

220 posts · 2008-01-16 15:25:29 to 2008-01-26 16:36:11

Yeah, how the heck did you get there?He's a DEV...................O.o!

I'm just hoping for Collectors.
Huzzah for the barge!

Anyone else think it's amazing how Rarebit had hidden more than half the epicness of each shot in the non-full versions shown in the news posts?Not really.
Its just cropping the image.MotorZ wrote:Yeah, I know, he just seems to be making it so I actually have to open it up. /shrugAnyone else think it's amazing how Rarebit had hidden more than half the epicness of each shot in the non-full versions shown in the news posts?Not really." /> Its just cropping the image.


A new addition to the team?
It's still strange to me that people are loving the barge. Perhaps it's nostalgia...
I admit I wasn't around for the assassin events, so to me it's just a rubbish barge, i.e. a small boat with rubbish on it...
Like Shinryu.. I'm more interested in the surrounding area and if any of that is new and explorable...
I do hope there is a new area to explore, new exiles/characters to learn about, new NPCs to fight.
It also seems that every wednesday until this is patched, we are going to be teased with a little bit more 
Vinia wrote:It's still strange to me that people are loving the barge. Perhaps it's nostalgia...
I admit I wasn't around for the assassin events, so to me it's just a rubbish barge, i.e. a small boat with rubbish on it...
Like Shinryu.. I'm more interested in the surrounding area and if any of that is new and explorable...
I do hope there is a new area to explore, new exiles/characters to learn about, new NPCs to fight.It also seems that every wednesday until this is patched, we are going to be teased with a little bit more
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SolidRevolver wrote:Especially cuz that'd mean there's a lot of stuff.Vinia wrote:It's still strange to me that people are loving the barge. Perhaps it's nostalgia...
I admit I wasn't around for the assassin events, so to me it's just a rubbish barge, i.e. a small boat with rubbish on it...
Like Shinryu.. I'm more interested in the surrounding area and if any of that is new and explorable...
I do hope there is a new area to explore, new exiles/characters to learn about, new NPCs to fight.It also seems that every wednesday until this is patched, we are going to be teased with a little bit more
" width="15" height="15" />
I hope so cuz that will make it SO much better.


I bet adding a whole new district would result in just as large a patch as redoing a district would be.
Wow, this is probably the most excited I've been about a patch since... ever. (assuming this will be in the next patch in 5 weeks.)

Well, actually it looks like it will be classified as outdoor due to the ability to jump around there, and there seems to be some sort of elevated platform (the bridge?) that will be accessible, judging from the first picture.
Oh, and I'd heard there was some sort of Chinese-themed construct thats pretty pwn as well.
The Assassin arc is tired, IMHO.
On another note: looks cool! I just hope there's no corrupted npcs--ugh. Then again, this isn't where the Assassin's barge is. The assassin's barge is off Uriah's wharf, unless for the sake of content, they're changing it.Assassin Zombies?
lol
kou_urake wrote:I agree with this ^^ verbatim. This area (or district..?) appears to be a mammoth task that would require development time that I can't imagine Rare alone would have. How did you do it, man? How??deviljonny wrote:The Aquaduct hmmm?
Oh! And like, the enemies can be Unlimit-ish things from the vials!
No, please, no more unlimits. Or corrupted.
I'm really hoping this is an entirely new area to explore, and not simple eye candy like the org areas. New hardlines to sync up, new NPCs to take down, mmmmaybe some new "phat lootz" to obtain? If this is being developed to that extent, it may be safe to think of this as MxO's first official expansion. But to be on the safe side, I don't want to get my hopes up.
This area (or district..?) appears to be a mammoth task that would require development time that I can't imagine Rare alone would have. How did you do it, man? How??Simple...Rarebit's lesser-known alter-ego is, in fact, Lee Majors.



The bridge, cranes, and wall elements look similar to Mercer Canal, but the barge is from Uriah... definitely a new area, hmm" width="15" height="15" />
(unbuffed assassin mask drop PLZ)
I wouldn't want an unbuff'd assassin mask. It'd seem pretty pointless to me.
What i'd go for (since it's not a reward item), is a touch'd up Assassin Coat. Preferabley redesigned in some way as not to be the Assassin's Coat, but something similar to its current design (non-penguin coat ftw!)
...just when I unsubbed, I have to sub again.Ditto. Curse your awesomeness, developement team.
Figures: The Matrix has me.

