The Path Of Neo

30 posts · 2005-08-15 18:01:07 to 2005-08-26 12:39:35

#11200000005 08/15/2005 18:01:07 The Path Of Neo
 Not entirely sure if this is the right place to discuss but if a mod wants to move it feel free...


 This year, Shiny and Atari plan to release Path Of Neo, the first Matrix game where you can actually play as Neo - from the moment he gets the cell phone in the package from Morpheus until the final battle against Smith in the rain you're able to play as The One. However, the game promises NEW storylines/paths and sides to the Matrix story with brand new content from the Wachowski's depending on how you play the game - you may win battles that Neo failed and vice versa, and apparently it will change the storyline!


-So, I'd like to ask , firstly - do people think they'll be able to pull it off and secondly, what direction WILL the Wachoskis take the stories etc depending on changes the player would make (basically, your What If? scenarios)
#11200000007 08/15/2005 18:09:35 Re: The Path Of Neo
Well I, for
one, am really looking forward to this game.  And about the
'what-ifs'....i'd like to maybe do everything opposite...like go to the
Source and see what happens....or not go to the 'machine city' and stay
and fight in Zion...if thats possible at all...pretty much just go in a
completely different direction.

#11200000008 08/15/2005 18:43:14 Re: The Path Of Neo

game looks sweet. From wha ive heard the combat system is good, the story is well we all know but it will be interesting to see how they story does change should you deside to go ahead and climb up the buildign insted of going and getting caught. So its looking to be good. mind you theres no chance in hell it will be as good as halo or the FF series but fromt he looks of things I will be at my local EB games when it comes out.


-GamiSB


#11200000016 08/15/2005 20:29:19 Re: The Path Of Neo
Agreed, it does look totally sweet. The chance to relive the Neo vs.
Smiths (Debir Court) scene? Count me in. Also, I want to see what the
"new ending to the franchise" is when you beat the game...

#11200000017 08/15/2005 20:48:33 Re: The Path Of Neo



   Sorry, but I can't bring myself to be massively excited about a rehash game (despite the additions they'll make).  If I wanted to "relive the Burly Brawl" then I'd watch Reloaded.



   In fact, you can't truly relive any of scenes from the movies.  Even if you could perform the exact moves at the exact times as in the scenes in question, you'd still have the NPCs running around doing what they please.

#11200000020 08/15/2005 23:11:37 Re: The Path Of Neo

It look [i]GREAT![/i]



I read somewhere that it has more information about Seraph. I hope it's true, I'm curious to learn more about his history. He probably used to work for the Merovingian I think, and from Enter The Matrix, he feels forever indebted to the Oracle for something.


Different scenerios sound interesting. It might not be what actually happened, but it will teach more about the Matrix by showing what would have.



Also, I hope it's really really long (I like long games).



Edit: Um okaaay, [i][/i] doesn't work...

Message Edited by Megaritz on 08-16-2005 12:12 AM

"Well, whatever it is you're not doing, go don't do it somewhere else."
-A police officer in "Manos" The Hands of Fate
#11200000023 08/15/2005 23:50:54 Re: The Path Of Neo
I hope it gives you the choice with the two doors in the source. I want
to check out the door on the right and what happens if Neo had taken it.



What would happen if Neo fought Seraph and was defeated? Would the Burly Brawl ever happen?



Should be a good interesting game.

#11200000025 08/16/2005 06:45:28 Re: The Path Of Neo
[i] and [/i] didn't work becuase this forum doesn't support bbcode, just html - just use the WYSIWYG editor to make italics like this.  
#11200000032 08/16/2005 09:03:26 Re: The Path Of Neo
Lol cant believe that a game will be released where you can actually play as Neo.


it'll never happen....


But if i am wrong i will definately buy it (not).
#11200000034 08/16/2005 09:15:43 Re: The Path Of Neo
0.o even when you can do this


I mean who hasnt tried to run on a wall sence they have seen the first matrix.

#11200000051 08/16/2005 17:34:40 Re: The Path Of Neo
Not only is it happening, but IGN had a hands on released yesterday.  Very good read and very hopefull



IGN Hands on

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#11200000054 08/16/2005 18:08:12 Re: The Path Of Neo
I heard it is a button masher, I am not a button masher. . . this is
why I don't play games like mortal kombat or any other fighting game, I
just don't have the hand coordnation for that. . . Though it seems
cool, I'd much rather spend my money on  Fable for the PC when it
comes out.



