Image Retrieval - September 20, 2006

47 posts · 2006-09-20 15:48:38 to 2006-09-29 09:21:51

#36300054045 09/20/2006 15:48:38 Image Retrieval - September 20, 2006
This thread is for discussion of Image Retrieval, posted September 20, 2006 on Data Node One.
#36300054055 09/20/2006 16:09:56 Re:Image Retrieval - September 20, 2006
Woot!
#36300054058 09/20/2006 16:12:40 Re:Image Retrieval - September 20, 2006
Even tho im a machine, i still think that's really cool to have him in the Zion construct.. plus a sim to fight.. nice way to help start training new members and see their fighting skills..

Kudos on the new addition..  hope to see some new additions for machines/meros in their constructs as well..
#36300054063 09/20/2006 16:17:05 Re:Image Retrieval - September 20, 2006

Allright... I need to add a new character on my list of the MxO characters again hehe.

That's great to see him IG.

#36300054078 09/20/2006 16:29:56 Re:Image Retrieval - September 20, 2006

OMGWTFH4X!!!!

I'd like to know how to do that, whats that ability called, Nirvana in the ZEN MASTER tree!!!!

Still, it would be really nice to have stuff like that in the machine/mero org sites as well.  Agent vs. Redpill combat training?  Kiss Persephone for 1 mil?

#36300054080 09/20/2006 16:34:03 Re:Image Retrieval - September 20, 2006
coolness, who's going in for merv and mech?
#36300054081 09/20/2006 16:34:46 Re:Image Retrieval - September 20, 2006
Hrmm...who to bug to get me in....SMILEY

- Ð
#36300054082 09/20/2006 16:36:51 Re:Image Retrieval - September 20, 2006
Heh.....very cool.
#36300054083 09/20/2006 16:37:18 Re:Image Retrieval - September 20, 2006
Argh, I guess this means Locke could eventually jack in >_>
#36300054087 09/20/2006 16:42:04 Re:Image Retrieval - September 20, 2006

Very nice indeed.

#36300054089 09/20/2006 16:43:44 Re:Image Retrieval - September 20, 2006
I hope one of his "tweaks" to spice things up is hiring a maid. Or a decorator. Or SOMETHING. Even with Link in there, I don't think I'm gonna wanna just hang out there SMILEY
#36300054114 09/20/2006 17:13:45 Re:Image Retrieval - September 20, 2006
Sweet! Is the sim going to be level 50 though or whatever level you are?
#36300054119 09/20/2006 17:17:26 Re:Image Retrieval - September 20, 2006
Yay! It's Link!!

With the influx of 3 new characters in such a short space of time, I'm excited to see if there are any more coming!
#36300054123 09/20/2006 17:21:15 Re:Image Retrieval - September 20, 2006
Most of the answers to the questions people have or will have about the construct training sims can be found scattered somewhere in the last 20 pages or so of the "Ask the Devs a question" thread. I know I saw the "trainers" and the sims for the three orgs and what level the sims are going to be and various other tidbits of information. I might have to look it up and repost it here.
#36300054125 09/20/2006 17:21:38 Re:Image Retrieval - September 20, 2006
DragonStorm wrote:
Yay! It's Link!!

With the influx of 3 new characters in such a short space of time, I'm excited to see if there are any more coming!

Yeah, Mouse will be back soon at the head of the "E Pluribus, Woman in a red dress" organization. But shhhh, it's a secret ^^
#36300054161 09/20/2006 17:43:22 Re:Image Retrieval - September 20, 2006
That's one excellent render. Very interesting...
#36300054214 09/20/2006 18:30:01 Re:Image Retrieval - September 20, 2006
Sykin wrote:
That's one excellent render. Very interesting...

Finally the Zion construct might be of a bit more use and a little more interesting. And yeah Sykin, I almost thought it was a enhanced, heh.
#36300054225 09/20/2006 18:46:12 Re:Image Retrieval - September 20, 2006
Awesome image of Link, the detail is superb and right on.

Can we expect any add-ons for the other constructs?
#36300054228 09/20/2006 18:52:09 Re:Image Retrieval - September 20, 2006

rarebit wrote:

NPCs in the org areas would be much more do-able, but it would have to be done in such a way that they wouldn't be annoying. I suppose a couple guards in the entry rooms might be okay, but I'm not sure offhand that I can specify that room in the mission configuration. I'd have to check. And while Agent guards in the Machine area would be kind of neat, and maybe vamp guards or something in the Merv lobbies might be all right, Zion guards...well, nobody's going to get too excited about those.

