Update 39 Discussion Thread

55 posts · 2005-12-19 19:35:14 to 2005-12-29 19:41:58

#34800000002 12/19/2005 19:35:14 Update 39 Discussion Thread
This thread is for discussion of Update 39, scheduled for release on December 20, 2005. For details on what is in Update 39 beforehand, check out Data Node One.
#34800000003 12/19/2005 19:36:12 Re: Update 39 Discussion Thread
w00t, looks pretty good Walrus.  Nice bug fixes.

Can't wait for tomorrow!

Message Edited by ShadowSK on 12-19-2005 07:36 PM

#34800000004 12/19/2005 19:36:34 Re: Update 39 Discussion Thread
Orginization Completion Token....sounds like cypherites to me SMILEY
#34800000005 12/19/2005 19:38:14 Re: Update 39 Discussion Thread
Now what is the update on the Test Server? :smileysad:
#34800000006 12/19/2005 19:37:42 Re: Update 39 Discussion Thread
Looking good, as always!
#34800000007 12/19/2005 19:45:56 Re: Update 39 Discussion Thread
looks good walrus...
Can't wait to pelt people with snowballs
#34800000008 12/19/2005 19:49:12 Re: Update 39 Discussion Thread
Very nice, but I'm sad to see that you still haven't fixed the reputation bug.  You know, the one I've been doing /ccrs about since the hunt for Morpheus event.
#34800000009 12/19/2005 19:49:44 Re: Update 39 Discussion Thread







Special gifts for all good little redpills: 100,000 $i





Thanks :smileyhappy:


Would have been even nicer if it had an extra zero on the end though :smileywink:






Critical Mission Completion Tokens
Beginning with Episode 3.3, players will receive a Completion Token whenever they finish their Organization's Critical Missions released during an Episode.




Does this token stay in our inventory? Are we supposed to do something with it?



#34800000010 12/19/2005 19:52:10 Re: Update 39 Discussion Thread


Tacho wrote:


Special gifts for all good little redpills: 100,000 $i


Thanks :smileyhappy:

Would have been even nicer if it had an extra zero on the end though :smileywink:



I think, and I may be wrong, but this gift may cost 100,000 $i, and have a special effect when used, hence the "Effect: Priceless" part.

Message Edited by Symmetric on 12-19-2005 10:53 PM

#34800000011 12/19/2005 20:00:51 Re: Update 39 Discussion Thread





Symmetric wrote:




I think, and I may be wrong, but this gift may cost 100,000 $i, and have a special effect when used, hence the "Effect: Priceless" part.


Message Edited by Symmetric on 12-19-2005 10:53 PM





 That would probably make more sense than whatever I wrote. I'm half asleep.

#34800000012 12/19/2005 20:02:44 Re: Update 39 Discussion Thread





Symmetric wrote:







Tacho wrote:







Special gifts for all good little redpills: 100,000 $i





Thanks :smileyhappy:


Would have been even nicer if it had an extra zero on the end though :smileywink:





I think, and I may be wrong, but this gift may cost 100,000 $i, and have a special effect when used, hence the "Effect: Priceless" part.


Message Edited by Symmetric on 12-19-2005 10:53 PM




Ohhh. 5 stars for Symmetric. SMILEY


As far as the token goes, at this time it's pretty much just for bragging rights. In fact, we discussed that this might've been better implemented at the beginning of Chapter 4. The designers have some ideas about these little puppies but, if I understand them correctly, you could probably recycle the 3.3 tokens with no consequence.


I should have news of what we plan to do with the tokens after the beginning of 2006.


#34800000013 12/19/2005 20:04:27 Re: Update 39 Discussion Thread


Walrus wrote:

Ohhh. 5 stars for Symmetric. SMILEY

As far as the token goes, at this time it's pretty much just for bragging rights. In fact, we discussed that this might've been better implemented at the beginning of Chapter 4. The designers have some ideas about these little puppies but, if I understand them correctly, you could probably recycle the 3.3 tokens with no consequence.

I should have news of what we plan to do with the tokens after the beginning of 2006.






Thanks, Walrus!

Here's hoping those tokens get us org-specific items. /crossfingers
#34800000015 12/19/2005 20:14:31 Re: Update 39 Discussion Thread


T0XIC wrote:
**cough cough**
you might want to let the Machines now about the place in downtown... :p



Hehe, there's one like that in International, too. In Akasaka, I believe.

Archived Media

#34800000016 12/19/2005 20:05:51 Re: Update 39 Discussion Thread
Man Walrus when you say in 2006 it makes me sad.  Because this year is going by WAY to fast.  It's like, CYA next year, when it is only a few weeks away. 
#34800000017 12/21/2005 03:56:30 Re: Update 39 Discussion Thread
I wouldn't jump too fast in recycling those tokens with the hint of the token collector in historic and the fact that we can buy stuff to redo those crtical missions sounds to me that we will need to get all tokens to get something special in the future.
#34800000018 12/19/2005 19:51:38 Re: Update 39 Discussion Thread
What exactly do we do with the tokens, besides them taking up inventory space?
#34800000019 12/19/2005 20:32:47 Re: Update 39 Discussion Thread
Ohhhhh I haven't seen those glitches before..