Though the what-ifs seem cool, like what if neo did help agent smith in the begining of the game. Kinda cool to think about.





#11200000068 08/16/2005 22:47:34 Re: The Path Of Neo
Thanks for the link FAOrien, it looks to be really interesting and good, so can't wait to see it when it comes out. Intrigued as well to see what the surprise ending is.
#11200000104 08/17/2005 15:47:40 Re: The Path Of Neo
My old PS2 broke and I dont have the cash to get a new one I can only
hope they port it over to the PC like they did for Enter the Matrix (oh
I cringe at that name)

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#11200000114 08/17/2005 18:24:08 Re: The Path Of Neo
 If you take a look at the site, it seems to be coming out for ALL platforms, including PC - except for the Gamecube - which is a bit of a bum deal to the GC owners - but still, you will be able to play on PC :smileywink:
  -Oh and I also accidently posted the same link twice earlier, so the place with the more detailed info is here: http://www.atari.com/us/games/matrix_pon/pc

Message Edited by The_B on 08-18-2005 03:25 AM

#11200000194 08/20/2005 14:00:53 Re: The Path Of Neo





Phadeos wrote:
I heard it is a button masher, I am not a button masher. . . this is why I don't play games like mortal kombat or any other fighting game, I just don't have the hand coordnation for that. . . Though it seems cool, I'd much rather spend my money on  Fable for the PC when it comes out.







If they had maked MxO a button dasher game it would have been twice as cool.
#11200000198 08/20/2005 17:06:55 Re: The Path Of Neo


ElliMann wrote:

If they had maked MxO a button dasher game it would have been twice as cool.


 Yeah I can't imagine what it would be like on a PC. . .




#11200000205 08/21/2005 08:05:13 Re: The Path Of Neo
Behold.



Now I have to make the choice between MGS3: Subsistance and the Path of Neo. Great.

#11200000208 08/21/2005 11:00:38 Re: The Path Of Neo


Othinn1 wrote:

  
Sorry, but I can't bring myself to be massively excited about a rehash
game (despite the additions they'll make).  If I wanted to "relive
the Burly Brawl" then I'd watch Reloaded.

  
In fact, you can't truly relive any of scenes from the movies. 
Even if you could perform the exact moves at the exact times as in the
scenes in question, you'd still have the NPCs running around doing what
they please.



Dude, what fun is it to completly copy Burly Brawl when you can receate your own version and actually be Teh 0n3!  I
think this wil almost be more fun than MxO lol....except for the fact
that you don't have as much exploration capabilities, and the replay
value will definitely be much less.  But hell, it still looks
pretty **bleep** good to me...

*crosses fingers*  I just hope it's not being overhyped like MxO was...


#11200000216 08/21/2005 18:54:57 Re: The Path Of Neo
Over-hyped?



"...Players will even be able to recreate the end of the first movie by
gaining the ability to jump into their opponents and burst them from
the inside."



"...What really put his demonstration over the top, though, was that he
then added a second layer of Smith's to the existing 750 for 1500 total
Smiths in all. The framerate still didn't take a hit, each and every
one of them were animated, and all of it was running on a PS2 dev kit..."



"...Admittedly there are some cool ideas in here (like the ability to play
an old samurai training game in black and white, or using your
performance in the first stage to gauge the difficulty level for the
rest of your game)..."



/drool



Still no sign of a release date. I'm hoping for an early November one
seeing as that's when they like to ship out stuff for the holidays.





#11200000217 08/21/2005 20:11:37 Re: The Path Of Neo


Sykin wrote:

Still no sign of a
release date. I'm hoping for an early November one seeing as that's
when they like to ship out stuff for the holidays.



Huh? http://www.atari.com/thematrixpathofneo/  says 'In stores November 15' ...

#11200000236 08/22/2005 10:45:18 Re: The Path Of Neo





Sykin wrote:

Still no sign of a release date. I'm hoping for an early November one seeing as that's when they like to ship out stuff for the holidays.







Woho i can get it for christmass!


Enjoy:



And on a freakin nightclub!




