I understand that the dev or devs are working on this issue to solve it for us, but what I dont understand is once the patch was finished and ready for the consumer did they not go through and check the patch servers and the code to make sure it would download correctly by the normal launcher? Which is the most common method most of the players use btw.
Update 65 / Winter Holiday Discussion - December 18, 2008
165 posts · 2008-12-17 15:00:39 to 2009-01-22 03:48:47
I'm totally impressed with the new white halls and construct area, also some of the new winter gear looks awesome 
and I really want one of those gimp masks xD
Ic3b3rg wrote:
did they not go through and check the patch servers and the code to make sure it would download correctly by the normal launcher? Which is the most common method most of the players use btw.
The files are fine and were tested on our test servers. It's deploying them to the Live server that seems to have hit a snag--ie, they don't seem to have arrived where they were supposed to go. And yes, it is very lame.
Ic3b3rg wrote:
I understand that the dev or devs are working on this issue to solve it for us, but what I dont understand is once the patch was finished and ready for the consumer did they not go through and check the patch servers and the code to make sure it would download correctly by the normal launcher? Which is the most common method most of the players use btw.
This isn't something that sort of testing would have captured. We wish we could predict the future with our testing and know that a certain file would fail in the copying process when patching from one server to another before it ever happened.
=D
Rarebit wrote:
Ic3b3rg wrote:
did they not go through and check the patch servers and the code to make sure it would download correctly by the normal launcher? Which is the most common method most of the players use btw.
And yes, it is very lame.
That's for sure...
TonyJaa wrote:
Rarebit wrote:
Ic3b3rg wrote:
did they not go through and check the patch servers and the code to make sure it would download correctly by the normal launcher? Which is the most common method most of the players use btw.
And yes, it is very lame.
That's for sure...

Rarebit wrote:
Ic3b3rg wrote:
did they not go through and check the patch servers and the code to make sure it would download correctly by the normal launcher? Which is the most common method most of the players use btw.
The files are fine and were tested on our test servers. It's deploying them to the Live server that seems to have hit a snag--ie, they don't seem to have arrived where they were supposed to go. And yes, it is very lame.
Ah, so the files are there, just miss-placed? So someone has to manually go into the folders I guess and locate the files and place them in the correct spots? No wonder its taking awhile.
Rarebit wrote:
TonyJaa wrote:
Rarebit wrote:
Ic3b3rg wrote:
did they not go through and check the patch servers and the code to make sure it would download correctly by the normal launcher? Which is the most common method most of the players use btw.
And yes, it is very lame.
That's for sure...
Oh come on,you said it first!
O_o
I am level 7. Do I have to have the see luggables equipt for some of the holiday events? If so where can I find that ability?
mxo-live-en_US.local.cache
Without it it errors for me
<_<
>_>
Nevermind, it came back...
Nainie wrote:
I am level 7. Do I have to have the see luggables equipt for some of the holiday events? If so where can I find that ability?
There are some luggable Snowmen around which dispense snowballs. They flag you for pvp, I believe, when you pick them up, so unless you want suprise love taps from people your best bet is to find the static snowmen, there is a thread with their locations floating around somewhere.
So no you don't need the ability.
Still not working.
This is the sort of thing I'd loose my job over, backup before running updates and TEST THE INSTALL BEFORE RELEASE.
I understand the testing was done... but deployment needs to be tested too.
C'mon guys... srsly!
Agreed with phi on this.
phi wrote:
Still not working.
This is the sort of thing I'd loose my job over, backup before running updates and TEST THE INSTALL BEFORE RELEASE.
I understand the testing was done... but deployment needs to be tested too.
C'mon guys... srsly!
I've never ever worked for a company that didn't boff something up now and again. These sort of things happen, and it's usually because something that's always worked fine just plain didn't work this time. Usually it's something that people suspect could never ever fail, and it gets overlooked.
I'm not saying it's right, and I agree that it sucks, but these things do happen.
QuiDormit wrote:
I'm not saying it's right, and I agree that it sucks, but these things do happen.
agreed
That's the moto for life everyone should have!