/tries them out before they are fixed. :smileytongue:

#34800000020 12/19/2005 20:58:46 Re: Update 39 Discussion Thread
I like the token idea...

but one major thing is inventory space...will we be able to mail ourselves the tokens to save space? Because after another year of critical missions we'll be filling up our inventory...an entire page or tokens.
#34800000021 12/19/2005 20:59:48 Re: Update 39 Discussion Thread
I AS WELL HAVE NEVER SEEN THE SECOND ONE YOU HAVE BUT THE FIRST I THINK I HAVE SEEN ALOT IN DOWNTOWN HAPPENS PREETY FAST , JUST A GLICH, I HOPE....
#34800000022 12/19/2005 21:09:33 Re: Update 39 Discussion Thread
Nice, can't wait to wake up and play!

I just hope the mission tokens can be stored somehow.
#34800000023 12/19/2005 21:22:31 Re: Update 39 Discussion Thread
Wheeeeee!!!  A reason to play now!  sweet!


I'd like to know how the test server is coming along though.  I figured some info would be with the update... seems I was wrong.  I hope things aren't going that badly with CR 2.0 that you have to keep us from it until January.
#34800000024 12/19/2005 21:23:12 Re: Update 39 Discussion Thread
Hurray for snowballs SMILEY
#34800000025 12/19/2005 21:27:19 Re: Update 39 Discussion Thread
Yea mxo is getting very interesting again.:smileyhappy:
#34800000026 12/19/2005 21:33:09 Re: Update 39 Discussion Thread
I like the concept of the tokens. Perhaps they could become tradeable
for certain "special" items? Would really get lots more people into
critical missions. I'm surprised how many people rush to finish their
critical missions the day before a new patch is released.

#34800000027 12/20/2005 02:46:28 Re: Update 39 Discussion Thread
Sweet, although I've gotta wait more than four hours for this goodness SMILEY SMILEY



Oh well, I'll keep myself enteretained with the OTHER matrix christmas then SMILEY

#34800000028 12/20/2005 04:04:31 Re: Update 39 Discussion Thread
I just hope these tokens are e-mailable or uploadable...
By the way, it seems that combat styles are once again reverting to self defense when you use a hardline.

- Void
#34800000029 12/20/2005 05:03:35 Re: Update 39 Discussion Thread
Great we finally get something for completing the critical missions.  Also why does my character on Vector have Merv Boon and my others dont?
#34800000030 12/20/2005 05:31:56 Re: Update 39 Discussion Thread


I just wanna know why all updates are carried out at times that are convenient for our american friends but REALLY inconvenient for those of us in europe and the UK.  Its well out of order in my opinion.  


Every time i have a day off and have the oppurtunity to play more of the game i am confronted with updates.. which, to be fair ..often take 4 - 6 hours.. which is fine for those in the states...   by the time the update is completed they are mostly waking up... but those of us in the UK have to suffer.   


 At least alter the times around a bit..  its not fair for us Ukers to constantly get the shaft.  For once it would be nice for us to be able to play the game when we want and have updates carried out at 4 in the morning our time.  You know.. for a change. 

Message Edited by estjaydee on 12-20-2005 05:35 AM

#34800000031 12/20/2005 05:45:16 Re: Update 39 Discussion Thread
estjaydee,


I know what you mean, however bear in mind that the bias with MxO is toward the US, due to the significantly higher volume of players from that part of the world; but more importantly the fact that the staff are based in Seattle.


Whilst a lot of the key players (on Recursion, certainly) are in the UK, Europe and other parts of the world, we can't do anything to change the fact that the team working on the game have to implement these patches during what is our lunchtime in the UK (Manchester, over here).


A game like Eve Online, that I play alongside MxO, has regular daily downtime of one hour between 11am and 12pm GMT; and Eve is a European MMO.


Hope that puts things into perspective.


If the new SOE chanes and future marketing strategy increase subscriber numbers dramatically, then maybe they'll be able to justify the finances to add a dev or two to a GMT friendly patch shift. SMILEY


Cheers,

Rsync.
#34800000032 12/20/2005 05:51:55 Re: Update 39 Discussion Thread

I'm well aware of those facts .. which just makes it worse in my opinion and only fuels the argument thatlarge organisations dont give a **bleep** about the 'smaller' consumer and arent prepared to satsfy them once in a while becuase the mass market will suffer.


Im not saying or asking for everything to revolve around us in the UK.  im aware we only make up a small percentage of the gaming population im just saying maybe once in say...7 or 8 updates things do revolve our time schedule just to prove that the large corporation sony ary do actualkly give a **bleep** about the small minority that is just as important...  we pay the same fees.  buy the same game.. why shouldnt we be able to recieve the same service.


