Whats happened to MxO

91 posts · 2005-12-10 20:55:46 to 2007-07-06 02:40:36

#36300100587 11/21/2006 04:16:47 Re:Whats happened to MxO
xBLINDSIDEx wrote:
Also, with SOE we got Brewko, and all the total B.S from SOE GMs, starting with data miner, banning people without reason, changing faction names that have been around since the start. What gives? SOE also saw the end of the live events team, who were the heart and soul of Monolith events.  That followed by all the posts and information regarding lesig that leaked.. it just seems like with mxo, when it rains it pours.. It doesn't surprise me anymore when I hear about things that go on.




Just this.

I think you're being quite unfair, at least in relation to the Tetragrammaton incident. It became clear that Brewko merely followed the rules by the book, and that the time a faction has been in the game was a secondary matter.
Apart from that, SOE took this issue seriously, changed back the faction name and even considered to take another (active) look at the naming policies.

As for the LESIG leak, that one goes on the account of a mean, frustrated jerk who made it into the LESIG (and then was removed). Way to blame the company for untrustworthy players.
#36300102825 11/23/2006 18:31:18 Re:Whats happened to MxO
Saying that CR1 was better than CR2 just demonstrates that you really did not spend enough time with the system to adjust and understand the components to become a good fighter again. Many people were comfortable with CR1 (for reasons I won't even say here...) and people just don't like change. Sorry to say, but your Faction (Endless) all left the game before CR2 was even on the Live servers, so don't say you all mastered the system in a week, thought it was crap, and left.

I guess having an ability like Despoil which destroyed an offensive class was balanced, or having disarm in-game which totally destroyed the gunman class. Don't forget about everyone using the same formula of the more DR the better. I loved seeing everyone wear that Red Yoshi Trench, and seeing 20 people use the same rifle, regardless of what skills they have loaded. Interlock was fun, let's so who can spam Sidekick Combo first to get a 60% chance of Stun!

I could go on for pages, but I think the point is clear, CR1 was flawed, and CR2 was needed. Is it a perfect system? Hell no, but it's getting there, and for the variety alone now it was worth it.
#36300103540 11/25/2006 00:30:22 Re:Whats happened to MxO
I'm not saying CR1.0 was better, I was saying it could have been fixed and the system kept the same as a whole..  Tell me what would be the big deal in fixing stun durations and downgrades?  Most people complained about CR1.0 being about who hits stun or powerless first. Fix that, and as a whole you have a good combat system. Multi lock, is another thing that was something I loved!   There was nothing more entertaining to me than being interlocked by 5 people at once, especially because I usually won. That as well could have been fixed... and besides a few things here and there, CR1.0 wasn't that bad. CR2.0 is way more flawed than CR1.0 ever was..  With all the rumors about exploits and everything that got thrown at us, with the exception of being able to break family timers, and block tactics before it got fixed, there were really no major exploits in CR1.0..   When you changed clothes, your stats changed (i.e if you had 70 perception, took off trolls hide, your CT was affected, and it lowered your average roll score) now, you load up all your defense clothes and abilities, hit hyper block, and you are set..  you can get naked, dance around, load up other trees, and guess what hyper block stays exactly the same. Did we ever have style stacking in CR1.0? Nope. Did we ever have passive buffs stack when they weren't loaded. Nope, and that's just a few of the things wrong with it now, and most of these things have been bugged since the test server, and still nothing has been done about it.

CR2.0 came out way before it should have, because practically every patch since it's came out there has been something new that pops up, it might be getting there but it's not even close to being there...  that's like saying, here you go, here's a new car... now the brakes might not work, same with the air bag...  but we think this thing is so shiny and pretty, we gotta put it out there to attempt to make a buck before we go under...  CR2.0 got released because SOE needed to push mxo with their logo on it, plain and simple, and it still doesn't change the fact that nobody was really asking for it, and a whole lot of the community left because of it.

And I don't know what planet you were on during test server, but I lived on that test server, I taught a good percentage of the community of Recursion cr2.0, at least Recursion at that time. I was the ones writing the guides and how to's on CR2.0 MA...  I know this system better than almost anybody. I'm not saying I'm better than anybody, because we all know someone will come on here and say, "well if you know it so well, then come duel", I'm saying I know the mechanics and how the system works better than most people do, and even to this day, I get tells from people asking how to improve their loads, and asking about various things about the combat system, so you have no place to talk about anything, and if something was done and more clothes were added in before cr2.0 with similar stats, then people would have wore other things. People wore that gear because it was the best gear available. Now, there is a variety of gear with similar stats.. There wasn't any of this back then... Adding new clothes could have easily been done without a whole combat upgrade...  I'm not saying this because I'm bitter because CR1.0 is gone, I could come on then and win the majority of my duels and in pvp, and I can do the same now, it's about replacing a combat system with a couple flaws, with an unfinished product. An unfinished product that nobody was asking for...  I cannot see how it cannot be considered a failure. A ton of people quit over it, game population as a whole is down, dramatically. The combat system is still flawed, we still have no content that keeps people occupied for more than 10 minutes, we still have no live events, we're in the exact same spot we were when SOE took over a year ago. If you're happy with PvP in Mara every day, then that's fine. More power to you, but for real gamers that look for a challenge, and something to keep them occupied, MxO is a total failure. With the exception of daily pvp in Mara, and the occasional new mission pack. MxO has become a 3D chat room and fashion show. That's all it is, and I blame SOE for almost all of it. I think the ball was dropped and the game was managed poorly. I applaud Rarebit and crew for at least trying to make the game more managable, but at the end of the day SOE makes all the calls on MxO, what gets put into it and what doesn't, I'd be surprised if SOE even knew they still owned the game.
#36300103549 11/25/2006 01:34:41 Re:Whats happened to MxO
"We still have no live events"? "Content that only takes 10 minutes"?

