Single Server run by players

22 posts · 2009-06-02 14:49:31 to 2009-06-03 08:06:26

#36300562285 06/02/2009 14:49:31 Single Server run by players

Why cant we have a single server like walrus mentioned with no updates and just run by players?

I mean I know alot of people who would stil play and surely 2 servers wiped would give ample room for another games data? We are only a small game surely in comparison to the Larger MMO of late?

SINGLE SERVER DEMANDS HERE!

______________________________ The Problem is Choice_______________________________
#36300562288 06/02/2009 14:55:23 Re:Single Server run by players

The game is dead just let it go already.

#36300562289 06/02/2009 14:55:50 Re:Single Server run by players

The only way I see this happening is illegally.  If it were official, no one would ever be able to agree or accept who would be in charge of running it.

And honestly...  I'd rather it die than stay on permenant life support with SOE.

#36300562293 06/02/2009 14:58:29 Re:Single Server run by players

Ra2za wrote:

Why cant we have a single server like walrus mentioned with no updates and just run by players?

I mean I know alot of people who would stil play and surely 2 servers wiped would give ample room for another games data? We are only a small game surely in comparison to the Larger MMO of late?

SINGLE SERVER DEMANDS HERE!

1.  SOE* sees no sense in operating any servers for MxO, because the generated income does not outweigh the cost.

2.  A SINGLE SERVER would require one or more Developers (or manpower) to merge the databases.  If they're not going to pay to keep us operating in any fundamental way, then paying one or more people to come in and merge the databases is out of the question.

(* constitutes Smedley, Walrus, SOE's Legal Department, whoever.)

#36300562296 06/02/2009 15:00:17 Re:Single Server run by players

I see.

I am no expert just saw that walrus mentioned he had looked into it.

I personally love this game but like mentioned earlier life support is no way to go.

______________________________ The Problem is Choice_______________________________
#36300562297 06/02/2009 15:00:58 Re:Single Server run by players

He's dead Jim.

#36300562308 06/02/2009 15:06:08 Re:Re:Single Server run by players

Fen wrote:

The only way I see this happening is illegally.

An emulator for The Matrix Online will never exist.  And yes, Fen, I know you weren't really talking about one, per se, so don't think I'm arguing with you, just pointing out a fact to everyone.

1. Out of all of the emulator projects that I've witnessed/been part of, for The Matrix Online, nobody has been able to get past the whacked out encryption going on in the packets sent between the client and the server.  An inability to crack the encryption means that the process can't be reverse-engineered or duplicated.

2. SOE will also never release the files to the public, in any degree.  Mainly because even if they wanted to (it's not something they're known for doing, for one), it isn't their property to be releasing to the public.  It belongs to Warner Brothers Interactive Entertainment.  SOE has just been the baby-sitter for the better part of the last four years.

Now, if you want to look for ways to keep MxO going, there is an incredibly faint, so-tiny-its-almost-insignificant glimmer of hope...  and that is to contact WBIE and talk to whoever's in charge over there about continuing production of The Matrix Online, under a new company's name.

If, by some snowball's chance in hell, they agree to negotiate it with you, you'll only have two real concerns...

  • Covering operation costs; and...
  • Paying Licensing/Royalty fees to Warner Bros.
If it were me, and WB said yes, I'd make the game free-to-play, like Freerealms is now.  I would create new in-game items that could be micropurchased, and I would sell advertising space (in-game billboards, anyone?) to cover costs.
But yeah...
Bottom line?
That's the closest anyone is ever going to come to keeping MxO alive.

#36300562309 06/02/2009 15:06:38 Re:Re:Single Server run by players

Ra2za wrote:

I am no expert just saw that walrus mentioned he had looked into it.

Link or it didn't happen.

#36300562313 06/02/2009 15:09:15 Re:Re:Re:Single Server run by players

deimoslvov wrote:

Ra2za wrote:

I am no expert just saw that walrus mentioned he had looked into it.

Link or it didn't happen.

Yes, as the producer, it does ultimately land on me when things go wrong for MxO. I won't argue that fact or point fingers in other directions. If I inject a bit of humor at this point, it's because I'm disappointed as well--both in the ending of MxO and in not finding ways to change the direction of the game.

Is there more I could have done? I'm sure there was. Hindsight can bring things into unfortunate and painful clarity at times. So I try to remember all the good things about this game and it's community and hope to learn from past mistakes so I can do better in the future. Too late for MxO, sadly. But not too late for any future projects I'm responsible for.

I wish we could keep at least one server open. The option was looked into, but it wasn't feasible. So we have to retire the game and that makes me immensely sad. I understand the anger completely.

Now we just need Keith01 to log on and say "I blame Walrus" to complete the circle. - walrus

 http://forums.station.sony.com/mxo/..._id=36300028712     page 4

______________________________ The Problem is Choice_______________________________
#36300562317 06/02/2009 15:10:38 Re:Re:Re:Re:Single Server run by players

Ra2za wrote:

deimoslvov wrote:

Ra2za wrote:

I am no expert just saw that walrus mentioned he had looked into it.

