OK, now I definetely need to get MxO running in Vista. Those zombies look great!
Image Retrieval - October 25, 2006
66 posts · 2006-10-25 17:07:01 to 2006-10-27 18:47:46
i wonder can you zombifie the 01 taskmaster like they did to tengu...
Byte_Crawler wrote:
OK, now I definetely need to get MxO running in Vista. Those zombies look great!
i was wondering where you've been.
Vista is teh suxors... (atm, until they get it working properly)
Erace wrote:
These things are like a plaque at Camon C... you leave IL and immediately re-enter it to fight more of the horde...
IS THERE NO END TO THE HORROR!
Are you crazy?too bad there only restricted to Camon and Mannsdale...
These things are like a plaque at Camon C... you leave IL and immediately re-enter it to fight more of the horde...
IS THERE NO END TO THE HORROR!
phaydren wrote:
Infact, you can become a zombie and put on a halloween mask and you're can bite without looking like one of the undead.
i wonder can you zombifie the 01 taskmaster like they did to tengu...You can zombify ANYTHING.
Infact, you can become a zombie and put on a halloween mask and you're can bite without looking like one of the undead.
These beasties are beautiful... from a texture and animation stand point only of course...
Great.
Yeah, it's cool. However, there's not anything much more annoying than doing a stat hack, finding out that they put a zombie infested area in the middle of the route forcing you to go around where there's a massive amount of NPC that you can't see due to the darkness. Not to mention the massive amount of crashing in those zombie areas. Thanks.
imax wrote:
Byte_Crawler wrote:OK, now I definetely need to get MxO running in Vista. Those zombies look great!
i was wondering where you've been.Vista is teh suxors... (atm, until they get it working properly)
Oh, I'm always here. Lurking in the shadows. Waiting for the right moment...
To eat BRAINS!!!!!!!!!!!!!!!!!!!!!!!!
BTW: I petition that these zombies be given a home in a dungeon after the Halloween fun. There's plenty of repeated gangs in the dungeons, and I think they would fit as a nice replacement for one of those repeats.
Heh, as nice as the zombies are i can already hears the scream of 'unmatrixy!' if they were implemented into the normal game.
cloudwolf wrote:
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Heh, as nice as the zombies are i can already hears the scream of 'unmatrixy!' if they were implemented into the normal game.Hmm...Exiles? Archives? If they were put in a certain place in a certain way that could be described as 'matrixy' then I see no problem.
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Heh, as nice as the zombies are i can already hears the scream of 'unmatrixy!' if they were implemented into the normal game.
Yeah because green "ethereal" boogeymen in white coats are 'Matrixy', as are roaming gangs of exiles, Nightmares, and vampires....
Yeah because green "ethereal" boogeymen in white coats are 'Matrixy', as are roaming gangs of exiles, Nightmares, and vampires....
Hey, never said i was against it, id love zombies to be in (see above link)
Was just saying they'd no doubt be moaners. Then again, there are for everything...
Was just saying they'd no doubt be moaners. Then again, there are for everything...
timeframe01 wrote:
Yeah, it's cool. However, there's not anything much more annoying than doing a stat hack, finding out that they put a zombie infested area in the middle of the route forcing you to go around where there's a massive amount of NPC that you can't see due to the darkness. Not to mention the massive amount of crashing in those zombie areas. Thanks.Start the mission at the newbie hardline. You'll probably find 1 npc that attacks your bluepill if you follow the right path.
How about confining them to Inside the haunted house in westview?
then if someone feels like getting zombifed they can get there fill?!?!
then if someone feels like getting zombifed they can get there fill?!?!