Let's just say these statements make somewhat sceptical.
#36300105413 11/27/2006 09:52:48 Re:Whats happened to MxO
zeroone506 wrote:
xBLINDSIDEx wrote:
Also, with SOE we got Brewko, and all the total B.S from SOE GMs, starting with data miner, banning people without reason, changing faction names that have been around since the start. What gives? SOE also saw the end of the live events team, who were the heart and soul of Monolith events.  That followed by all the posts and information regarding lesig that leaked.. it just seems like with mxo, when it rains it pours.. It doesn't surprise me anymore when I hear about things that go on.



Just this.



As for the LESIG leak, that one goes on the account of a mean, frustrated jerk who made it into the LESIG (and then was removed). Way to blame the company for untrustworthy players.
I think his point is/was, that it's a bad idea to put so much of the game in players hands.
#36300123939 12/19/2006 13:09:46 Re:Whats happened to MxO
I played this game before the changeover to SOE - I remember getting quite wound up at the numerous screwups, the live events going wrong, the bugs, the complete and utter lack of content...just before the changeover i decided not to renew.

after digging through some old game pics, i got strangely nostalgic and decided to see if the game had improved, if they'd added content, new things to do etc. after an experience from the bowels of hell yesterday....ouch...i finally got in and saw.....what appears to be exactly the same game from last year, with the forums STILL full of people complaining about the lack of live events, nothing to do and so on.

please tell me the game has developed beyond the combat upgrade that supposedly came about in february? i could be mistaken but it seems to be exactly the same in most (if not all) respects. at the very least, the addition of the Euro servers meant we got a more balanced live event but it looks like you don't even have those anymore!
#36300125963 12/22/2006 03:27:57 Re:Whats happened to MxO

some of you dont get it, SOE isnt tryin to make the game better, they just want it easier for their dev to work on it, they are greedy bastards, so what if they have 10 MMOs, each one brings profit, its no dif than having 10 companies running each game, but SOE are penny pinchers, just like in SWG, they made it into EQ with light sabers, why? becuase they wanted to fire most everyone from SWG and just have the EQ ppl work on it, on the sides, so they did, and now its *poop*, MxO will slowly but  surely become EQ with trench coats, they dont care about saving this game, or making it better, why? becuase they are barel;y paying any extra to have it running at all, so all you delusional die hards who think itll get better, keep paying for it, and sony just sucks it up, they will never turn around and actually put more effort into it, if you dont believe me go look at SWG, if you buy a copy of it, and go home, not a single page of the manuel actually....fits anymore, every aspect that the manual states is in the game...doesnt exist anymore, im suprised they havent been sued all to hell and back, 90% of their player base bitched and moaned, at least 75-80% quit outright, and yet sony, still did NOTHING that actually went along with what the players asked for, sony gives no *poop* at all what so ever about you, or what you want.  so whine and complain all you like, it wont be fixed, they will do with the game as they want, they bought it, legally your just renting it, so your opinion doesnt mean anything.  if you dont like how the mechanics are now, dont whine, sony just says "cool, hes still paying" and ignores you, just quit, quit the game and dont look back, sony wont fix it, now if you like the new system, im happy for you, becuase sony will never change it back.  there was a petition for SWG to make 1 or 2 servers that used the old systems of game play, even stated that we would NEVER expect new content or updates of any kind, just give us the game we grew to love back as it was, and leave it, costs no extra money and the 10 THOUSAND + ppl that all had multiple acocunts would happily stay on those worlds and keep paying them....sony didnt even reply with a "*CENSORED* you" or "no we wont" ....it was just flat out ignored, just like every post you will ever post on these forums

 sry for the run on post, but final point, if you like it how it is, stay, if not, LEAVE, they will NOT fix it, me, im done, i play for the hell of it, while i wait for vanguard

 PS, i played in beta, and then after beta, even had 2 acocunts, left for RL issues, and came back to find my game i loved isnt remotely what i left, and its sad, and ive gone threw it b4 on SWG, and all you other SWG ppl know what im saying is true.....hopefully sony doesnt ruin vanguard somehow

