Advanced Macro Coding v.1.1

68 posts · 2006-05-24 11:27:19 to 2009-04-18 08:30:14

#36300357814 11/23/2007 17:20:22 Re:Advanced Macro Coding v.1.1
There appear to be some admin-only variables, as well.
I highly doubt that Agent Gray is looking through everyone's details when he calls them Mr. and Mrs. (Bluepill-last name).
However, as far as I know, there is no way to print the name of anyone's bluepill name except for your own. It would be really great - especially for the machinists - if we could get that variable unlocked for player use.
... Because I for one am tired of looking through everyone's details for their names. SMILEY
- Void
Recursion: n - See Recursion.
Void's Sig
#36300357841 11/23/2007 19:08:25 Re:Advanced Macro Coding v.1.1
I betcha Agent Gray does, though, because he can't run the risk of calling on somebody who arbitrarily named themselves "Horny Pwn47882dizzler."
#36300357893 11/24/2007 02:13:04 Re:Advanced Macro Coding v.1.1

There is a macro for Coordinates : " /loc "     << this will show on the system chat as where you are located

might as well add the date and time macro: " /time "         <<this will show the date and time i believe


#36300357901 11/24/2007 02:44:07 Re:Advanced Macro Coding v.1.1
EndlessVoid wrote:
There appear to be some admin-only variables, as well.
I highly doubt that Agent Gray is looking through everyone's details when he calls them Mr. and Mrs. (Bluepill-last name).
However, as far as I know, there is no way to print the name of anyone's bluepill name except for your own. It would be really great - especially for the machinists - if we could get that variable unlocked for player use.
... Because I for one am tired of looking through everyone's details for their names. SMILEY" />
- Void
I'm relatively sure that specific variable does exist.
#36300358504 11/25/2007 15:13:00 Re:Advanced Macro Coding v.1.1
Quite some time ago I wrote a program to create macros to test every combination of two-letter variable names.  It didn't find any.  Maybe it's time to explore some three-letter variations.

EDIT: Come to think of it, the variations tried did not include numbers (%A0 thru %Z9 and %0A thru %9Z)  Time, the hobgoblin of all good ideas.
#36300421575 03/07/2008 17:28:21 Advanced Macro Coding v.1.1
wow thx man alot of these macros are helpful
#36300442032 04/14/2008 12:09:18 Re:Advanced Macro Coding v.1.1
Brilliant thanks PS10N really handy all of these.
#36300442347 04/15/2008 05:27:00 Re:Advanced Macro Coding v.1.1
Eh i know its a bit late to reply to mantra seeing how old the reply is. But the system /loc command and so forth was not what i was getting at. I already know of those two. Its a % version im looking. And hope it can be nade/put into as an update sometime in the future.

Cause i really do hate the time i have to type something out that is on the map to suddenly then have to move locations. For instance pvp or events (events in particular). Seeing how your around an event checkpoint of some sort. And everyone else is around still searching. Be nice to use a "/shout  Help needed @ <%XYZ, %XYZC, etc.>" in a nice little macro of some sort. Seeing how the cords are what look to be server or system sided (the fact of the Y cord *height elevation* rising or lowering depending on high high up in the air you are inside a building or just hyper jumping). And how there are a few other % variables like %T to say the targeted persons name. And some of the others PS10N mentioned.

So would it be that hard to put another % variable in game that can give out the cords on your map?
#36300489291 08/18/2008 05:47:50 Re:Advanced Macro Coding v.1.1
this is one of my favourite guides..

Anyone know if there is a way to automaticaly target your sim? (/target %S doenst work)

Would be handy to make a macro that can summon your sim and buff it
#36300511460 10/17/2008 17:13:16 Re:How to view your own details and background!
PS10N wrote:


If you ever asked another player to view your Details, take a screenshot and email it to you just to see your own Background, then you really need to know this!




To view your own Details and Background:




1) Right-Click on any player RSI but don't choose anything from the menu which appears.




2) Press the U key to target yourself.




3) Click on the button "Details" which appeared in step 1




4) Your Details and Background will appear.




More tips and tricks to follow, please check back...




PS10N

In case this was not already posted, you can simply use the /details command.

Nonetheless, good thread bro.

#36300516546 11/02/2008 13:50:22 Re:Advanced Macro Coding v.1.1

Is there a command to search or loot a dead npc? I tried them all on the /commands list, but I was wondering if anyone had a work-around.

Thanks.

#36300516547 11/02/2008 13:59:02 Re:Advanced Macro Coding v.1.1

Nope.

#36300535846 01/15/2009 19:12:58 Additional information

From PS10N's Brethren training manual:
--------------------------------
Macros with lowercase names can be called with a slash command, but if there is even one upper case letter in the macro name, the slash command won't start it.  It can still be called by clicking, pressing the right hotbutton key or with the /use command.  (If the macro is on button 5, hotbar 16, then "/use 5 16" )

Example:
/macro hi /talkexcited; /say Hello there, %T!; /wave

Can be used by typing any of the following slash commands:
/hi
/HI
/Hi
/hI

but

/macro Hi /talkexcited; /say Hello there, %T!; /wave

Can not be called with a slash command, even by typing
/Hi
--------------------------------
To stop a looping macro, type /cancel
--------------------------------
All variable names start with % and must be in capital letters.  %NH is valid but %nh is not.
--------------------------------
Here's a handy macro to waypoint all team members and your Target but not yourself:

/macro tag /addwaypoint %T; /addwaypoint %G1; /addwaypoint %G2; /addwaypoint %G3; /addwaypoint %G4; /addwaypoint %G5; /addwaypoint %G6; /removewaypoint %H
--------------------------------
The magic for targeting yourself is the %H variable, standing for Handle.  Put the following in a self-heal macro before invoking the heal ability or consumable.

