Kid gonna get the credit for saveing the Oracle in the mission? Or is Zion gonna hog it all like with Brenda?Nah I totally meant for the Oracle to meatwad him, actually. =p
Orrrr you could just wait and see, Mr. Pessimist. :ppp

158 posts · 2007-04-10 12:39:14 to 2007-07-26 23:31:06
Kid gonna get the credit for saveing the Oracle in the mission? Or is Zion gonna hog it all like with Brenda?Nah I totally meant for the Oracle to meatwad him, actually. =p

Will we ever get those Gray Bandannas Cypherite Mobs have?


Will you make the shiny versions of the sector glasses available to players again, then?
GamiSB wrote:Hey I got a reason to be =pKid gonna get the credit for saveing the Oracle in the mission? Or is Zion gonna hog it all like with Brenda?Nah I totally meant for the Oracle to meatwad him, actually. =p
Orrrr you could just wait and see, Mr. Pessimist. :ppp

Will you get rid of the evil I's please? (above the NPC's)Oh come on... you don't see the fun in going around to all of them and clicking until it goes away?! Dear god that is fun!

darkdevilboi wrote:Eh. /shrugWill we ever get those Gray Bandannas Cypherite Mobs have?


Why so much Latin in the new mission? I mean, why name them like that?'Cause Latin's fun?


Which language is not fun by your standards?Well I don't know what *that* has to do with anything. :P

Is the General based on any historical military figure and if so who?Eh oh, there you go ^. I was thinking more like Patton, but what do I know.

Will you get rid of the evil I's please? (above the NPC's)

MotorZ wrote:Well I was thinking about it but then I noticed how they go away if you click through them, and if I guess if you don't want to bother with that you can always CTRL+F to toggle them off (they're FX) for a screenshot or whatever.Will you get rid of the evil I's please? (above the NPC's)


Umm...how long does it take to add new collectors for like what your doing in Uriah to cash in on the gang drops? (mainly for how easily they can come to other neighborhoods)Oh, I don't know. Maybe in the normal course of things I could get through a couple neighborhoods in an update, doing all the other stuff I want to do in those neighborhoods along the way. The XP system wasn't quite made with trades like this in mind, so it takes some fiddling to get them giving out the amount I want, and I'm still a little paranoid about exploitability. Eh. Anyway, I don't yet know if I'm going to do them just as I work through the neighborhoods adding "bread-crumb" quest stuff anyway from Uriah, or if I'll work ahead on just collector-cash-ins separately. I'd rather not do just the collectors by themselves, I guess, but maybe I'll get impatient.

Have you tried rarebit yet?Nope, haven't come across any.


r3spon5e wrote:Have you tried rarebit yet?Nope, haven't come across any.

Is there an NPC that is in the big NPC database, that are Machine Aligned like the Tactical Security on the Morrell Helipad so that perhaps in events where Special Agents or E Pluribus Neo NPCs so that their own organization doesn't get killed by their own NPCs?It isn't a problem with the org alignment set on the NPCs, it's just that the AI code used for spawned NPCs currently doesn't pay any attention to that setting. I can give them an initial target, and tell them to despawn if that target is killed or lost, but that doesn't always prevent them from switching targets to some other nearby player, of any org, based on standard NPC aggro rules. It's a problem we've discussed here a bit in the past few weeks, but I'm not sure if or when we might be able to smarten them up in that respect.

A lot of NPCs seem to have an NPC Only ability that grants all 4 resistances (or so it seems). Could we get the stats on tbat ability, such as the duration time/resistance granted, if it's easily available?Mmm I think you must mean the passive thing HCFrog and Dracomet gave NPCs for CR2.0 so that they'd have appropriate baseline resists by level. I don't think I want to give specific stats on it, though.

Rarebit, what type of specs are you running on that computer you have at work? In every LE, your screenshots are all in high detail. I can run my game high detail no problem, but when it comes to actually running around, chasing, or even fighting someone... I experience more lag/freezing than I would in low detail.The primary one is

LogChatOnStartup = 1
After every event, do you go back and take the chat log and save them seperately? If so, you must have tons.
And you recording everything that's said in a LE is kinda creepy, actually.

The primary one is
Dell Dimension 8400
Pentium 4 3.4 GHz (2 CPUs)
2046 MB RAM
Nvidia GeForce 6800 (256 MB RAM)
Holy *poop*
That just blew my computer out the water. o_o
*hang head in shame*
That processor is godlike, it makes my AMD 64 (2.0) GHz look like a noob at processing.
Must.. upgrade... -_O
Rarebit wrote:LogChatOnStartup = 1
After every event, do you go back and take the chat log and save them seperately? If so, you must have tons.And you recording everything that's said in a LE is kinda creepy, actually.
Creepy? o_O All ur chatz is belong'd 2 himzz! PH33R :O!!!
Rarebit wrote:Yep.LogChatOnStartup = 1After every event, do you go back and take the chat log and save them seperately? If so, you must have tons.
And you recording everything that's said in a LE is kinda creepy, actually.

so ive heard rumors that chapter 8 starts off with a big impact on a scale of 1-5 5 being the highest impact how would you rate it?Rumors, hm?


Do you have any more Image Retrieval's planned before the big patch next week?I don't know, maybe I'll spoil the chapter 7 mission archive FX reward.


odj wrote:Are you happy the truce has ended, from a dev point of view.I'd better be, since it was my idea to do it now.

FFQ: The over-arching theme for the last era of the story was "peace and the things people do to destroy it" or something to that effect; what is the theme for this new era of the story?I'll second that question, unless it's too early to reveal it.
Rarebit wrote:I don't think they change size.ManicV wrote:Feel free to skip this if it has been asked before:They're populated on a regionserver (/who area) basis, if I remember what Dracomet told me when I asked him long ago... I think it's either that they will all repopulate once the whole area has been tapped out, or that as you tap one, another one is spawned in at a random location in that /who area. I think it's actually the former, but I can't remember for sure.
How often do new data nodes pop up after they have been tapped?
Or better yet, how does the data node system work?
Do they spawn straight away as Large, medium and small nodes or do they spawn as a small one and grow over time if they are left alone?

Havocide wrote:Rarebit wrote:Yup, DT is littered. xDHavocide wrote:Agents that spawn from the datamining, dont disappear. EG. All of Creston NW, is covered in dead bodies. Hehe. Should they disappear?So was the agents from the data tapping spawns meant, to just stay there forever after you kill them?I don't think I understand what you mean.



There is a question in there I promise xDThanks for quoting it
- Ð

SolidRevolver wrote:Rarebit wrote:I don't think they change size.ManicV wrote:Feel free to skip this if it has been asked before:They're populated on a regionserver (/who area) basis, if I remember what Dracomet told me when I asked him long ago... I think it's either that they will all repopulate once the whole area has been tapped out, or that as you tap one, another one is spawned in at a random location in that /who area. I think it's actually the former, but I can't remember for sure.
How often do new data nodes pop up after they have been tapped?
Or better yet, how does the data node system work?
Do they spawn straight away as Large, medium and small nodes or do they spawn as a small one and grow over time if they are left alone?
Lies, they get smaller each tap you make. But they don't update dynamically. You have to go out of the visual range of it and return to see the difference.
Is it wise to be returning to old LESIG stories like 991 since there are still people out there with leaked information that could potentially ruin the whole thing, or have you and LESIG 2.0 tweaked them so the stories are different?