#36300125966 12/22/2006 03:35:06 Re:Whats happened to MxO

oh yeah, that just covers the famous combat DOWNgrade, that sony made in SWG and now in MxO, as far as changing things that mattered, like content, and the feeling of being a part of the games evolution, those are dead, and gone, sony doesnt care about that stuff.....so effectively, they killed every part of the game that made it unique and worth playing, the combat is like every MMO, the original live events, even tho buggy and what not, were original, and now gone, the story line now is different, and nothing but still frame scetches

so ya, they destroyed what made it special, and will likely never add anything that matters to replace those things, what they do add, will just be some off shoot rip off of something they added to EQ years ago, they have no ability to use original thinking, ive played EQ1 EQ2 SWG, and MxO......so believe me when i say they dont care about you, they learned long ago, they can do whatever the hell they want, and enough die hards will always stay around playing and whining, while they ignore you and take your money

#36300125983 12/22/2006 04:09:36 Re:Whats happened to MxO
it used to pee me off but now it just makes laugh...  they DO ignore everything thats suggested .. and the only time they reply is when someone speaks out against them..  99% of the time with a thread locked for speaking out against your lord god and master reply.
#36300126009 12/22/2006 04:52:48 Re:Whats happened to MxO
Ulfric wrote:

oh yeah, that just covers the famous combat DOWNgrade, that sony made in SWG and now in MxO, as far as changing things that mattered, like content, and the feeling of being a part of the games evolution, those are dead, and gone, sony doesnt care about that stuff.....so effectively, they killed every part of the game that made it unique and worth playing, the combat is like every MMO, the original live events, even tho buggy and what not, were original, and now gone, the story line now is different, and nothing but still frame scetches

When you talk about "SOE", do you refer to the producer (Walrus) and the actual developer team of this very game, The Matrix Online, or to the "higher-ups" who stand above them and particular games, and decide about budget etc.?

If you were referring to the developers, you've just proven your insane ignorance. Starting with the fact that they're (what's left of) the original developers from Monolith, read the forums, react to feedback and constantly work on the game, and obviously are quite attached to it.

If you were referring to the second group, ignore what I just said.

J
ust so you know:

CR 2.0 wasn't Sony's idea, it was formed in Monolith. The Monolith developers who moved to SOE just continued this project and released it under SOE.

I don't know what you mean by "changing content" - they have added quite a bit of content, anyway.

I'm also not sure if the combat is just like in every MMO, except everyone' been lying to me and there is actually Interlock in other current games.

The events aren't gone, they've changed to these smaller and more private ones. Do other games have the same kind of events, tied into the storyline? People told me that they don't, in this form or on this level.

The storyline has nothing to do with SOE, it's Paul Chadwick's old outline (from chapter 7 on the revised one), and what Rarebit does with it in missions and events.
All the transition changed, as far as I know, is the progression speed, and the removal of the LET who also refused to share their plans with the team.

The cinematics are a really small part of the story content, looking at the proportions. They are drawn (or storyboarded) by Paul Chadwick, who is not a SOE employee.
#36300130751 12/30/2006 21:14:11 Re:Whats happened to MxO
I think it's doing quite well.  After playing WoW for a couple of months, I find the attraction failing.  MxO attracted my attention a lot more.  Even when it was boring, I knew something might happen.  I'll prolly just be back for a month though. SMILEY
#36300130767 12/30/2006 22:37:32 Re:Whats happened to MxO
Cognoscente wrote:
I think it's doing quite well.  After playing WoW for a couple of months, I find the attraction failing.  MxO attracted my attention a lot more.  Even when it was boring, I knew something might happen.  I'll prolly just be back for a month though. SMILEY

Welcome back didnt I put you to sleep? SMILEY

^VS^
#36300130769 12/30/2006 22:43:43 Re:Whats happened to MxO
Cognoscente wrote:
I think it's doing quite well.  After playing WoW for a couple of months, I find the attraction failing.  MxO attracted my attention a lot more.  Even when it was boring, I knew something might happen.  I'll prolly just be back for a month though. SMILEY
Whoa, hey! Welcome back!
#36300130772 12/30/2006 22:52:48 Re:Whats happened to MxO
Cogno! Woot SMILEY
#36300131452 01/01/2007 15:51:08 Re:Whats happened to MxO
ZOMG Cogno!
#36300131478 01/01/2007 17:00:19 Re:Whats happened to MxO
Wait...Did you leave?
#36300133860 01/05/2007 19:40:02 Re:Whats happened to MxO

Well I`m here coz I was actually gonna start a thread for this but seeing as theres already one here I`ll just use it,, I make no concessions for what I`m about to say these are my true thoughts regarding mxo and sony in there current state. I`m not here to try and get banned or get the staff`s backs up either, these are how I see things have developed over the course of time.

SOE took over and literally stopped all storyline development in the game until they were able to revamp the combat system. Was it worth it? Yes there were flaws with the old system, but there have been plenty of flaws with the new one as well. I can't honestly say that the 3+ months it took to recode an existing game structure, test it, then release it was worth the hassle. They stopped the lifeblood of the game, and since it has never quite gotten back on track properly. They have yet to prove that they can pull off the server-wide events like 'Lith was able to do with The Race for The One, while Rarebit (bless his heart) has tried to bring back some of the small, low key meetings, people of all factions and orgs have emailing/im lists so huge now, that a small meeting with one faction turns into a server wide *CENSORED* fest/who can "/pvp" the fastest and kill the opposing org members.

