Update 49 Discussion
47 posts · 2007-01-19 17:00:38 to 2007-02-18 21:06:06
YAY FOR WORLD EVENTS!
"Holy Water, Wooden Stakes, Silver Bullets, and EMPs can now miss."
THANK YOU!!
AA doesn't uncheck itself, you say?
World Events?
...Awesome!!!!!!
Along with everything else.
- RedLynk
/happydance
::end sarcasm::
Typo in patch notes: the consumable in question is "EMCP", not "EMP".
yay the AA bug gets fixed - I've been waiting for that!
Wonder how well the World Events thing would work out if at most all of the liasons are actually active.
...about dang time!

All-in-all...looking like a solid patch with some good fixes/additions.

w00t for the bug fixes and etc. but I was kinda hoping to see something new maybe? Some content? I guess not...
What?!
That's ludicrous.
I mean jesus.. They straightened one of the arrows in the abilities UI. =P
I like to jack in and play with those for hours at a time.
Alright I'll stop now.
All in all it looks like a nice patch. =)
Update 50 eh? Will that be the big one?
Glad that the world events will be used now.
Heres hoping 6.3's story and Update 50 make up for it.
Also, why the mega tone down on DoT sound? It wasn't loud to me =P
And heres hoping the spin at /tell fix extends over to the *CENSORED* that does that too.
About the Downtown District rebundle, does that mean that the lag is gone, or is it still going to plague us for the next decade? Good updates though.
Come on. It hasn't been that long.

From what the devs have said, I don't think this is expected to fix the lag. However, since they don't really know why the lag occurs on the live servers, maybe we'll get lucky. Here's hoping.
Looking forward to the new cinematic and missions!
Illyria
Meh, I normally don't take this tone but:
That's it? They delayed a patch, and for that matter, the storyline for two weeks for nothing new?
All this time for only a few things its kinda more like a hotfix, no offence dev's but there aint much there.
(( Well nice to fix some bugs...
But i agree with some here. I was hoping something new. I guess not Oh well .... !
I will see the new Cinematics and Critical Missions then.
Sad to see the state of MxO these days... at least we got a great community ))
Canbus wrote:About the Downtown District rebundle, does that mean that the lag is gone, or is it still going to plague us for the next decade? Good updates though.
Come on. It hasn't been that long.
From what the devs have said, I don't think this is expected to fix the lag. However, since they don't really know why the lag occurs on the live servers, maybe we'll get lucky. Here's hoping.
Jenius, that thread is very old and has outdated information. The only time the lag ever went away was when Syntax did the "Save Brenda Utley" event.
Meh, I normally don't take this tone but:
That's it? They delayed a patch, and for that matter, the storyline for two weeks for nothing new?
No, they delayed it because of build errors. And remember, all that work on the Halloween and Winter evenrs was what detracted from work on other stuff. With that out of the way, I'm sure we're bound to have some aweseome stuff in update 50. Come to think of it, the way things are going, 50 will be out just in time for the second anniversary.
cant wait for the Cinand from walrus says 49 is good to gocant wait for the Cin
Me either, the cinimatic won't play for me...the rest do though.

The Cinematics are definatly Br0ke i had one tell soon as i loged in about it and mines black too SCR3W SOE!!! im seriously reconsidering not getting vanguard when its released Grrrr..... BTW ... Fear me 10% accuracy maybe now i can stat hack a point or 3 sumwhere else tehee
The [c]inematics are defin[i]t[e]ly [b]r[o]ke[n] [I] had one tell soon as [I] lo[g]ged in about it and mines black too $#@*% SOE!!!
Your frustration is somewhat understandable, however, by your comment I'd venture to guess that you've not been awakened for very long. The patch update woes have been like this since epoch. Please understand, If you feel that you're not getting any value for money, your complaint should be logged with customer service or QA (/bug) , NOT the forums.
Surely the entirety of Sony Online Entertainment can't be responsible for your lack of satisfaction.
http://thematrixonline.station.sony...cs/6.3_high.wmv
It doesn't seem to play for me either....
Archived Media
Either they're doing something new with the cinematics, or it was not posted to:
http://thematrixonline.station.sony...cs/6.3_high.wmv
It doesn't seem to play for me either....
They're working now!
Archived Media
This update includes the last District rebundle to fix the bugs with White Hallway door locations. All Organization doorways should now appear on the in-game map correctly when running the White Hallway missions.
I don't think this worked quite the way it was intended. I just ran a normal tiny/easy infiltration mission downtown and it led me to the white hallways with no way to finish the mission. Crazy breakage!!

