NeoExcidious wrote:
why would everyone be left handed with guns? am i missing the point or.../facepalm
I think he meant that when you use a single pistol in the game, it's held in the character's left hand. Pretty weird once you realize it. Fortunately I'm not stuck with that for a cinematic--it seems to me that the Machines would only make right-handed Agents--uniformity, efficiency, and all that--but it did lead to the interesting issue of how to have Pace do /touchearpiece while holding a gun on someone.
When I storyboarded it, at first I just had her touch her ear with her right hand, then going back through it I realized her gun had disappeared. At that point I just threw up my hands and said oh my gosh this is impossible, so she just stows her gun in zero time in the camera transition, whatever, nobody will notice.
When I came back again to draw the final art for that bit, I realized that was silly, and I needed to think of something. How do you touch your right ear while holding a gun on someone with your right hand? Simple, you just cross your left hand over your chest and up to your right ear; it was just that we've never seen that in the game, I think, that caused me to take so long to realize it. So now we have a left-handed /touchearpiece in the cinematic, and it has this spiffy (relative to my drawing ability) subtle effect of making Pace look pretty stressed, since she's juggling separate issues with each hand, while looking at a third.