'Lith had a vision for where this game was headed. They had storyline segments planned out for over a year. They had new skill trees and city areas planned, they had an adequte LET team to handle the demands of both large and small Live Events. SOE simply wanted another name to add to the station pass. I can't count the times that people see my xfire sig and say "Man, MxO is still around?!? I heard that SOE cancelled it because it was costing them more money to run than it was worth." Sadly, I think that this is becoming the evident truth.

The 14-day trial was nice because it brought people back/into the game to see what it was about, but the simple fact that the game offers nothing more than non-existent storyline RP and mission grinding drove them away even faster than they came in the first place. Until SOE is willing to fully stock a team and money into this game, we will be playing a shell of a game with extreme potential. MxO promised to be one of the very first MMOs in history to have a fully immersive storyline that was in direct corelation with the movie franchise, and it has failed to deliver under Soe.

At this point I think that SOE is scrambling to give the people still trying to rough it out what they want, which is total chaotic war. I don't like either the Mechs or Zion, but in all honesty, there never should have been a Mero organization in this game, same as there shouldn't be Cyphs or EPN. They are all pointless organizations that have nothing to add to the storyline, and at the end of the day, we are seeing how that affects us first hand. People are leaving the Mero camp in droves in preperation for where the storyline is actually (or should I say hopefully?) headed. Need further proof, look at the newest set of crits in the game... Who cares what lesbian trampy exile is sleeping with another trampy lesbian exile? They are struggling to give the Mero camp a purpose at this point, and it's failing miserably.

Mxo if you dont actually use the station pass (like me) is actually one of the highest priced mmo`s out there and what do we get for it? Lack of staff, Lack of funding and nothing to do, I`m paying 15 quid a month to log in and stand around bored for 8 hours a day. The recent no updates/events over the xmas period has literally been the icing on the cake for me,, I came on in the first day of it done my xmas mishes and got all the items within an hour, I havent logged in since.

Recently I`ve been closed beta testing 9 Dragons, now I`m using this as an example but 9D once its fully OB (in pre-OB at mo) is going to be a free game with free subscription. Which acclaim fully intend to add 20 to 40 quests per month as well as live events to cover the storylines of the clans within the game leading up to where ever its going. I have to say it puts Soe and Mxo to utter shame in the content stakes, even in CB it makes mxo look like the unfinished project it is. What I`m getting at here is not an advert for 9D,, far from it,, what I`m saying is with such releases for 2007 coming up with names such as Lotro, stargate online, star trek online, pirates of the caribbean online, vanguard, 9D, 2 Moons and even Underworld online, the very names leave mxo players in doubt of where there game is going, I myself and a good few other mxo players I am good friends with are getting first hand looks/play testing at these games and Soe really need to pull somthing out of there butt and they need to do it yesterday........

With the sad state of funding/staffing from soe this looks like its not gonna happen in mxo anytime soon and the remaining playerbase is just gonna dwindle away until literally no one is left,, take a look at all those hardlines you have,, how many of them are populated? mara c, tabor w and camon c, how many times do you bump into even just one person in districts outside of richland? you can see it everywhere that theres a lack of players ingame also.

my last point is with the ccr`s, personally I feel you guys are not doing your jobs, we see all these people on Syntax (dare say it happens on the other servers tho not as much) point blank going out of there way to ruin events, smacktalk even the devs playing the movie chars along with smacktalking players and generally abusing every rule set in the t & c`s for this game and you guys sit back and do nothing. There were a few well known uk mags who recently re-tested mxo on request of a player who re-reviewed it himself in the blind hope of attracting new players and off his/her own back giving some free advertising for you Soe and the magazines after testing basically all came to the same conclusion:- lush gfx, massive detailed world, excellent potential for storyline/rp if funded/staffed properly but let down by the community of players who will either help you or abuse you. (the main let down obviously the abusers)

With all being said I`m not going to apologise to any of the Soe staff if they feel I`ve offended them with what I`ve said, I`m just one of many that are trying to make you realise you are sitting on a goldmine with mxo if only you would get your finger out and fund/staff it properly to let it take off in the way it did when `lith was running the show. Obviously by my post i guess people can probably tell I`m getting pretty much fed up paying for this worthless empty piece of crap you call an mmo at the moment.

Archived image unavailable: CodemasonSigTzahrkiya.html
9 Dragons Band Master of hero band Demon_Army
#36300133905 01/05/2007 21:50:56 Whats happened to MxO
Couldn't have said it better myself Tzah.
#36300134234 01/06/2007 11:12:33 Re:Whats happened to MxO
Thats one of the very few long posts i have read, and I'm glad I did.
#36300137109 01/10/2007 00:56:56 Re:Whats happened to MxO

I do very much miss my Live events and new content...