ManicV wrote:Rare is the onekou_urake wrote:I agree with this ^^ verbatim. This area (or district..?) appears to be a mammoth task that would require development time that I can't imagine Rare alone would have. How did you do it, man? How??deviljonny wrote:The Aquaduct hmmm?
Oh! And like, the enemies can be Unlimit-ish things from the vials!
No, please, no more unlimits. Or corrupted." />
I'm really hoping this is an entirely new area to explore, and not simple eye candy like the org areas. New hardlines to sync up, new NPCs to take down, mmmmaybe some new "phat lootz" to obtain? If this is being developed to that extent, it may be safe to think of this as MxO's first official expansion. But to be on the safe side, I don't want to get my hopes up." />
shinpseudo wrote:Nah, he's Smith--he assimilated the entire SOE Seattle office. O_OManicV wrote:Rare is the onekou_urake wrote:I agree with this ^^ verbatim. This area (or district..?) appears to be a mammoth task that would require development time that I can't imagine Rare alone would have. How did you do it, man? How??deviljonny wrote:The Aquaduct hmmm?
Oh! And like, the enemies can be Unlimit-ish things from the vials!
No, please, no more unlimits. Or corrupted." />
I'm really hoping this is an entirely new area to explore, and not simple eye candy like the org areas. New hardlines to sync up, new NPCs to take down, mmmmaybe some new "phat lootz" to obtain? If this is being developed to that extent, it may be safe to think of this as MxO's first official expansion. But to be on the safe side, I don't want to get my hopes up." />
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coooool!
at first i thought it would be the canal in edgewater or something near it like bayamos stated but the buildings i've never seen in came plus the water is real low so unless some warehouses where converted and we have a drought in the matrix its a newish area...
HOW COOL WOULD IT BE IF THE BARGES MOVED!!!
Like he they floated around idk or even crazier yat probably immpossible take you from DT ede to Bathary like a loading thing sorta like white halls.... just crazy ideas for the development round table i guess.


Sorry to ruin the pure and utter excitement, but I think people are blowing this up bigger then it really is.
As we have seen, it was possible to see and even get on the barge before this through exploits, so the actual model has always been there. IMO, all that is being done is the barge will now be accessible either by some sort of bridge (shot from first Image Retrieval) or some sort of new archivist where you can be teleported, and perhaps some new/difficult NPC's to fight for some drops, possibly a new rare drop. There is no way we're getting anything large like a brand new neighborhood or district.
Still cool, though, I'm glad new areas are still being patched up.

Whatever it is I am totally psyched, only thing I am not looking forward to is the drop potentially being an assassins mask, 1) they are ugly, and 2) like people KEEP saying about rare items....they are rare, don't mess that up.
I believe that is where The Assassin was slain.
TheShickle wrote:I believe that is where The Assassin was slain.
Nope, that was the other large garbage dump.
...
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AlphaCoder wrote:Whatever it is I am totally psyched, only thing I am not looking forward to is the drop potentially being an assassins mask, 1) they are ugly, and 2) like people KEEP saying about rare items....they are rare, don't mess that up.
The Assassin wore other things...and carried a rather powerful weapon.
Sorry to ruin the pure and utter excitement, but I think people are blowing this up bigger then it really is.Uh, buzzkill much?
As we have seen, it was possible to see and even get on the barge before this through exploits, so the actual model has always been there. IMO, all that is being done is the barge will now be accessible either by some sort of bridge (shot from first Image Retrieval) or some sort of new archivist where you can be teleported, and perhaps some new/difficult NPC's to fight for some drops, possibly a new rare drop. There is no way we're getting anything large like a brand new neighborhood or district.
Still cool, though, I'm glad new areas are still being patched up.

RemagDiv wrote:LOL Roukan is my hero!Sorry to ruin the pure and utter excitement, but I think people are blowing this up bigger then it really is.Uh, buzzkill much?
As we have seen, it was possible to see and even get on the barge before this through exploits, so the actual model has always been there. IMO, all that is being done is the barge will now be accessible either by some sort of bridge (shot from first Image Retrieval) or some sort of new archivist where you can be teleported, and perhaps some new/difficult NPC's to fight for some drops, possibly a new rare drop. There is no way we're getting anything large like a brand new neighborhood or district.
Still cool, though, I'm glad new areas are still being patched up.
It's still awesome, stop trying to be an *CENSORED*.

Ha Ha, What G said.
I ran my butt off along the river to see if anything changed, so I'll be glad when this hits the game. 

RemagDiv wrote:Sorry to ruin the pure and utter excitement, but I think people are blowing this up bigger then it really is.Uh, buzzkill much?
As we have seen, it was possible to see and even get on the barge before this through exploits, so the actual model has always been there. IMO, all that is being done is the barge will now be accessible either by some sort of bridge (shot from first Image Retrieval) or some sort of new archivist where you can be teleported, and perhaps some new/difficult NPC's to fight for some drops, possibly a new rare drop. There is no way we're getting anything large like a brand new neighborhood or district.
Still cool, though, I'm glad new areas are still being patched up.
It's still awesome, stop trying to be an *CENSORED*.
Well the new landscape/ area gives me a lot of hope - but the bardge as cool as it is - is sort of a bit of a late entry. Either way looks cool, and its not just the texture i should hope since the player is actually on it.
~Darminian
"Commander, It's about to esplode! Get out!"
KA-BOOOOOM! Noice ~thumbs up.
Demedrian wrote:
Wow, I wonder how long they've been working on this. If you guys ever need any help, I can 3d model and make my own textures.
-J
show pix or proof on RSI threads or it didn't happen ;P
Though I do really wanna see what you've done before on 3d.
"Commander, It's about to esplode! Get out!"
KA-BOOOOOM! Noice ~thumbs up.
Demedrian wrote:
Wow, I wonder how long they've been working on this. If you guys ever need any help, I can 3d model and make my own textures.
-J
show pix or proof on RSI threads or it didn't happen ;PThough I do really wanna see what you've done before on 3d.