I was thinking at one point about doing "training simulacra" that would pop up when you activate a computer or something--a training program and a fighting program, basically, like:

Zion: Link trainer, Assassin, Sleepwalker, Veil fighting programs
Merv: Merv trainer, Morpheus, Niobe, Ghost fighting programs
Mach: Gray trainer, Twin, Kid, N30 AG3NT fighting programs

and the fighting programs would be level 70 or so. There'd be only one per mission (that respawning one in the tutorial is super-hard-coded, last I checked). There's again the question of what rooms I could target them in, though--not all areas per org have the same room types. At the very least I could just let it place them in a random room somewhere, I suppose. I'm not really sure how much interest there is in that kind of thing, though.

 From Rarebit a few weeks ago.

#36300054292 09/20/2006 21:17:00 Re:Image Retrieval - September 20, 2006
Well, I for one am impressed.
#36300054315 09/20/2006 22:32:15 Re:Image Retrieval - September 20, 2006
Awesome! Twin sparring programs. SMILEY
#36300054333 09/21/2006 00:16:13 Re:Image Retrieval - September 20, 2006
Good to see link about.
#36300054339 09/21/2006 01:03:30 Re:Image Retrieval - September 20, 2006
doesnt zion get one of the twins as a combat sim?  link looks good btw. Nice to form from the films. i hate it when the characters look nothing like the movies.
#36300054357 09/21/2006 01:42:34 Re:Image Retrieval - September 20, 2006
blackstarX wrote:
doesnt zion get one of the twins as a combat sim?  link looks good btw. Nice to form from the films. i hate it when the characters look nothing like the movies.
Niobe being the most obvious example, shes so much...hotter in the movies, lol...
#36300054363 09/21/2006 01:59:25 Re:Image Retrieval - September 20, 2006
Nice...very nice! W00T. Now some of the 100 mill. final paid off SMILEY
#36300054408 09/21/2006 03:52:32 Re:Image Retrieval - September 20, 2006
Tenshi wrote:
blackstarX wrote:
doesnt zion get one of the twins as a combat sim?  link looks good btw. Nice to form from the films. i hate it when the characters look nothing like the movies.
Niobe being the most obvious example, shes so much...hotter in the movies, lol...



   The reason she looks different is because Jada Pinkett Smith didn't give the rights to her likeness to the devs.  Niobe's in-game character model is based on Gina Torres, who is also doing the character's voice.

   And the character model of Link has been around at least beta, if not earlier, since there was a screenshot of his character a few months before the game came out.
#36300054413 09/21/2006 03:57:28 Re:Image Retrieval - September 20, 2006
Oh that is so cool. XD
#36300054426 09/21/2006 04:15:36 Re:Image Retrieval - September 20, 2006
AHHHH now i get it, they are hiding walt in the zion construct and michael has come to get him..... makes sense that LOST is another itteration of the matrix.

the thing to spice things up is a cloud of black smoke that knocks down trees and giant polar bears all lvl 100 and proficient in kung pow karate.
#36300054480 09/21/2006 05:43:57 Re:Image Retrieval - September 20, 2006
Excellent!!
#36300054494 09/21/2006 06:08:39 Re:Image Retrieval - September 20, 2006
I figured this day would come. SMILEY
#36300054556 09/21/2006 08:08:00 Re:Image Retrieval - September 20, 2006
Dizzamn, impressed to hell. The org areas are going to be jam packed. Especially Twin/Asssasin/Morpheus training simulacra *cackles*
#36300054594 09/21/2006 08:47:48 Re:Image Retrieval - September 20, 2006

Annnnd again!

/excited

SMILEY

#36300054794 09/21/2006 12:34:19 Re:Image Retrieval - September 20, 2006
Trax wrote:
Dizzamn, impressed to hell. The org areas are going to be jam packed. Especially Twin/Asssasin/Morpheus training simulacra *cackles*
Yeah jam packed for like 1 day and then it will stop again lol.  Hopefully the assasin or something is really high lvl so then it would take a whole team to kill him, however u do get a half decent loot from him. 
#36300054849 09/21/2006 13:14:18 Re:Image Retrieval - September 20, 2006
His first words after he jacks in:

"Walt!!"