Laters

#36300139923 01/12/2007 22:36:52 Re:Whats happened to MxO
You know what happened to MxO? The same thing after you buy a cheap gold fish at the pet store. It died 2 weeks after you brought it home.

^VS^
#36300139958 01/13/2007 00:05:38 Re:Whats happened to MxO
Trucidos, I don't think I have ever seen someone as negative as you. In any post I see, regardless of the forum or topic at hand, you continue to downplay MxO in every single category possible. The question is: why are you still here?
#36300139961 01/13/2007 00:15:01 Re:Whats happened to MxO
I simply am stating my opinion on the matter at hand. I don't try to downplay this game but I at least try to look at the not so amusing situation with a little bit of humor to amuse myself. Some of my comment's such at that metaphor are at best satire. I wish you would stop trolling my posts trying to make me feel like I have some sort of obligation to market this game in a positive light every time I post.

And to answer why I am still here its because my friend paid for a year subscription for me last August. I have been playing for free since than and plan on doing so for a long time. When Rarebit takes time to do events he does a very nice job. I enjoy the RP aspect of the game.

Also there is LESIG. Even with a few bad apples that I'm sure in time will be rooted out of the program either due to in-activity or lack of any class when interacting with other community members they still do a great job. Take Merrit for example. In the absence and total lack of contribution of her partner Cepheus in the last two months she has been very active and is alot of fun to interact and debate Cypherite/Zion view's and how our view's differ.
There is the good the bad and the ugly with any MMO I think we are all here because ultimately we decide that the juice is worth the squeeze.

^VS^
#36300143580 01/17/2007 11:47:03 Whats happened to MxO
dragonmaster320 wrote:
Has it seem like after SOE got MxO that the game start to go down hill?

When WB had the game i rarly had problems other then lag. But now the

game is crashing every 30-45 minutes during battle. most of the time

near the end of a missions. when they do upgrade the world it seems

piontless like moving all the NPC lvls around and the HL. Is there

anything else you guys would like to see change and for the better.




Without SOE the game would be dead and broken
#36300144046 01/17/2007 19:50:03 Whats happened to MxO
AltDimension wrote:
dragonmaster320 wrote:
Has it seem like after SOE got MxO that the game start to go down hill?

When WB had the game i rarly had problems other then lag. But now the

game is crashing every 30-45 minutes during battle. most of the time

near the end of a missions. when they do upgrade the world it seems

piontless like moving all the NPC lvls around and the HL. Is there

anything else you guys would like to see change and for the better.






Without SOE the game would be dead and broken
With them it already is... I would doubt we have 1k subscribers per server at this point.

^VS^
#36300144139 01/17/2007 22:06:23 Re:Whats happened to MxO
You think if SOE hadn't stepped in this game would still be around? Let alone have regular gameplay and story updates?

From all I know, not.
#36300144525 01/18/2007 12:15:29 Whats happened to MxO
dunno it seems fine i live mxo mainly cus it was my 1st mmo ever, I WOULD NEVER STOP PLAYING THIS GAME SMILEY
MXO ROCKS!
#36300144557 01/18/2007 12:57:11 Re:Whats happened to MxO

You hear people saying bad things about the game all the time but the point is that they are still here, playing and PAYING so there has to be something about the game that keeps them here handing over cash.

I have been here since the end of March 2006 and I have been impressed with all the things being added, the White Hallway, the archive missions so if they keep adding things like this every year the game will get better, and it is already very good.  It is my first MMO and I have tried others and no one has anything on MxO.

Long live MxO.

Darkhawk's Gallery | Section 9's Past | Metal Gear?! It's already active?!
There can only be room for one Snake, and one Big Boss!
#36300144798 01/18/2007 23:24:20 Re:Whats happened to MxO
20136098 wrote:

You hear people saying bad things about the game all the time but the point is that they are still here, playing and PAYING so there has to be something about the game that keeps them here handing over cash.

I have been here since the end of March 2006 and I have been impressed with all the things being added, the White Hallway, the archive missions so if they keep adding things like this every year the game will get better, and it is already very good.  It is my first MMO and I have tried others and no one has anything on MxO.

Long live MxO.

Someone bought me a year subscription its the only reason I still log in let alone post. On that note your one person. Your opinion does not reflect the success of a game subscription numbers and the ability to release actual functional content does.



^VS^
#36300144815 01/19/2007 01:08:18 Re:Whats happened to MxO
Tzah wrote:

Well I`m here coz I was actually gonna start a thread for this but seeing as theres already one here I`ll just use it,, I make no concessions for what I`m about to say these are my true thoughts regarding mxo and sony in there current state. I`m not here to try and get banned or get the staff`s backs up either, these are how I see things have developed over the course of time.