/target %H
--------------------------------
To save spaces in very long macros (255 maximum characters in any MxO chat entry) leave out the spaces after the semicolons.  They are not needed but make it easier to read the macro.
--------------------------------
Loadout/self-buff macro example:

/macro doc /loadlo 0; /pause 10; /loadlo Doc; /use 2 7; /use 2 1; /target %H; /use 1 8; /pause 20; /use 6 1; /pause 20; /use 7 1; /pause 20; /use 10 8; /pause 20; /use 4 8; /use 9 1; /use 1 20; /use 6 3; /pause 20; /use 8 3; /pause 20; /use 10 3; /fc Help is on the way.

Explained:
/macro doc  The macro is to load out and self-buff as Physician, so it's called "doc"

/loadlo 0; Loads an empty memory loadout. This is needed to keep the macro from turning off toggled abilities instead of turning them on as intended.  Before running the macro for the first time, you must once empty out all Abilities and while near a hardline type /savelo 0

/pause 10; Pauses long enough for the /loadlo to complete.  If there is bad lag, the /loadlo may fail and the macro will not execute properly.  Increase the /pause value to troubleshoot.

/loadlo Doc; Loads the Physician loadout previously saved with /savelo Doc

/use 2 7; Activates Zion Hardware Requisition, located on button 2 of bar 7

/use 2 1; Changes to Power Tactic (heals are more effective on Power,) located on button 2 of bar 1

/target %H; Target Self

/use 1 8; Activates Efficiency, located on button 1 of bar 8

/pause 20; Pauses 2 seconds for Efficiency to finish

/use 6 1; Activates Evade Combat, located on button 6 of bar 1

/pause 20; Pauses 2 seconds for Evade Combat to finish

/use 7 1; Activates Gaussian Blur, located on button 7 of bar 1

/pause 20; Pauses 2 seconds for Gaussian Blur to finish

/use 10 8; Activates Determination, located on button 10 of bar 8

/pause 20; Pauses 2 seconds for Determination to finish

/use 4 8; Activates Hyperdodge, located on button 4 of bar 8

/use 9 1; Activates Hyperspeed, located on button 9 of bar 1

/use 1 20; Activates Doctor Upgrade, located on button 1 of bar 20

/use 6 3; Activates Combat Enhancement 1.0, located on button 6 of bar 3

/pause 20; Pauses 2 seconds for Combat Enhancement 1.0 to finish

/use 8 3; Activates Fast Healing 2.0, located on button 8 of bar 3

/pause 20; Pauses 2 seconds for Fast Healing 2.0 to finish

/use 10 3; Activates Bolster Health 3.0, located on button 10 of bar 3

/fc Help is on the way. A text message to faction chat so others will know what's happening.
--------------------------------
Of course, any of the Abilities can be called with /invoke, as an example, "/invoke EvadeCombat" instead of "/use 6 1" but I recommend using the /invoke command for Abilities which you don't have on any hotbar, because using it too liberally will soon have you running in to the 255 character limit.
--------------------------------
The Brethren hope that this helps and if anyone has any questions or comments, please post them.  There's always more macro magic just a little farther down the Rabbit Hole.

#36300544154 02/15/2009 10:35:14 Re:Advanced Macro Coding v.1.1

ok i have a good question -- i think...

is there any way to change the image displayed for the macro in the hotbar?  for example, i set up a macro to /invoke CheapShot then have it do some other stuff.  the macro on the hotbar is just a box with the macro name but i want it to have the cheap shot image -- and do the thing where it turns grey/color and counts down to the next time it can be used.

am i asking too much?  there's not a lot of room in the hotbars, so having my macro and cheap shot takes up two slots when it could just be one.  (edit) let me be clear -- there's not a lot of room in the VISIBLE hotbars.  i do not like switching between hotbars.  there isn't a way to have more than two visible at a time afaik.

regards,

dedic

#36300544165 02/15/2009 10:59:05 Re:Re:Advanced Macro Coding v.1.1

PS10N says:

There isn't any way to change the macro icon that we know of.  Remember to use all lower case letters in a macro name and it's better to keep them short so they are readable on the hotbar and quick to execute with a slash.  Example: "/isr" for a macro to change to all your IS Regen Rate Bonus Apparel.

If you don't like switching away from visible hotbars, you can use the /use command (not as part of a macro) to activate any hotbutton from chat.  Example:  the Efficiency Ability is on button 1 of hotbar 15.  Type "/use 1 15" in chat and Efficiency executes, without having to see bar 15 on the screen.

Remember that Shift-1 thru Shift-0 changes the first visible hotbar to bars 1 thru 10, and Ctrl-Shift-0 thru Ctrl-Shift-0 changes the second visible hotbar to bars 1 thru 10.

#36300544188 02/15/2009 13:23:21 Re:Advanced Macro Coding v.1.1

i didn't think it was possible -- guess i'm just a bit spoiled from the robust nature of wow.  thanks for the info.  oh and i don't use caps for anything unless i have to -- if you couldn't tell.

(too bad you can't add the polish of wow with the badass-ness of mxo)

regards,

dedic

#36300544572 02/17/2009 11:12:28 Re:Advanced Macro Coding v.1.1

Great Info

#36300554837 04/18/2009 08:30:14 Re:Advanced Macro Coding v.1.1

Anyone know a variable that will give your coordinates out similar to /loc but goes to a chat? %NH gives neighborhood which is rather 'vague'.