The "Bring back arrow hotkeys" thread.

2 posts · 2006-08-14 04:38:00 to 2006-08-16 01:41:00

#36300023908 08/14/2006 04:38 The "Bring back arrow hotkeys" thread.
Some of you might recall that in our old system we could use arrow  in interlockto activate regular attacks such as speed (left arrow), power (up arrow) or grab (down arrow). However, this seems to have been disabled with CR 2.0. Are there any chances of getting it back? It will definitely aid the speed in which we can switch tactics and use specials without having to go clicking all over the hotbar.
#36300025435 08/16/2006 01:41 Re:The "Bring back arrow hotkeys" thread.
Wendigo wrote:
I remember grousing about this on the playtest server, and as I recall the Devs actually had a quasi-legitimate reason for doing away with them.  I propose a RADICAL improvement:

Bindable tactic keys.

Why limit ourselves to the arrow-keys?  Make tactics bindable to the keys of player's choice.  It will save time and effort as well as hotbar space.


She brings a valid point, I use my hotkeys more often than I use to click my hotbar. If I were you, Kryt, I'd just bind the tactics to the same keys on the right number pad of your keyboard. I'm not sure that those numbers are available to use as hotkeys, I've never tried. but I'm sure you could set up something similiar to the way the old system was using that right keypad, seeing as how they have arrows on the keys. Not completely sure that's an option, but there's no reason not to try! XD