You probably want some perception and/or belief. Here's a list of the attributes and how they scale:
FocusAbility Increase Per Point Spent
Disguise Duration__________________0.25
Force Combat_____________________0.4
Invisibility Duration_________________0.25
Noise Level Buff Target______________0.5
Range Combat Tactics______________0.1
Stealth___________________________0.5
Viral Deflection____________________0.5
BeliefAbility Increase Per Point Spent
Damage Resistance________________0.2
Dodge___________________________0.2
Heal Damage_____________________0.2
Jump____________________________0.1
Melee Damage Resist______________0.2
Ranged Damage Resist_____________0.2
Sixth Sensing_____________________0.4
Stealth Damage Resist_____________0.2
Super Jump______________________0.6
Viral Resistance___________________0.2
VitalityAbility Increase Per Point Spent
Health Sitting Regen Rate___________0.5
Health Regen Rate_________________0.25
Maximum Health__________________10
PerceptionAbility Increase Per Point Spent
Analyze Weakness_________________0.4
Detect___________________________0.5
Lock picking______________________0.4
Melee Combat Tactics______________0.1
Melee Physical Damage_____________0.2
Ranged Physical Damage___________0.2
Sneak Attack Detection_____________0.4
Stealth Damage___________________0.2
Stealth Detection__________________0.5
ReasonAbility Increase Per Point Spent
Computer Hacking_________________0.4
Concentration_____________________0.5
Evade Interlock___________________0.4
Map Downloading__________________0.4
Max Buff Buffer___________________0.5
Security Systems__________________0.4
Viral Damage_____________________0.2
Viral Transmission_________________0.5
Crafting Abilities (all)_______________0.2
Message Edited by krytical on 01-09-200601:02 PM