Mission ticket that opens up areas with REPs for roleplaying.

11 posts · 2008-05-06 01:07:19 to 2008-05-06 12:36:03

#36300451255 05/06/2008 01:07:19 Mission ticket that opens up areas with REPs for roleplaying.


   How about a mission ticket that immediately opens up a mission area with an REP (Redpill Extraction Point) for roleplaying uses?  Currently, if one is trying to extract a bluepill, they either have to bring them through the white hallways, or one would have to know of a surefire way to get an REP mission area through the mission system.
#36300451263 05/06/2008 02:23:51 Re:Mission ticket that opens up areas with REPs for roleplaying.
I thought there is a zion bluepill extract mission that always brings that area as final area...
#36300451277 05/06/2008 04:08:59 Re:Mission ticket that opens up areas with REPs for roleplaying.
I stated my opposition to giving normal players spawn tools similar to that which Rarebit wants to give to LESIG but, if the tools were tied in to a mission area opened by a ticket they couldn't be abused. You could have a ticket where there are a few Zion NPC's, or he place is empty for 10 minutes then you have Machine security rush in to fight. Perhaps if the story goes that way you could make it so that 3 lvl 70-100 Agents burst in and clean house etc...  Could be done in a similar way to the sim spawn in the Org areas... having a computer which activates the sawn or something...

Only downside is the maximum of 6 players...
#36300451280 05/06/2008 04:55:45 Re:Mission ticket that opens up areas with REPs for roleplaying.
That's something that could really do with changing, if you ask me. The limited team size almost ruins meetings in org areas and other suggestions like this. I'm not saying increase the team size (I don't know how that would affect other things, and certainly the player tracking on the map would break), but maybe have a different group entity that controls the people who're allowed in the mission area.

Too much work, of course. That's something fundamental to the game, so they'll probably never touch it. SMILEY
#36300451286 05/06/2008 05:43:31 Re:Mission ticket that opens up areas with REPs for roleplaying.
Vinia wrote:
I stated my opposition to giving normal players spawn tools similar to that which Rarebit wants to give to LESIG but, if the tools were tied in to a mission area opened by a ticket they couldn't be abused. You could have a ticket where there are a few Zion NPC's, or he place is empty for 10 minutes then you have Machine security rush in to fight. Perhaps if the story goes that way you could make it so that 3 lvl 70-100 Agents burst in and clean house etc...  Could be done in a similar way to the sim spawn in the Org areas... having a computer which activates the sawn or something...

Only downside is the maximum of 6 players...
Sounds good to me, almost like an invasion from unreal tournament not much of a role playing aspect though?
#36300451292 05/06/2008 06:01:53 Re:Mission ticket that opens up areas with REPs for roleplaying.
I'd love something like this to be implemented, it's something thats been lacking for a while.
#36300451360 05/06/2008 11:06:15 Re:Mission ticket that opens up areas with REPs for roleplaying.

Yeah, we deffo need some love on the RP thing. I remember creating a thread on some of this awhile ago that just died.

And I'm actually starting to think, why does there even need to be a ticket? They could just open some of the floors in buildings throuighout the game. I mean seriously, there must be at least ahundred open rooms in any given district at all times. When are there EVER a hundred missions going on in a condensed area? There are lots of cool little rooms out there as well as the REP's, like roooms full of guns, or chemistry sets, or poker tables, or little dojos. And they are all presently wasted... how many times have you run a mission where the loacation you are supposed to be is WAY off from the room the system chooses ? (i.e. you are supposed to be going to a warehouse and end up in a residence, you are supposed to be going to a bluepill residence and get a room full of weapons, etc.)

Anyway, yeah, considering how small the staff is on this game, you'd think we could get a break when it comes to making our own RP's. I don't expect a Live Event every ten minutes, but it would be nice if you could run RP's without them being totally lamed by the games limitations.

#36300451361 05/06/2008 11:06:49 Re:Mission ticket that opens up areas with REPs for roleplaying.

The simplest solution, imo, is to just take advantage of some of the already accessible areas and add the REP objects to them.  This could be utilized for many things, not just the REP.

Adding the trademark red chairs to a large room could create a setting like the room where Neo first met Morpheus.  Adding mainframes and PC props could make for an org base (like we've seen in recent live events).  The list goes on.

Reallistically, open areas are never used, aside from events.  Nobody goes there unless for a specific reason.  Why not give players a reason to venture there?

#36300451362 05/06/2008 11:15:00 Re:Mission ticket that opens up areas with REPs for roleplaying.
Garu wrote:

Reallistically, open areas are never used, aside from events.  Nobody goes there unless for a specific reason.  Why not give players a reason to venture there?

Doesn't the changing of Mega City require that map to be re-packaged?  Thats why the invisable walls havent been fixed or anything.

They could make a small room with one in and it would work like the Commando White Hallway doors, you walk through a door and it can telelport you to the area without going through the White Hallways, that way the area wont be instanced either and there is no need to change the world as it is now.

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#36300451365 05/06/2008 11:23:48 Re:Mission ticket that opens up areas with REPs for roleplaying.
SolidRevolver wrote:

They could make a small room with one in and it would work like the Commando White Hallway doors, you walk through a door and it can telelport you to the area without going through the White Hallways, that way the area wont be instanced either and there is no need to change the world as it is now.

I like that idea as well. SMILEY
#36300451380 05/06/2008 12:36:03 Re:Mission ticket that opens up areas with REPs for roleplaying.
I like this idea, though I'll admit, RPing an extraction on the fly, taking our girl to an office with a computer in the Merv org area and using a Health Pill 1.0 as a red pill was some of the best off-the-cuff RP I've ever done. It would definately be cool to have the kind of tools we need to really replicate an extraction, but I don't really mind RPing by the seat of my pants.