SOE took over and literally stopped all storyline development in the game until they were able to revamp the combat system. Was it worth it? Yes there were flaws with the old system, but there have been plenty of flaws with the new one as well. I can't honestly say that the 3+ months it took to recode an existing game structure, test it, then release it was worth the hassle. They stopped the lifeblood of the game, and since it has never quite gotten back on track properly. They have yet to prove that they can pull off the server-wide events like 'Lith was able to do with The Race for The One, while Rarebit (bless his heart) has tried to bring back some of the small, low key meetings, people of all factions and orgs have emailing/im lists so huge now, that a small meeting with one faction turns into a server wide *CENSORED* fest/who can "/pvp" the fastest and kill the opposing org members. 'Lith had a vision for where this game was headed. They had storyline segments planned out for over a year. They had new skill trees and city areas planned, they had an adequte LET team to handle the demands of both large and small Live Events. SOE simply wanted another name to add to the station pass. I can't count the times that people see my xfire sig and say "Man, MxO is still around?!? I heard that SOE cancelled it because it was costing them more money to run than it was worth." Sadly, I think that this is becoming the evident truth. The 14-day trial was nice because it brought people back/into the game to see what it was about, but the simple fact that the game offers nothing more than non-existent storyline RP and mission grinding drove them away even faster than they came in the first place. Until SOE is willing to fully stock a team and money into this game, we will be playing a shell of a game with extreme potential. MxO promised to be one of the very first MMOs in history to have a fully immersive storyline that was in direct corelation with the movie franchise, and it has failed to deliver under Soe.

At this point I think that SOE is scrambling to give the people still trying to rough it out what they want, which is total chaotic war. I don't like either the Mechs or Zion, but in all honesty, there never should have been a Mero organization in this game, same as there shouldn't be Cyphs or EPN. They are all pointless organizations that have nothing to add to the storyline, and at the end of the day, we are seeing how that affects us first hand. People are leaving the Mero camp in droves in preperation for where the storyline is actually (or should I say hopefully?) headed. Need further proof, look at the newest set of crits in the game... Who cares what lesbian trampy exile is sleeping with another trampy lesbian exile? They are struggling to give the Mero camp a purpose at this point, and it's failing miserably. Mxo if you dont actually use the station pass (like me) is actually one of the highest priced mmo`s out there and what do we get for it? Lack of staff, Lack of funding and nothing to do, I`m paying 15 quid a month to log in and stand around bored for 8 hours a day. The recent no updates/events over the xmas period has literally been the icing on the cake for me,, I came on in the first day of it done my xmas mishes and got all the items within an hour, I havent logged in since.

Recently I`ve been closed beta testing 9 Dragons, now I`m using this as an example but 9D once its fully OB (in pre-OB at mo) is going to be a free game with free subscription. Which acclaim fully intend to add 20 to 40 quests per month as well as live events to cover the storylines of the clans within the game leading up to where ever its going. I have to say it puts Soe and Mxo to utter shame in the content stakes, even in CB it makes mxo look like the unfinished project it is. What I`m getting at here is not an advert for 9D,, far from it,, what I`m saying is with such releases for 2007 coming up with names such as Lotro, stargate online, star trek online, pirates of the caribbean online, vanguard, 9D, 2 Moons and even Underworld online, the very names leave mxo players in doubt of where there game is going, I myself and a good few other mxo players I am good friends with are getting first hand looks/play testing at these games and Soe really need to pull somthing out of there butt and they need to do it yesterday........

With the sad state of funding/staffing from soe this looks like its not gonna happen in mxo anytime soon and the remaining playerbase is just gonna dwindle away until literally no one is left,, take a look at all those hardlines you have,, how many of them are populated? mara c, tabor w and camon c, how many times do you bump into even just one person in districts outside of richland? you can see it everywhere that theres a lack of players ingame also.

my last point is with the ccr`s, personally I feel you guys are not doing your jobs, we see all these people on Syntax (dare say it happens on the other servers tho not as much) point blank going out of there way to ruin events, smacktalk even the devs playing the movie chars along with smacktalking players and generally abusing every rule set in the t & c`s for this game and you guys sit back and do nothing. There were a few well known uk mags who recently re-tested mxo on request of a player who re-reviewed it himself in the blind hope of attracting new players and off his/her own back giving some free advertising for you Soe and the magazines after testing basically all came to the same conclusion:- lush gfx, massive detailed world, excellent potential for storyline/rp if funded/staffed properly but let down by the community of players who will either help you or abuse you. (the main let down obviously the abusers)

With all being said I`m not going to apologise to any of the Soe staff if they feel I`ve offended them with what I`ve said, I`m just one of many that are trying to make you realise you are sitting on a goldmine with mxo if only you would get your finger out and fund/staff it properly to let it take off in the way it did when `lith was running the show. Obviously by my post i guess people can probably tell I`m getting pretty much fed up paying for this worthless empty piece of crap you call an mmo at the moment.



agree with every word of this.
the game has content, but none of them are interesting enough for me to play on solo.I'm logging in solely for my faction and mates whom I like to play with.other than that, this is just an empty shell of a good idea ruined and raped to the core.
#36300144974 01/19/2007 07:48:13 Whats happened to MxO
SLINK wrote:
dunno it seems fine i live mxo mainly cus it was my 1st mmo ever, I WOULD NEVER STOP PLAYING THIS GAME SMILEY

MXO ROCKS!