Link or it didn't happen.

Yes, as the producer, it does ultimately land on me when things go wrong for MxO. I won't argue that fact or point fingers in other directions. If I inject a bit of humor at this point, it's because I'm disappointed as well--both in the ending of MxO and in not finding ways to change the direction of the game.

Is there more I could have done? I'm sure there was. Hindsight can bring things into unfortunate and painful clarity at times. So I try to remember all the good things about this game and it's community and hope to learn from past mistakes so I can do better in the future. Too late for MxO, sadly. But not too late for any future projects I'm responsible for.

I wish we could keep at least one server open. The option was looked into, but it wasn't feasible. So we have to retire the game and that makes me immensely sad. I understand the anger completely.

Now we just need Keith01 to log on and say "I blame Walrus" to complete the circle. - walrus

Man you're fast. I just found it one minute ago myself and was going to make my previous message null.

#36300562330 06/02/2009 15:31:11 Re:Re:Re:Single Server run by players

Phrack wrote:

Fen wrote:

The only way I see this happening is illegally.

An emulator for The Matrix Online will never exist.  And yes, Fen, I know you weren't really talking about one, per se, so don't think I'm arguing with you, just pointing out a fact to everyone.

1. Out of all of the emulator projects that I've witnessed/been part of, for The Matrix Online, nobody has been able to get past the whacked out encryption going on in the packets sent between the client and the server.  An inability to crack the encryption means that the process can't be reverse-engineered or duplicated.

2. SOE will also never release the files to the public, in any degree.  Mainly because even if they wanted to (it's not something they're known for doing, for one), it isn't their property to be releasing to the public.  It belongs to Warner Brothers Interactive Entertainment.  SOE has just been the baby-sitter for the better part of the last four years.

Now, if you want to look for ways to keep MxO going, there is an incredibly faint, so-tiny-its-almost-insignificant glimmer of hope...  and that is to contact WBIE and talk to whoever's in charge over there about continuing production of The Matrix Online, under a new company's name.

If, by some snowball's chance in hell, they agree to negotiate it with you, you'll only have two real concerns...

  • Covering operation costs; and...
  • Paying Licensing/Royalty fees to Warner Bros.
If it were me, and WB said yes, I'd make the game free-to-play, like Freerealms is now.  I would create new in-game items that could be micropurchased, and I would sell advertising space (in-game billboards, anyone?) to cover costs.
But yeah...
Bottom line?
That's the closest anyone is ever going to come to keeping MxO alive.

Well why not? There is the myFC project where 50,000 fans were guided to club together to take over  a football club just below the football league in England.

Maybe it is something worth looking into, a full plan, gain the intrest of players, spread word to other gamers the chance to invest in their own game and turn it something they want to play.

If WIBE can make money from something that would otherwise be siting in storage, i am sure they would.

#36300562332 06/02/2009 15:32:09 Re:Re:Re:Single Server run by players

Phrack wrote:

Fen wrote:

The only way I see this happening is illegally.

An emulator for The Matrix Online will never exist.  And yes, Fen, I know you weren't really talking about one, per se, so don't think I'm arguing with you, just pointing out a fact to everyone.

1. Out of all of the emulator projects that I've witnessed/been part of, for The Matrix Online, nobody has been able to get past the whacked out encryption going on in the packets sent between the client and the server.  An inability to crack the encryption means that the process can't be reverse-engineered or duplicated.

2. SOE will also never release the files to the public, in any degree.  Mainly because even if they wanted to (it's not something they're known for doing, for one), it isn't their property to be releasing to the public.  It belongs to Warner Brothers Interactive Entertainment.  SOE has just been the baby-sitter for the better part of the last four years.

Now, if you want to look for ways to keep MxO going, there is an incredibly faint, so-tiny-its-almost-insignificant glimmer of hope...  and that is to contact WBIE and talk to whoever's in charge over there about continuing production of The Matrix Online, under a new company's name.

If, by some snowball's chance in hell, they agree to negotiate it with you, you'll only have two real concerns...

  • Covering operation costs; and...
  • Paying Licensing/Royalty fees to Warner Bros.
If it were me, and WB said yes, I'd make the game free-to-play, like Freerealms is now.  I would create new in-game items that could be micropurchased, and I would sell advertising space (in-game billboards, anyone?) to cover costs.
But yeah...
Bottom line?
That's the closest anyone is ever going to come to keeping MxO alive.


Phrack, thanks for the definitive information on that.

Clinging on to false dreams or living in a pleasant illusion has been illegal at least since 1999 (and especially in THIS environment).

SMILEY

#36300562333 06/02/2009 15:32:17 Re:Re:Re:Single Server run by players

Phrack wrote:

1. Out of all of the emulator projects that I've witnessed/been part of, for The Matrix Online, nobody has been able to get past the whacked out encryption going on in the packets sent between the client and the server.  An inability to crack the encryption means that the process can't be reverse-engineered or duplicated.