S**t happens!
Thank you Vinia!
Another question:
I dowloaded and installed the Beta launcher. Once this issue is fixed can I just uninstall the beta launcher and go back to my original launcher? I play this and EQII but do not like the beta launcher. I noticed I had to close the thing on my toolbar or it runs while playing the game?
When they sort out the missing/corrupt files, you should be able to use your normal launchers again.
Maybe it's just me but... I got already the station launcher on my pc, but i use it only for chat outside the game. Today after being aware of the issue with the launcher i run the SL, then i get the upgraded version and now my SL is updating from an hour to a 6% dowload bar.... where is my fault? bad internet connection? Wrong country?....
I know there still time to play the new content, but i'm very glad if someone can help me...
Virrago wrote:
We wish we could predict the future with our testing and know that a certain file would fail in the copying process when patching from one server to another before it ever happened.
Well... why CAN'T you? I mean... I can predict the future! Maybe I should be a dev!
I swear, the incompetence... We pay $15 a month and we get no omnipotence?
GodTier wrote:
Virrago wrote:
We wish we could predict the future with our testing and know that a certain file would fail in the copying process when patching from one server to another before it ever happened.
Well... why CAN'T you? I mean... I can predict the future! Maybe I should be a dev!
I swear, the incompetence... We pay $15 a month and we get no omnipotence?
heh... You made me LOL.
Oh really? Devs can dodge omnipotence.
Well at least in the history of this game this is only a very minor setback. Walrus takes the cake for those Assassin recaps coming out too soon and listing /afk when it actually wasn't added. 
ZaneZavin wrote:
Well at least in the history of this game this is only a very minor setback. Walrus takes the cake for those Assassin recaps coming out too soon and listing /afk when it actually wasn't added.
We promised never to speak of this again.
My launcher is fine now!
Indeed! 
Same here
Looks like we are good to go!
Yay Team!
Working for me now too 
Updating, thanks team.
Confirmed as working here too.
Thanks for getting it fixed so promptly, with the limited staff.
Looks like I got here well after the shenanigans but I'd still like to thank Virrago and Rarebit (and whoever else) for staying on top of things and keeping us all in the loop. Good work guys :)
Yay! I got back from a Christmas party and found the patch glitch got fixed. Thanks, devs!!
Vesuveus wrote:
ArchDuke wrote:
Changes and Improvements
- An item's mouseover information will now indicate if the item has purity or stability that never decays.
Good idea! I'm pretty sure this only applies to the Fan Faire, Beta, Blue Sky, Burning Eye, and Security clothing, right?
Can we throw Awakening Glasses on that list? /crossfingers
And what have we found?
Rarebit wrote:
Vesuveus wrote:
ArchDuke wrote:
Changes and Improvements
- An item's mouseover information will now indicate if the item has purity or stability that never decays.
Good idea! I'm pretty sure this only applies to the Fan Faire, Beta, Blue Sky, Burning Eye, and Security clothing, right?
Can we throw Awakening Glasses on that list? /crossfingersAnd what have we found?
Stability Can't Decay 
/phormalcurtsey
ArchDuke wrote:
Changes and Improvements
- An item's mouseover information will now indicate if the item has purity or stability that never decays.
Good idea! I'm pretty sure this only applies to the Fan Faire, Beta, Blue Sky, Burning Eye, and Security clothing, right?
Assassin's Mask, Awakening Glasses/Jacket, Anniversary Stuff (I think?)
GodTier wrote:
ArchDuke wrote:
Changes and Improvements
- An item's mouseover information will now indicate if the item has purity or stability that never decays.
Good idea! I'm pretty sure this only applies to the Fan Faire, Beta, Blue Sky, Burning Eye, and Security clothing, right?
Assassin's Mask, Awakening Glasses/Jacket, Anniversary Stuff (I think?)
Yeah those too. Also, all the org reward clothing Ch 1-4 and 5-8 (System Suit, Blood Noble Trench, etc.) which I didn't expect.
