what one person wants or the other person wants, neither of them will
get it? Cuz those are some radical examples, instead of something more
mild like the /face and /follow thing. Or did you mean that the Devs
only seek a comprimise between the two so they can't both be overly
disappointed? I just need some clarification, please.
Simply put, while players may not like all the content, to ask that the content you don't like to be removed/reduced so as to get the content you do like is stupid. Not only does it show you're a selfish person, but it shows you have no understanding of how this game must appeal to a wider audience. Yes they are radical examples, but you'll notice that I wasn't demanding that work on luggables cease, I wasn't demanding that work on luggables be reduced further. I was merely countering the point that someone was stating about how they feel that criticals should be reduced to push out content that won't appeal to all players (and will only really, appeal to end game players).
I really couldn't care less about PvP/luggables and all that jazz, but I certainly wouldn't be so demanding as to suggest that work not be done on them, or that the work on them be reduced at all. My examples of Bob and Sally are just to show two differing types of extremes, but both are the same in that they fail to understand the other players they share this game with. Do the devs seek a compromise between these players? Yes. They have to. If they didn't, well, we all know what would happen; a bunch of topics claiming mass quiting of the game and a whole bunch of doom and gloom.