"Where's my boy??"










Very nice, I love it.  *strokes his key greedily*
#36300054908 09/21/2006 14:18:38 Re:Image Retrieval - September 20, 2006
mitez wrote:
Trax wrote:
Dizzamn, impressed to hell. The org areas are going to be jam packed. Especially Twin/Asssasin/Morpheus training simulacra *cackles*

Yeah jam packed for like 1 day and then it will stop again lol.  Hopefully the assasin or something is really high lvl so then it would take a whole team to kill him, however u do get a half decent loot from him. 

XD
#36300054925 09/21/2006 14:39:03 Re:Image Retrieval - September 20, 2006
mitez wrote:
Trax wrote:
Dizzamn, impressed to hell. The org areas are going to be jam packed. Especially Twin/Asssasin/Morpheus training simulacra *cackles*
Yeah jam packed for like 1 day and then it will stop again lol.  Hopefully the assasin or something is really high lvl so then it would take a whole team to kill him, however u do get a half decent loot from him. 


Does no one read my news posts anymore? or other peoples posts in this thread? or keep up to date via x.fm?

Nevermind, its ok, ill forgive you. This time. hehe.

All training sims will be level 70 and drop decent loot.

#36300055014 09/21/2006 16:33:20 Re:Image Retrieval - September 20, 2006
mitez wrote:
Trax wrote:
Dizzamn, impressed to hell. The org areas are going to be jam packed. Especially Twin/Asssasin/Morpheus training simulacra *cackles*
Yeah jam packed for like 1 day and then it will stop again lol.  Hopefully the assasin or something is really high lvl so then it would take a whole team to kill him, however u do get a half decent loot from him. 
Christ, your negativity is going to murder me. I though i'd met the peak when I found Traxada... but this... this is just unreal.
#36300055020 09/21/2006 16:42:06 Re:Image Retrieval - September 20, 2006
Roukan wrote:
Argh, I guess this means Locke could eventually jack in >_>

O god hell no
#36300055388 09/22/2006 07:25:11 Re:Image Retrieval - September 20, 2006

It makes such a difference to get the image right imo, many thx for going the whole hog and adding the real Link - even tho I'll probably never see him SMILEY

#36300055430 09/22/2006 08:33:53 Re:Image Retrieval - September 20, 2006
Absolutely brilliant, the detail on Link is great, at least now there is more to the constructs now than before, hope they do the same to the Machine and Merovingian Constructs SMILEY
#36300055449 09/22/2006 08:52:34 Re:Image Retrieval - September 20, 2006
nice
i already read some speculations bout this, but it seems great,
although i wont visit the construct again lol
#36300055589 09/22/2006 11:38:12 Re:Image Retrieval - September 20, 2006
Another Benefit to being a TDC member...

We can get into all of these white halls at any time we want... Merv, Zion , Machine... it does'nt matter...

WE ARE ALL AND ONE!

Oh yeah, and that Link model is pretty pimptastic!
#36300056060 09/23/2006 02:48:25 Re:Image Retrieval - September 20, 2006
Woha, Very Nice! =D
#36300057994 09/25/2006 03:40:58 Re:Image Retrieval - September 20, 2006
Beanix wrote:
Woha, Very Nice! =D

talking about yourself? SMILEY
#36300058208 09/25/2006 10:12:26 Re:Image Retrieval - September 20, 2006
r3pek wrote:
Beanix wrote:
Woha, Very Nice! =D

talking about yourself? SMILEY
Engatatão >_>
#36300058210 09/25/2006 10:17:02 Re:Image Retrieval - September 20, 2006
Beanix wrote:
r3pek wrote:
Beanix wrote:
Woha, Very Nice! =D

talking about yourself? SMILEY
Engatatão >_>

tem dias SMILEY
#36300060973 09/29/2006 09:21:51 Re:Image Retrieval - September 20, 2006
r3pek wrote:
Beanix wrote:
r3pek wrote:
Beanix wrote:
Woha, Very Nice! =D

talking about yourself? SMILEY
Engatatão >_>

tem dias SMILEY
LOL! XD
Sim tb gosto mt de ti =D