#34800000033 12/20/2005 05:54:34 Re: Update 39 Discussion Thread
im sorry.  im just sick of not being able to play EVERY tuesday when i have a day off from work.
#34800000034 12/20/2005 09:09:51 Re: Update 39 Discussion Thread


DontEatRawHagis wrote:
Also why does my character on Vector have Merv Boon and my others dont?




If you created your other RSIs after 'The Hunt for Morpheus' event, then you won't have it on them.

TekMon, The New Order
#34800000035 12/19/2005 21:49:02 Re: Update 39 Discussion Thread
Keep those updates, coming.
#34800000036 12/19/2005 23:55:39 Re: Update 39 Discussion Thread
I'm just dissapointed the critical mission archive that was hinted at to be in the patch didnt make it in...
#34800000037 12/20/2005 02:12:01 Re: Update 39 Discussion Thread





cloudwol wrote:
I'm just dissapointed the critical mission archive that was hinted at to be in the patch didnt make it in...





   That's most likely what the tokens are for ...
#34800000038 12/20/2005 00:12:05 Re: Update 39 Discussion Thread
Yahoo for snowballs!  Yahoo for snowmen!  Yahoo for the club santas that have ho ho ho written all over them.
#34800000039 12/20/2005 00:12:54 Re: Update 39 Discussion Thread
sounds cool... But do you know if they are going to put the /emote
snowman or snowangel in the game... or is it too late for it to be put
into the game...



well the patch look nice and i cant wait for Snowball PvP... nice patch...

#34800000040 12/20/2005 01:07:56 Re: Update 39 Discussion Thread
Ahhh, the old sky in the doorway of the roof access trick. I will miss that one dearly, I used to report it.


Next "Winter Festival"  ...........that would be "Summer in Seattle"

#34800000041 12/20/2005 07:26:27 Re: Update 39 Discussion Thread

YOU BROKE IT!!



   Hacker style is in there. DOH.



  I pwn all at 43 rolling 400 +


#34800000042 12/20/2005 08:05:13 Re: Update 39 Discussion Thread

Are you gonna sort this out? +192 ct is absurd

#34800000043 12/20/2005 11:19:11 Re: Update 39 Discussion Thread
Yes this Hacker ability is a very big problem. Luckily you can easily counter by activating it yourself but others may not be aware of it and will be severly penalized in pvp. Not to mention this allows even the hardest NPCs to be taken out with ease.

This is a perfect example of why a test server is needed so we can catch problems like this that the QA people missed and prevent them from screwing up game balence in live servers.

Message Edited by lithium on 12-20-2005 02:20 PM

#34800000044 12/20/2005 12:29:06 Re: Update 39 Discussion Thread
Well, the tokens aren't uploadable and while there is an option to e-mail them, it was never placed in the e-mail, just stayed in my inventory.

If you expect us to keep this stuff in our inventory, then at least make the inventory larger, introduce "bags" of some sorts, or just take the time to make them uploadable or at least let us e-mail them for storage, which was supposed to happen with the Halloween Masks as well and never happened.
#34800000045 12/20/2005 14:07:02 Re: Update 39 Discussion Thread



RemagDiv wrote:
[...] introduce "bags" of some sorts [...]





I'm sure every player would love it if the devs introduced "bags" or other containers in some form.  To be more Matrix-y, they could call it "Compressed Folder", since every item is code anyways.  Hey, another use for the Cryptorgaphy ability  SMILEY
#34800000046 12/20/2005 19:35:12 Re: Update 39 Discussion Thread
Or maybe make a building in Downtown "The Bank" and have extra slots to put items you cant upload or send in an email.

Message Edited by FAOrien on 12-20-2005 09:35 PM

#34800000047 12/20/2005 14:06:32 Re: Update 39 Discussion Thread





lithium wrote:
Yes this Hacker ability is a very big problem. Luckily you can easily counter by activating it yourself but others may not be aware of it and will be severly penalized in pvp. Not to mention this allows even the hardest NPCs to be taken out with ease.

This is a perfect example of why a test server is needed so we can catch problems like this that the QA people missed and prevent them from screwing up game balence in live servers.

Message Edited by lithium on 12-20-2005 02:20 PM





 Yes, i have a screenshot of 43 me outrolling 50 karate GM.  Absurdity.  Most importantly it has mad Archives etc etc moot. Gargoyle would not be able to hit me i suspect. Nor Zero one boss dude


    At least tell us whether you are gonna try and fix it?


#34800000048 12/20/2005 20:21:41 Re: Update 39 Discussion Thread

Hey, why not make the critical completion tokens uploadable to code storage? That way they won't clog inv space



#34800000049 12/20/2005 21:44:53 Re: Update 39 Discussion Thread
With the recent news of historical crits, they expect us to keep all these tokens in our inventory!?
#34800000050 12/21/2005 00:56:11 Re: Update 39 Discussion Thread
(( Im too much into RP to play in the snow... ))
#34800000051 12/21/2005 01:15:49 Re: Update 39 Discussion Thread
good times Walrus I love the silver hat.. can we keep them once its all over?