Back to the actual topic. Having resolved the yesterdays trouble with my Station Launcher, I was finally able to discover the Zion part of the 12.1 quest... And even if I still haven't finished the 12.1.3 mission (I guess it will take some time), I have to say now:
The 12.1 Zion quest is just awesome!
It's much better than I would ever expect it to be. Two thumbs up to Rare!
I have killed at least 10 level 55 override functions. They have not dropped 1 shell for me. am i killing the wrong npc's?
Iammagnus wrote:
I have killed at least 10 level 55 override functions. They have not dropped 1 shell for me. am i killing the wrong npc's?
I would like to know this also..was testing it myself..but my playtime is limited and I'm a bit puzzled
I just killed 2 override executable's level 55 and they did not drop anything. We killed the lvl 60 lastnight and nothing. What is going on here?
Good update I guess, was kinda hoping for a white jayne half duster like ghosts to match everything.
Iammagnus wrote:
I just killed 2 override executable's level 55 and they did not drop anything. We killed the lvl 60 lastnight and nothing. What is going on here?
You guys are doing it wrong. EDIT: Not giving you any help.
inb4 "IF I CAN'T GET CONTENT HANDED TO ME THEN F THIS S"
Nvm, figure it out yourself.
I don't know what the "shells" are. I've spent a couple of hours searching South Vauxton for accelerated exile groups that have the particles needed to start Merovingian 12.1.2.
I found two groups, dropping particles 2 and 3. Can't find the groups dropping particles 1 and 4. Rooftops and inside buildings, no luck.
Particle 2 group -2000 1 -822
Particle 3 group -1243 1 -885
Pretty large area around both those coordinates that have those groups.
Anyone found the groups with 1 and 4 yet? If so, where?
The white boots are sweet. *What!?* 
Architects screens shuts down... launcher doesn't work... what's there not to understand, you do one thing it affects another... that's pretty simple, right? 
so, discussing update...
Haven't done all of the 12.1 yet, but I like what i see so far. Main thing that pleases me is that you don't have to run the mishes over and over to get the item for the next mission. Running it once, and then going to a neighborhood and battling/farming there FEELS more authentic to me, like the farming is actually part of the story. So kudos there, that had been my major beef wit the last series, trying to get the pens and bits just to trade em to do the next mish.
The 12.1 items look pretty good, don't like em all, and im sure there will be some "my org/sex/bodytype got gipped" type of complaints, but I gotta give em credit for trying.
On the Winter stuff, overall good except.... /facepalm.... now im gonna be the one whining about "my sex got gipped".
BATHROBES!?!?! /doublehandfacepalm
I wouldn't even say anything if men had also gotten them, and I see how this is kind of a reversal from last year (last year women got shirts, and men got outerwear, this year vice versa) but.... GAH!
As I WASN'T one of the women complaining about the loss of the pantless Gi's, and i never wore Gi's irregardless, I am dissapointed. My main grief here is that, as a "dress" for women, the robes cover up, or look cruddy with, everything else in the way of winter clothes. The new mens vests are AWESOME, can be used with all the other holiday gear, and will go well with lots of other clothes besides. The bathrobes will only be useful for when I've finished bathing in the simulation, which is, umm, never, or when i perform in a strip club, which is, umm, never... the collector blithely saying how "women seem to love em, even when they're not bathing " or some such only makes me want to throttle his sexist a**!!
I am an Operative. I wear clothing appropriate to being an Operative.
K done, had to say it... white boots and white stockings rock, as do the snowglobes, and this just means I will have to spend less time getting stuff.
GodTier wrote:
Iammagnus wrote:
I just killed 2 override executable's level 55 and they did not drop anything. We killed the lvl 60 lastnight and nothing. What is going on here?
You guys are doing it wrong. EDIT: Not giving you any help.
inb4 "IF I CAN'T GET CONTENT HANDED TO ME THEN F THIS S"
Some people have lives, just putting it out there.
Iammagnus wrote:
I have killed at least 10 level 55 override functions. They have not dropped 1 shell for me. am i killing the wrong npc's?
Only one that drops the Override Kernel(Ops) is the Level 70 Override Executable.