Ask the Devs an MXO question v.3

169 posts · 2006-11-14 14:42:07 to 2007-02-08 18:11:45

#36300160963 02/07/2007 20:52:37 Re:Ask the Devs an MXO question v.3
9mmfu wrote:
Shadow-SK wrote:
Shadow-SK wrote:
What's an Itemization meeting???


Its an industry term used to describe how items are distributed within a game. This inlcudes distribution across levels, % of item types available and several other overall catagories.

Rarebit BETTER be going to these things. -_-
#36300161018 02/08/2007 00:37:28 Ask the Devs an MXO question v.3
And in other news... Holy crap. I just realized that we have a "quick reply" button at the bottom of these pages.


- Void
Recursion: n - See Recursion.
Void's Sig
#36300161021 02/08/2007 00:50:41 Ask the Devs an MXO question v.3
yeah we do
Two years of living the dream... and interpreting it! ~Variel
#36300161036 02/08/2007 01:59:09 Ask the Devs an MXO question v.3
EndlessVoid wrote:
And in other news... Holy crap. I just realized that we have a "quick reply" button at the bottom of these pages.





- Void
holy *poop* how longs that been there for???

GF, nice 1 v 1, all me son!
#36300161038 02/08/2007 02:03:23 Re:Ask the Devs an MXO question v.3
For a while, I never use it though because it refuses to attach my signature.
#36300161039 02/08/2007 02:03:34 Ask the Devs an MXO question v.3
As long as i can remember it has been here
#36300161265 02/08/2007 08:29:26 Ask the Devs an MXO question v.3
Myself, and this is really freaking annoying wrote:
Myself, half a minute ago wrote:
Myself, half a minute ago wrote:
To be fair, after all the double post submission errors, it's not really that much quicker.

But holy crap, I'm suffering from either deja vú or future-prediction based dementia.


I sincerely hope the irony of getting a double-post-submission error is not lost on you all.


Okay, forget deja vú, this is freaking Groundhog's Day!


*realises he simply has his Windows Media Player on repeat*
#36300161295 02/08/2007 09:16:26 Re:Ask the Devs an MXO question v.3
Quick reply has always been there, but I stopped using it after the first few times, 'cos it didn't append my sig.
#36300161340 02/08/2007 10:06:12 Re:Ask the Devs an MXO question v.3
zeroone506 wrote:

I think there have been several occasions in the past storyline, mostly having to do with Anome, that had the potential to be made to global, or bigger events.

Why is the effort of creating global events like in the good ol' days being put in seasonal events that are rather just for fun or intentionally avoid direct involvement into the storyline (your words, and the last event's example), rather than in the real storyline?


#36300161341 02/08/2007 10:06:39 Re:Ask the Devs an MXO question v.3
My second question would be why it's impossible or difficult to attach story-telling drops to event NPCs (like I believe you stated in some old reply to LP), if let's say Zombies did drop masks?
#36300161345 02/08/2007 10:10:19 Re:Ask the Devs an MXO question v.3
Rarebit wrote:
Mercio wrote:
was the story with the door approved yet?
I don't really give official approval on player RP, even liaisons. We have liaisons who say they're Exiles or whatever, but you won't find story characters going out of their way to acknowledge that in live events, etc. I know we've had story characters post liaison intros in the past, but that was really just passing on what the liaisons had to say for themselves.
Does the same apply to others of LESIG's stories?
#36300161390 02/08/2007 12:12:01 Re:Ask the Devs an MXO question v.3
hey, im new to MxO and i am unable to actually play the game. I have logged in with my unsername and password but i dont know how to get in to the game itself. any feedback would be appreciated. thanks
#36300161430 02/08/2007 12:37:28 Re:Ask the Devs an MXO question v.3
Ico wrote:
hey, im new to MxO and i am unable to actually play the game. I have logged in with my unsername and password but i dont know how to get in to the game itself. any feedback would be appreciated. thanks
Not sure if you have some technical problems or bugs.

Normally it goes like this: you install the game, log in, and then have to receive all the previous patches (which are many). That goes automatically, and only when you've done, you can play the game.

You log in, viewing all the patch notes, then press "continue", and then select one of the character slots to create a character. You then run through character creation and an optional tutorial, after which you can start playing the game.
#36300161734 02/08/2007 16:30:45 Re:Ask the Devs an MXO question v.3

i just noticed the quick reply button like a couple days ago...


#36300161806 02/08/2007 17:57:01 Re:Ask the Devs an MXO question v.3
Shadow-SK wrote:
Shadow-SK wrote:
What's an Itemization meeting???

Don't listen to 9mmfu, it's at best a word used out of context, at worst just plain made up. =p But what we did was talk about how to fix gaps in available weapon levels and stuff, like he said.
#36300161809 02/08/2007 17:59:19 Re:Ask the Devs an MXO question v.3

Augh!! The general?!

What have you done?!

#36300161810 02/08/2007 17:59:23 Re:Ask the Devs an MXO question v.3

who's idea was it to give LESIG their own accounts? (much needed by the way) SMILEY

um look to my next post, i mean liaisons...


#36300161813 02/08/2007 18:00:11 Re:Ask the Devs an MXO question v.3
I mean Liaisons not lesig. sorry

#36300161826 02/08/2007 18:11:45 Re:Ask the Devs an MXO question v.3
MxO-PhanthomZtryker wrote:

Augh!! The general?!

What have you done?!

Don't deny your feelings.

Hm, maybe if I lock this and start a nice fresh thread the forums will stop being so pokey.