I don't think this worked quite the way it was intended. I just ran a normal tiny/easy infiltration mission downtown and it led me to the white hallways with no way to finish the mission. Crazy breakage!!
I was taken there with a pandora's box mission and an assassination mission, Zion.
I was able to finish both missions. Luckily, I had DLMission Map. That's a lot of rooms to search.
Yeah I ran the Hoar Key mish yesterday and the same thing happened ..
BUT we had a door and it lead us to the machine construct in which we killed the Anti and his Goons ...
God that was fun I can tell ya ^^
Yup, I ran my crit in DT. The first phase took me into the construct where apparantly some bluepill was enjoying a wander about. Then I got sent about 1km across town to the next phase where I picked up a couple of enforcers for backup. Then got sent another 1km back across town, which was only according to the waypoint, the map icon was placed outside the boundries of the city. Then back into the hallways where I lost the escorts I had run 1k to keep hold of. Then back into the construct which Commando's had apparantly made a base out of, then finished.
I opened up a quick retrieval mission to see if it was anything with the crit and it instantly waypointed me to the white hallway door as well.
Patience is the answer. This happens to me everytime I watch a cin. Just doupleclick the screen and wait for like 3mins, then it will start.The Cinematics are definatly Br0ke i had one tell soon as i loged in about it and mines black too
However, probably a good patch. I'm looking forward to run the new crits. I bet No50 is gonna be the big one.

BUT: am I the only one who doesn't like the nerf of Bullets/Stakes/Waters? No more killing Lv45 Tengu for little Lv31 DirkDiggler

Cheers,
Anuk

...any other snipers notice that Concealment seems to be breaking a LOT more lately?
While PvPing today, it broke in the transition from E&E more than half of the time.
...any other snipers notice that Concealment seems to be breaking a LOT more lately?
While PvPing today, it broke in the transition from E&E more than half of the time.
Yeah, why does it even break in the first place? I thought it was Lag-based at first but it breaks even when the lag-meter is green. Sometimes its fine then other times it a right pain in the *CENSORED*!
I enjoy the DT rebundle. Laggy as it use to be. 
But I'm very excited for u50
Sneaker wrote:...any other snipers notice that Concealment seems to be breaking a LOT more lately?
While PvPing today, it broke in the transition from E&E more than half of the time.
Yeah, why does it even break in the first place? I thought it was Lag-based at first but it breaks even when the lag-meter is green. Sometimes its fine then other times it a right pain in the *CENSORED*!
This is still a problem 1st I thought it was lag based too but now especially in 01 it's like 90% of the time with 50ms ping even
I wanted to bring this to light to you few who are developing this game.
Vista is incompatible with MxO.
My sound dies upon entry every time and my graphics are way f-ed up. Nothing I have done to try and fix this has helped.
To see some of my graphics problems, please view the links.
This all happened after my system upgrade to Vista. It is not my computer that has the problems, it is the game code itself.
http://pics.livejournal.com/tibby101/pic/00011bkg
http://pics.livejournal.com/tibby10...c/000129cq
http://pics.livejournal.com/tibby101/pic/0000zhp4
For $16.00 a month - this .... stuff .... should not be happening. Tell f-ing Sony to get some developers on this or cancle the subscription fee. I would expect this of a free play game like Runescape .. not of a PAID service.
What video card do you have? Nvidias drivers for Vista are pure crap right now and the devs have no control over that.I wanted to bring this to light to you few who are developing this game.
Vista is incompatible with MxO.
My sound dies upon entry every time and my graphics are way f-ed up. Nothing I have done to try and fix this has helped.
To see some of my graphics problems, please view the links.
This all happened after my system upgrade to Vista. It is not my computer that has the problems, it is the game code itself.
http://pics.livejournal.com/tibby101/pic/00011bkg
http://pics.livejournal.com/tibby10.../000129cq
http://pics.livejournal.com/tibby101/pic/0000zhp4
For $16.00 a month - this .... stuff .... should not be happening. Tell f-ing Sony to get some developers on this or cancle the subscription fee. I would expect this of a free play game like Runescape .. not of a PAID service.
This is a mix of badly written game code mixed with the way Vista handles the card drivers.
I expect this to be researched and taken into account as several other ppl, in my faction made the upgrade to Vista and have been having similar problems.
Also - the sound dies after only 5 minuets or so of gameplay in Vista.