Don't worry, it won't stop playing you either.
#36300144997 01/19/2007 08:29:31 Re:Whats happened to MxO
Remag_Div wrote:
Trucidos, I don't think I have ever seen someone as negative as you. In any post I see, regardless of the forum or topic at hand, you continue to downplay MxO in every single category possible. The question is: why are you still here?
Like me, he has an account that's paid in advance.

Honesty, REMAG or ANYONE, which gameplay category isn't MxO substandard?

Combat kicks butt; but is horribly bugged.
Exploits are treated as a part of the game. (Jumping to break shield)
Parts of the game are treated as exploits. (Supernodes)
The missions are training missions. (Timers)
No idea what Reputation means. (Self-explanatory)
No idea what a CQ is. (You killed someone, so what)
The storyline is horribly repetitive and not integrated into the game in anyway. (Powerplays anyone...have you participated in these powerplays?)
There are no quests.
There are very few contacts.
The live events are elitists events because the goddamn game can't handle more than a handful of people in one area.


So is the question; we're being negative because the game is SO great or is it you just have very little experience and can't tell the difference.  I'm guessing the latter and I'm also going to guess that you're going to have such a hard time proving the former that you're going to personally attack me.)

Don't worry, I'm going to switch over to Station Pass and try God and Heroes and DC universe when it comes out.

I tend to get pissed off when people have to lie (withhold information) to get people to participate in their enterprise.  They know they are wrong.  I tend to make fun of those people who go on with that lie without question.

Sorry, rabbit trix are for kids.  Oh wait.  Want to guess how they view us?
#36300145105 01/19/2007 11:39:19 Re:Whats happened to MxO
RainKingX wrote:
The storyline is horribly repetitive and not integrated into the game in anyway. (Powerplays anyone...have you participated in these powerplays?)
Sorry, but missions and events are very well integrated into the game. "Horribly repetetive" might be a matter of taste, it's hardly mine.
There are no quests.
PB is a quest, its existence already disproves "no quests".
There are very few contacts.
Although I realize some other games have much more, 51 are still more than "very few".
The live events are elitists events because the goddamn game can't handle more than a handful of people in one area.
There really have been lots of examples that sorta prove the opposite. Or do you think this whole crowd shouting stupid nonsense at the Kid and the Oracle, or zerging Unlimit bosses was selected elite?

/personally attacks RainKingX
#36300145244 01/19/2007 13:38:18 Re:Whats happened to MxO
Abigor666 wrote:
20136098 wrote:

You hear people saying bad things about the game all the time but the point is that they are still here, playing and PAYING so there has to be something about the game that keeps them here handing over cash.

I have been here since the end of March 2006 and I have been impressed with all the things being added, the White Hallway, the archive missions so if they keep adding things like this every year the game will get better, and it is already very good.  It is my first MMO and I have tried others and no one has anything on MxO.

Long live MxO.

Someone bought me a year subscription its the only reason I still log in let alone post. On that note your one person. Your opinion does not reflect the success of a game subscription numbers and the ability to release actual functional content does.




Your still here aren't you?
Darkhawk's Gallery | Section 9's Past | Metal Gear?! It's already active?!
There can only be room for one Snake, and one Big Boss!
#36300145270 01/19/2007 14:05:25 Re:Whats happened to MxO
Without wanting to flame, I find the "why are you still here?" and "leave already" talk in response to critics a bit silly.
#36300145375 01/19/2007 15:33:31 Re:Whats happened to MxO
I wasn't insinuating him to leave, I was just pointing out that although people say the game is bad, they still play.
Darkhawk's Gallery | Section 9's Past | Metal Gear?! It's already active?!
There can only be room for one Snake, and one Big Boss!
#36300145962 01/20/2007 12:59:20 Re:Whats happened to MxO

(( they are still here because they like that game and still hope something better....

It's clear MxO is not really the Main Game in the StationPass.

And who knows what Mxo would become if SOE did not buy it.... just stopped ?

I am like all the others i hope... but since the dev team is reduced to minimum. MxO won't change a lot. We are just stucked with the current game. And after a few months? years? of playing,  people get tired. That's why they complain. Other MMO got kinda add on. I don't expect anything that way for MxO anymore.

But yes i am still here. like many.

and i don't say the game is bad ))

Welcome to the desert of real...
#36300147753 01/23/2007 07:30:41 Re:Whats happened to MxO
Maybe it's because i'm new...i dunno, but i haven't seen too much of a real problem.

Ok content aside for one second, the main thing that keeps me going in a MMO above anything else is the community....and after a couple of days on MxO i'm extremely impressed with the community.

People have been helpful, extremely eager to answer questions or just chew the fat, just handed stuff to me just because I'm a lowbie, and have generally been nice folks all around.

There are popular MMO's out there that have next to no content, EvE Online is a perfect example......you get the intro. movie and...that's it.