2. SOE will also never release the files to the public, in any degree.  Mainly because even if they wanted to (it's not something they're known for doing, for one), it isn't their property to be releasing to the public.  It belongs to Warner Brothers Interactive Entertainment.  SOE has just been the baby-sitter for the better part of the last four years.


I know someone, who is most definitely not me, that would be willing to pay any SOE employee to release the above information to certain individuals.

#36300562334 06/02/2009 15:33:50 Re:Re:Re:Re:Single Server run by players

Fen wrote:

Phrack wrote:

1. Out of all of the emulator projects that I've witnessed/been part of, for The Matrix Online, nobody has been able to get past the whacked out encryption going on in the packets sent between the client and the server.  An inability to crack the encryption means that the process can't be reverse-engineered or duplicated.

2. SOE will also never release the files to the public, in any degree.  Mainly because even if they wanted to (it's not something they're known for doing, for one), it isn't their property to be releasing to the public.  It belongs to Warner Brothers Interactive Entertainment.  SOE has just been the baby-sitter for the better part of the last four years.


I know someone, who is most definitely not me, that would be willing to pay any SOE employee to release the above information to certain individuals.

Hmm, how soon could it be done?

#36300562338 06/02/2009 15:42:45 Re:Single Server run by players

"I know someone, who is most definitely not me, that would be willing to pay any SOE employee to release the above information to certain individuals."

Uh, didn't he say it belonged... nvm.

Sounds quite... I'll just stay stuned for whatever's gonna happen.

#36300562456 06/02/2009 19:10:00 Re:Re:Single Server run by players

MetaLogic wrote:

He's dead Jim.


Booo!  So much for never closing a game, Mr. SonyOnlineEntertainment!

#36300562496 06/02/2009 20:53:50 Re:Single Server run by players

Out of pure curiousity has anyone approched anyone Here at NCSoft?......seeing if they might have an interest?....as you all know my punctuation sux balls and i'm not the greatest with words....So here ya go community go ahead and give it a shot....

Doc

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#36300562498 06/02/2009 20:58:23 Re:Single Server run by players

As is said it here http://forums.station.sony.com/mxo/..._id=36300028619 , NCSoft and maybe Outspark could have the money for the license fee.

The other thing is, we dont know if WBIE is interested to sell the license again.

And : Yes Server Emulation is nearly impossible. You maybe able to bypass the Auth , and maybe you can find out how world packets work, but margin server will not reconnect after login.

MxO has not much lol, but it has the best decryption every seen in an online gameSMILEY

#36300562502 06/02/2009 21:01:33 Re:Single Server run by players

How do we know NCSoft or Outspark won't just do the same thing SOE did?  I love MxO, I do.  However, if all they're going to do is give us a server and that's it, with no new improvement to the game, then honestly I'd rather MxO die.  Unless NCSoft or Outspark promise to give us Devs, to give us the things we need to make this game great, then there's no point in going from one evil to another.

#36300562595 06/03/2009 02:04:18 Re:Single Server run by players

Maybe Cryptic would be intrested altought they are already developing two major titles, I doubt they will have the investment nessary to keep to improve the game maybe they could keep it running and then make a 2.

#36300562596 06/03/2009 02:13:41 Re:Single Server run by players

what about with Atari ? lol

They have make 2 Matrix Games..maybe there are interest too (sure, not the best matrix games, but not really worth at all^^).

#36300562702 06/03/2009 08:06:26 Re:Re:Re:Re:Single Server run by players

Ra2za wrote:

deimoslvov wrote:

Ra2za wrote:

I am no expert just saw that walrus mentioned he had looked into it.

Link or it didn't happen.

Yes, as the producer, it does ultimately land on me when things go wrong for MxO. I won't argue that fact or point fingers in other directions. If I inject a bit of humor at this point, it's because I'm disappointed as well--both in the ending of MxO and in not finding ways to change the direction of the game.

Is there more I could have done? I'm sure there was. Hindsight can bring things into unfortunate and painful clarity at times. So I try to remember all the good things about this game and it's community and hope to learn from past mistakes so I can do better in the future. Too late for MxO, sadly. But not too late for any future projects I'm responsible for.

I wish we could keep at least one server open. The option was looked into, but it wasn't feasible. So we have to retire the game and that makes me immensely sad. I understand the anger completely.

Now we just need Keith01 to log on and say "I blame Walrus" to complete the circle. - walrus

 http://forums.station.sony.com/mxo/..._id=36300028712     page 4

There are three servers, walrus just meant leaving one of them running and merging everyone, which would have been awesome.  A player run server is not possible unless WB and SOE give up the rights and hand over the server binary.

I don't know what SOE's turn around is for their servers but I would imagine they like to keep up to date hardware and MxO's servers aren't getting any younger.  Not cost effective to replace them with the revenue they make from the game.