Construct Lag?

11 posts · 2009-05-09 04:32:18 to 2009-05-11 01:31:18

#36300557410 05/09/2009 04:32:18 Construct Lag?

Yeah... I've been in Widow's Moor (Syntax) and Data Mine (Recursion) and it's saying I'm moving. When I goto move back a little, my character jumps forward a step everytime and its making it impossible to data tap in Datamine. This been happening to anyone else? Virrago, find someone to fix this please if its not just me, thanks!

Also, I'm posting this here so it'll see the light of day instead of the "Feedback Forums".

#36300557415 05/09/2009 08:21:15 Re:Construct Lag?
Not sure. For some reason there's been a lot of complaints in game on recrurs. about construct problems as well.
#36300557416 05/09/2009 08:23:27 Re:Construct Lag?

I had the same problem in 01 on Syntax.

Probably have to wait for the server restart for it to be fixed.

#36300557421 05/09/2009 10:25:40 Re:Construct Lag?

Bah, so much for farming XP Amps today. -_-

#36300557425 05/09/2009 11:11:58 Re:Construct Lag?

I experienced a little lag in Ashencourte (Syntax) last nite, but not too bad.

#36300557426 05/09/2009 11:20:01 Re:Re:Construct Lag?

CODEMAN wrote:

I experienced a little lag in Ashencourte (Syntax) last nite, but not too bad.

Yeah, was the same for me in Widow's Moor, but Datamine on Recursion is just horrible. You can't do anything unless you're there to just farm gum as MA or Guns. You can't use any abilities outside interlock, can't find the taps or use them.

#36300557433 05/09/2009 12:45:02 Re:Construct Lag?

Yes I had the same problem too. I was in Sati's Playground today and the lag was really bad. My latency bar was full.

#36300557439 05/09/2009 14:59:49 Re:Construct Lag?

On Vectior a few weeks ago Datamine was FUBAR for a while, we had to wait until the weekly restart for it to work again.

#36300557503 05/10/2009 23:38:33 Re:Construct Lag?

   This is happening on Syntax in Zero One.  Apparently the game thinks you're still moving forward even if you're standing still.  I did some testing and found that if you walk into a wall, this effect will stop and you will regain the use of your abilities.

#36300557508 05/11/2009 00:58:40 Re:Construct Lag?

Well that worked, too bad the taps in Datamine on Recursion are missing. -_-

#36300557510 05/11/2009 01:31:18 Re:Re:Construct Lag?

Villemar_MxO wrote:

On Vectior a few weeks ago Datamine was FUBAR for a while, we had to wait until the weekly restart for it to work again.

Yeah, since the devs ain't really doing anything, weekly restart will need to be waited for it to be fixed. Only construct i'v been in is Yuki's on Vector, everything has been working fine there. When things went fooked up on Vector, there was like multiple luggables kicking about but couldn't be used or anything, dodgy stuff.

As Othinn said, jump/walk into a wall and it should sort it out, but thats only the ab's it sorts out, if your free fire is bugged, your fooked  (if i remember rightly anyways)

Oh yeah, i did experiance really bad lag on vector at mara just after the restart. Me and the guy couldn't do a single thing lol Ended up rolling and logged onto my lowbie for Yuki's.

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