - I forget now) after Beta ended. So people with the beta clothing in their inventory could most certainly never have even played during beta - open or closed. So again, why be so stuck up about non-buffed clothing that means nothing? They aren't even that great to look at - with the exception of the female shades as they are the *only* black shades for female RSIs. I really don't see why some beta players/pre-order players are getting so upset over the thought of non-pre-order players suddenly being able to wear clothing that no one actually bothers to wear! Must be some kind of eliteness complex.
#10300002736 03/07/2006 11:29:04 Re: The Other Side of the Looking Glass - Friday, March 3, 2006
Ehm, I was always under the impression that you only got beta clothes if you first had a beta account and then added a pre-order or a normal key to it. That if you started clean of with a pre-order key, all you got extra was hyper jump beta...
#10300002737 03/07/2006 14:13:40 Re: The Other Side of the Looking Glass - Friday, March 3, 2006
That if you started clean of with a pre-order key, all you got extra was hyper jump beta...

Nope, all pre-order accounts got them. They were never "exclusive" to beta players.
#10300002738 03/07/2006 15:30:00 Re: The Other Side of the Looking Glass - Friday, March 3, 2006
Chuui... I'm pretty sure you're wrong...
#10300002739 03/07/2006 17:15:41 Re: The Other Side of the Looking Glass - Friday, March 3, 2006


Chuui wrote:

Nope, all pre-order accounts got them. They were never "exclusive" to beta players.


Actually, preorders got access a special preorder key that gave them access to the beta test..  so as long as they used their preorder key, they got beta clothes.  Once the game was released, the retail key had to be input.

Message Edited by digitize on 03-07-200608:20 PM

#10300002740 03/07/2006 19:52:14 Re: The Other Side of the Looking Glass - Friday, March 3, 2006


digitize wrote:

Once the game was released, the retail key had to be input.


*cough* I didn't have to input my retail key until 1 month after the pre-order period started. :smileyvery-happy:

(so, yes, that worked like 2 months for free, including the retail key)

#10300002741 03/08/2006 00:29:30 Re: The Other Side of the Looking Glass - Friday, March 3, 2006
Actually, preorders got access a special preorder key that gave them access to the beta test.. so as long as they used their preorder key, they got beta clothes. Once the game was released, the retail key had to be input.

They got "in" to beta, but they didn't actually have to play in beta to get the beta clothes. It's a big difference. You aren't a beta player if you didn't actually *play* during beta, invite or not. Thus, it's a pre-order bonus not a beta bonus. If you played in beta and didn't pre-order, you didn't get the beta clothes, so you can't honestly say that those clothes indicate who was and wasn't in beta. All they indicate is who pre-ordered and who didn't.
#10300002742 03/08/2006 03:24:15 Re: The Other Side of the Looking Glass - Friday, March 3, 2006
I've tried out the turorial on EP server, it doesn't work well...

It still wanted me to calibrate the 4 moves using the dropdown NOT using them from the hotbar, I had to use skip tutor there, If they manage to fix that... it's ready....

However, I know a lot of people who wanna keep the dropdown, because their used to it, everybody likes the 2 hotbars though...
#10300002743 03/08/2006 13:53:44 Re: The Other Side of the Looking Glass - Friday, March 3, 2006


Chuui wrote:
Actually, preorders got access a special preorder key that gave them access to the beta test.. so as long as they used their preorder key, they got beta clothes. Once the game was released, the retail key had to be input.

They got "in" to beta, but they didn't actually have to play in beta to get the beta clothes. It's a big difference. You aren't a beta player if you didn't actually *play* during beta, invite or not. Thus, it's a pre-order bonus not a beta bonus. If you played in beta and didn't pre-order, you didn't get the beta clothes, so you can't honestly say that those clothes indicate who was and wasn't in beta. All they indicate is who pre-ordered and who didn't.


