thoughts?
thoughts?
18 posts · 2007-10-09 19:37:56 to 2007-10-16 16:40:29
that actually makes a lot of sense, seeing as how it's not devoted to hacking the rules, but simply bending them.Ooh, put in such sexeh terms...
I remember commenting on this before. I'm all for removal of the yellow code and keeping the blur. The only thing I don't like about the blur is it happens with every minor movement even when standing in the same spot. But, meh... yeah, remove the yellow code...I dunno I don't like either the code or the blur, if the blur only activated when W, A, S or D was pressed down to eliminate the minor movement blur.
Once upon a time, Hyperspeed had no effect at all. I would like that to return. In theory, if we're breaking the rule of speed, then there should be no blur at all, only everything else blurring around us.
At least it doesn't have that annoying yellow sprite pulsing around the feet anymore.
But yeah, the swirling yellow code does get annoying. The blur effect is more than enough of a visual cue of the speed boost.
I've always felt that the code itself, in all effects, should be made more transparent. The fact that they are completely opaque and cover a wide range of colors makes it all too "in your face". Greens, yellows, purples, reds, oranges, flying all over the place and detracting from the action of the game.

Once upon a time, Hyperspeed had no effect at all. I would like that to return. In theory, if we're breaking the rule of speed, then there should be no blur at all, only everything else blurring around us.
It used to be so much worse, with flashing yellow lights on your feet. I like it the way it is, I don't want it changed.i remember that, and i hated it too, but i think the idea of code swarming us, especially yellow code, is just stupid. in my my opinion it actually pulls me away from the Matrix experience some what. the blur needs to stay, the code needs to go.
Yeah, I remember when it was just the motion blur. I thought that was fine and never thought adding the code was a good idea. I half want to say I recall the justification for adding it being something about making it different than the hyper sprint animation. Whatever the reason, I wouldn't complain if the yellow code got ditched.
I would like to see the blur stay rather than no animation. If somehow the teeth could be dropped from the blur or made less prominent that would improve it in my opinion.
The blur is always fun as that then looks just matrixy (as many others have said) the thing of it is that when you have it on, so many of the other animations are so hard to pick up, it's really not fun.
Plus, it puts some of the combat animations out of sync with sounds sometimes (when going into bullet-time) as your character still moves with the crazy hyper-speed legs and arms blurring thing but you get that bullet-time sound...
Yeah I dunno what would be best for it really, yet I think it's something that needs to be worked on.
Love,
Shadow x
i don't have that problem. the only problem i get in interlock is if an animation is too, or doesn't move much it becomes hard to see what's going on due to how many me's are being generated. but that hardly ever happens, and i don't mind when it does. so i still think taking the code away is the way to go.The blur is always fun as that then looks just matrixy (as many others have said) the thing of it is that when you have it on, so many of the other animations are so hard to pick up, it's really not fun.
Plus, it puts some of the combat animations out of sync with sounds sometimes (when going into bullet-time) as your character still moves with the crazy hyper-speed legs and arms blurring thing but you get that bullet-time sound...
Yeah I dunno what would be best for it really, yet I think it's something that needs to be worked on.
Love,
Shadow x