Update 53 Hotfix Discussion
115 posts · 2007-07-18 22:31:03 to 2007-08-09 13:17:31
While I am enjoying this addition to a great degree, I have to agree with Tax as well. I was expecting more of the spawns to actually be soloable. It seems to get any of the worthy stuff, you need to be in a team. I'm not sure where the balance between the two would/should be, but the team reliance does seem excessive. At the least, longer timers or the ability to actually escape and recover without your spawn going poof would be nice.
... and I'd still like the flames instead of the lazers, but maybe that's just me. hehe
Love this hotfix, the dataminer tree now has more love as well as the toolmaker.
One thing I have been seeing, which may settle down over time. The regen rate of data nodes in the system may not be enough to handle the increased demand in certain areas. Areas that were veritable rivers of data nodes now are nearly completely empty. I think you dev's might know the area of which I speak, I call it the stellar nursery or the data river.
you Devs might want to watch this area to see if the datanode respawn rate is enough. Players certainly can venture forth in other areas of the matrix to find other nodes to tap but those areas just don't seem to have as many datanodes as others. Again this may calm down with time as the novelty factor thins a bit but you may want to see if there is a need to possibly up the respawn rate for datanodes.
Yeah, im sure the node respawn will be fine when things calm down.
I think the main areas of concern are in the level 50 difficulty for content intended as solo/small team and the despawning rules and timers.
Oh and the insane buffs possibly unbalancing things, especially combined with the clothing stack problem.
Oh and how the craftable sat dishes can't be 'released', causing a potential problem with their growing numbers in the world.
Just to consolidate what i've been hearing and all =P
I don't think admin /kill is a good enough solution for Live Events. I can just imagine groups of Data Miners spawning bad guys for Rarebit to kill so they can get free loot. Not to mention a lot of characters don't have that sort of ability and would have to run away.
If its Rarebits account, it will have Admin commands on all character, and he won't just /kill everything, if it is a Live Event, it will be busy so I am sure that they could take care of any spawn.Also if someone is tapping nodes nearby trying to get a big spawn (which in itself is pretty hard) he will get the '/teleport into the middle of no-where' command.
Not to mention that the person who makes the spawn is the target, so they would have to stay and fight as if they run away, their enemies would despawn making the whole thing redundant.
/datamine oraclemeeting
/invulnerable
No matter the logistics, someone will find a way to ruin something.
/loadlo MS
/datamine oraclemeeting
/invulnerableNo matter the logistics, someone will find a way to ruin something.
/admin ports them to the middle of no where
Mabey you would like it if they removed all this new content to protect the LEs?
I could open a PB in a LE in DT, I could get 255 Agents to spawn on me. Remember, these things only attack their target unless you attack them enough to draw their attention.
Anyone having problem with the chat at all? I hear from different players, that area chat don't work and yes everything in the options menu is checked.
I just want to know if it's a problem?
Clicking "reset to defaults" has been said to solve the problem. Have you tried this yet?Anyone having problem with the chat at all? I hear from different players, that area chat don't work and yes everything in the options menu is checked.
I just want to know if it's a problem?
Mindsweep wrote:Clicking "reset to defaults" has been said to solve the problem. Have you tried this yet?Anyone having problem with the chat at all? I hear from different players, that area chat don't work and yes everything in the options menu is checked.
I just want to know if it's a problem?
Nope, I will pass the wisdom forward to the player's and thank you.
Does anyone have a full list yet of all of the spawns with their different waves and their levels? Or is anyone currently working on one?
Symmetric has come up with this, with the help of lots of the community of course
