Where once was a constant stream of new players eager to join in life as a redpill there is a trickle of the disinterested.
There used to always be recruiters and trainers waiting at uriah SW waiting for someone needing help.
Reaching 50 was just the next stage of MxO life.
There used to be Player run RP's all over the matrix at anyone time you could count on there being an RP somewhere.
Now it seems gaining CQ points is all that people do.
Newbies used to be seen as people to mission with and a potential new friend. now most see them as an "Easy CQ"
I believe that the root of this corruption of the matrix is CQ Points.
People seem to think they are better because they have more CQ's than the next person.
This attitude is what destroys communities
That is why i propose "Prestige Levels"
The idea in theory is it is another supposedly useless stat like CQ's...
After reaching 50. any XP you earn goes towards your Prestige Level.
your prestige level would be an indicator of what level you would be if there wasn't a level cap
You don't gain any advantage other than the same bragging rights as CQ's
But you would earn them by running missions
and the easiest way to run missions is to take a low level player along.
then the low level player gets help with their missions from a high level player, and maybe the good people will stick around, rather than being chased off by people after easy CQ's.
I am quite certain there will be people that say that a useless stat cant affect people.
But lets look at evidence from these very forums.
Post counts are a useless stat that has nothing to do with the content of the forums.
But how many people spam these forums tring to increase their post count at every opportunity?
and how many people have seen those spammers counters and felt they should try to increase their own?
It is the exact same principle.