Ok this does not make any since. ha ha ok I do not have beta cloths but I have HJ-Beta.
#10300002744 03/08/2006 15:33:13 Re: The Other Side of the Looking Glass - Friday, March 3, 2006


Faithlessness wrote:

*cough* I didn't have to input my retail key until 1 month after the pre-order period started. :smileyvery-happy:

(so, yes, that worked like 2 months for free, including the retail key)


I never said the retail key had to be entered immediately when the game went live..  My point is that people who preordered got TWO keys, a preorder key and a retail key.  As long as they created an account with the preorder key (presumably before the game went live), and then added a retail key later, they got the beta clothes.  Someone with a better memory, feel free to correct me if I'm wrong about that.
Anyway, in response to Chuui, while someone cannot properly call themselves a 'beta tester' if they didn't take part in the beta test, part of the bonus for preordering the game was ACCESS to the beta test.  Whether or not they used their access is irrelevent.  So while you're right that someone who never played beta shouldn't be considered a beta tester, as far as Monolith was concerned, they were, because they had access to it.   Don't ask me to explain the logic, I'm just stating what happened...  SMILEY

Message Edited by digitize on 03-08-200606:39 PM

#10300002745 03/08/2006 19:20:31 Re: The Other Side of the Looking Glass - Friday, March 3, 2006
CR 2.0 should not be thrown out of the Window completely.

Here is what I hope CR2.0 does (I have been on QA awhile but I have not fully seen things done):

-- Balance the game to a more Matrix oriented theme
-- Assassins and Knife Thrower should not be instant win buttons; CR2.0 seems to quell this abuse :manmad:
-- Hackers now have to work a bit harder (I am a hacker)
-- Give lower levels a chance to get more involved in PvP (If a 50 griefs, then a group of say 29 - 38s should be able to take him/her out):smileyvery-happy:
-- Toughen up the NPCs (greater risk, greater reward)
-- Recomplex the combat mechanics while keeping things on a realistic par :smileyhappy:


Bottom Line: It appears CR2.0 will be more skillz based (i.e. I need to use this ability at this time) versus win button based (i.e. I outroll you)

The bold bullet will bring more folks to the game and bring the n00b feeding frenzy down a bit.

Message Edited by Tstrike on 03-08-200607:24 PM

#10300002746 03/08/2006 21:48:47 Re: The Other Side of the Looking Glass - Friday, March 3, 2006
tstrike wrote: Bottom Line: It appears CR2.0 will be more skillz based (i.e. I need to use this ability at this time) versus win button based (i.e. I outroll you)
     yeah...skillz...duelist, freefire, click win...no more of that pesky interlock. and how do you know what abilitys to use at what time..theres nothing to help you with that. you jsut guess..they took all the skill out of this game and made it completly random. and please tell me what win buttons your talkin about..cuz either i dont have them or you just suck.

Message Edited by darkhaze on 03-08-200609:49 PM

#10300002747 03/09/2006 08:20:44 Re: The Other Side of the Looking Glass - Friday, March 3, 2006
Ummm thats why you wear dodged ranged or ballistic resistance clothing, dunce?

And why the insults guy, we are have a nice conversation about the combat system.

I left out one other thing.... get combat over quickly so that we can move on the next kill.

1045 CQ  = suck..... Dont I have some of yours?

--------------snip -----------------------------------

To the Devs, I like combat revision 2.0....    More Matrix like.... keep tweaking it..
#10300002750 03/09/2006 16:14:41 Re: The Other Side of the Looking Glass - Friday, March 3, 2006


Tstrike wrote:

To the Devs, I like combat revision 2.0....    More Matrix like.... keep tweaking it..


Ditto.  CR2.0 = good stuff!
#10300002751 03/09/2006 20:49:53 Re: The Other Side of the Looking Glass - Friday, March 3, 2006
so wut, i have a billion gazillion cq. so there, lol. and alot of them are yours. thankx.
theres still the same win buttons as you put it with cr2. theres always gonna be win buttons. if your better than the other guy then you have a win button. plain and simple. sounds like you think cr2 makes people who are good suck and people who suck good. *CENSORED* kind of game is that. i dun like cr2 at all and im not meaning to sound hostile so i apoligize for that. but it took me a year to get good at the current system and now i have to start over. if i was a gamer genius then maybe i wouldnt care but im not. these people are supposed to be proffesionals. if they couldnt do it right the first time then what makes anybody think it will be right this time. maybe time will restore my faith..hopefully. but for now if the devs are god then im going to hell.