You can't go back to Earth or do anything else story related, you work for a Corp. for the rest of your playing days...eventually going in 0.0 space hoping that your not going to get ganked by a rat or when you do you at least have some Corp. back-up before he pods you.

I would rather have some content than none at all.

I dunno...that's my two cents i suppose.




#36300147778 01/23/2007 08:05:21 Re:Whats happened to MxO
RainKingX wrote:
Remag_Div wrote:
Trucidos, I don't think I have ever seen someone as negative as you. In any post I see, regardless of the forum or topic at hand, you continue to downplay MxO in every single category possible. The question is: why are you still here?

Like me, he has an account that's paid in advance.

Honesty, REMAG or ANYONE, which gameplay category isn't MxO substandard?

Combat kicks butt; but is horribly bugged.
Exploits are treated as a part of the game. (Jumping to break shield)
Parts of the game are treated as exploits. (Supernodes)
The missions are training missions. (Timers)
No idea what Reputation means. (Self-explanatory)
No idea what a CQ is. (You killed someone, so what)
The storyline is horribly repetitive and not integrated into the game in anyway. (Powerplays anyone...have you participated in these powerplays?)
There are no quests.
There are very few contacts.
The live events are elitists events because the goddamn game can't handle more than a handful of people in one area.


So is the question; we're being negative because the game is SO great or is it you just have very little experience and can't tell the difference.  I'm guessing the latter and I'm also going to guess that you're going to have such a hard time proving the former that you're going to personally attack me.)

Don't worry, I'm going to switch over to Station Pass and try God and Heroes and DC universe when it comes out.

I tend to get pissed off when people have to lie (withhold information) to get people to participate in their enterprise.  They know they are wrong.  I tend to make fun of those people who go on with that lie without question.

Sorry, rabbit trix are for kids.  Oh wait.  Want to guess how they view us?

Remag knows all of this judging by the private conversations we both had. He just doesn't have the descency to be honest about the situation publicly.

Also you forgot to add that content is distributed by the same people that are flaming this thread and people's opinions which is pretty pathetic. The development team doesn't  care because they are way past making a quality experiance they are in damage control mode now at best.

^VS^
#36300249366 05/31/2007 04:42:03 Re:Whats happened to MxO

I must say I agree with quite a lot of what Tzah said about MXO.  I disagree with the Merovingian org having no place in the major storyline and that it shouldn't be a joinable organization.  The Matrix itself is a giant program, with countless other sub-programs running within it.  Like the Oracle said, some of them you see all the time while others, you don't even know they are there.  Not to mention exile programs and machine programs running lose in the Matrix.  They are an important part in the entire Matrix story, whether this game was ever made or not.

 Open your minds and truly give this some more thought.  There are 3 major living beings in the storyline:  Man, Machine and Program.  Simple as that.  What they all have in common is the desire to live or survive some bloody struggle.  Exiles and programs would do whatever they could to avert all of humanity from awakening as that would spell the end of the Matrix (their home) and themselves.  The Machines cannot allow this as humanity is their source of survival and at the same time the Machines are a source for humanity's survival.

Anyhow, back on topic.  Everything is taking forever for MXO.  Almost none of my expectations have been met to date I'm sad to say.  With the recent update I must admit I was rather impressed.  It still isn't very close to what I want or expect but it's a baby step in the right direction.  I hope these baby steps continue and my (and others) expectations for MXO are realized.  I remember reading somewhere that having children in-game was an impossibility.  A recent Zion critical mission concerning a rather young exile program nearly squashed this so called impossibility and I was actually exstatic!

In short I think MXO is moving (slowly but surely) in the desired direction.  I still have high hopes for this, the greatest possible MMORPG of the current time, The Matrix Online!

P.S.  Pointing out that some players who have some disappointment with MxO still pay and still play is a waste of time guys.  Come on, you know you agree with at least some of their points.  You also know why they still play as well.  They love the Matrix, they love the community we are a part of and still have hope.  Quite possibly the reason you still pay to play.SMILEY  

#36300275447 07/06/2007 02:40:36 Whats happened to MxO
Well I'm a returning player after about a year or so away (haven't actually got into the game yet as its still patching, after 2 days! but meh.) I thought I'd add my thoughts on the game.

Whilst I did leave because it got rather repetitive just levelling until 50 (I didn't get to 50 incidentally) and then having nothing else to look forward to, I have returned because I think graphically and potentially, this is an amazing MMO. The community is excellent and everyone knows the storyline is kick-*CENSORED* for RPG, if you get into it properly.

I agree that the management is rather slow and it could definitely be so much better than it currently is but sadly that's the nature of commerce and industry, if something isn't worth forking out the cash/labour for - they simply won't do it. Unless 10s of thousands of players come back with me tomorrow, they're unlikely to spend that much time and effort on a game that people are bored with (those that left, not saying everyone is)

I'm excited to jack back in though simply because of the community. Been there and played Eve and WoW and FFXI and I hated them, simply because there's no community, everyone's either too busy to help out the new guys or they just pwn them repeatedly.

That's my 2ps worth anyway.

See you in there!