#11200000237 08/22/2005 11:12:40 Re: The Path Of Neo


Romav wrote:
Huh? http://www.atari.com/thematrixpathofneo/  says 'In stores November 15' ...


Kill me now. I have the eyes of the Oracle and cannot see the official site...
#11200000294 08/24/2005 20:23:00 Re: The Path Of Neo
I watched the tariler like 4 billion times and got to play it several
times at E3, Los Angeles' Entertainment Expo. You all should know what
E3 is, and if you don't, DETH!!!



It is so sweet. There are similarities to both MxO and to Enter the
Matrix. Of course, it plays almost entirely like Enter the Matrix game
from several years ago, the exception being that you obviously only
play Neo.



At E3 Atari was pimpin' the demo out. The area where you got to play it
(one place, anyway, they had about three other arcade systems for
demoing the game) had a Hovercraft chair! Looked awesome! Also had
about 6+ screens to watch yourself kick *CENSORED*, and more screens
vertically to show Matrix code "raining." Some smoke froma  smoke
machine and a bunch of cables that they told me were real that powered
the many, many screens and systems in the room.



Two demos that were available: the lobby shootout from The Matrix 1,
and a brand new area. I forgot the name, but it was a construct-like
area where Neo played in a snowy Japanese garden area, in a kimono and
all. He weilded a sword and slashed through enemies that were
reminiescent of those at the Yuki construct. If Neo looks cool
recreating the lobby shootout in this game, he looks even MORE pimp
slashing with a katana!!! Finishing move are PIMP in this game. The
whole level was black and white until you killed an enemy, and then
green code would emanate from the body like blood.



If anyone's interested, I have pics of me and a buddy of mine (MidnightMeadows here in MxO) demoing this freakin' sweet game.



DeviWolf

Digital Army

#11200000300 08/25/2005 00:54:51 Re: The Path Of Neo


DeviWolf wrote:

If anyone's interested, I have pics of me and a buddy of mine (MidnightMeadows here in MxO) demoing this freakin' sweet game.


Sure am interested, DeviWolf.



In the lobby shootout was Trinity in the level? If so what was her AI
like? Did she act almost human like? Did she perform moves similar to
those you see in the movie?
#11200000310 08/25/2005 19:59:37 Re: The Path Of Neo
Here you go, Romav.



Some of the many screens that a player could use to demo the game, as well as the vertical screens for the Matrix code.



A gamer press guy who was demoing the game in THE CHAIR. You can see some of the cables and setup madness, too.



And finally, me in the chair. I look like crap, forgive me.



Also, for you true gamer fans, Zelda: Twilight Princess painted on the stairs! HOW DARE THEY STEP ON LINK'S FACE!!



To answer your questions: from what I remember, Trinity's AI was um...
lacking. They wanted to make sure that you, the player and the person
demoing the game, would be the one taking out all the SWAT lackeys and
security guards, I suppose. She performed some cool moves, but Neo's
the one you're watching anyway.



The game was quite difficult. If you were trying to take it easy, you
would definetly be killed. It kind of is a button masher in a way. One
button for dodge, one for jump, and I think two for attack. Combos involved in the O and X buttons. There was a
focus button as one of the PS2 triggers, probably R2, just like in
Enter the Matrix for Neo to do some really sweet bullet time stuff.



My hopes are that the AI for both helper NPCs like Trinity and also
enemies will be vamped for the game. I hate really stupid enemies that
make the game tough only becuase they have really fast moves or high
defense. It's better when you have to think about it. But with the
dodge button, it does make the game a little better.



DeviWolf

Message Edited by DeviWolf on 08-25-2005 09:08 PM

#11200000312 08/25/2005 21:35:58 Re: The Path Of Neo
Yes Midnight gave us the full treatment and flashed pics in front of our faces of E3 at the PON area.

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#11200000325 08/26/2005 10:09:09 Re: The Path Of Neo
It seems like the game will be like Devil May cry 3 inside the Matrix... Only better. I'm digging it.

#11200000329 08/26/2005 12:39:35 Re: The Path Of Neo

LOL, yeah, seeing as I am the one who took Midnight to E3... heh heh. I took some of the pictures anyway, I get to post them too, lol.


For those of you who've never played Enter the Matrix, then yes, it's kind of like Devil May Cry.