Why not out-roll withdraw in interlock ?
I agree. Fights can end way too abruptly when people roll out and hyper jump away. There should be some way to overturn a combat escape. I guess we'll just have to wait and see when the test server goes live.
2 archived posts
Maverick37 Joined: Aug 31, 2005 Messages: 11 Location: Tiger's Claw Offline
I agree. Fights can end way too abruptly when people roll out and hyper jump away. There should be some way to overturn a combat escape. I guess we'll just have to wait and see when the test server goes live.
I only managed to hit him about 6 times. I had one of those insecticide codes left over from the corrupter event. Tried that out on him....did the same as the flit gun.