With some of the discussions I've had with Aquatium, Sykin, and Transmissioner, I got bored today and wanted to try a study of S3renity and Ezechiel, using some of the effects and techniques we've been talking about:

This one uses a separate set of layers for the phone booth, so it stays isolated from the rest of the background that's out of focus, which also allows me to add more detail to it's interior. I wanted to emphasize subtle, selective blurring of objects out of focus, as well as using the burn tool to bring background buildings out a bit.

This one is the result of a little fun I had while studying the bullet-time effects seen in The Matrix. I am still trying to work out a way to do this that won't confuse everyone for the "Let's upgrade" tutorial. (even myself lol) There are a few subtle things here as well, such as chrome shine and reflection, as well as more lighting and shadow theory.
Enjoy... :smileyhappy:

This one uses a separate set of layers for the phone booth, so it stays isolated from the rest of the background that's out of focus, which also allows me to add more detail to it's interior. I wanted to emphasize subtle, selective blurring of objects out of focus, as well as using the burn tool to bring background buildings out a bit.

This one is the result of a little fun I had while studying the bullet-time effects seen in The Matrix. I am still trying to work out a way to do this that won't confuse everyone for the "Let's upgrade" tutorial. (even myself lol) There are a few subtle things here as well, such as chrome shine and reflection, as well as more lighting and shadow theory.
Enjoy... :smileyhappy:









