Ask the devs an MXO question
1,271 posts · 2005-12-14 20:45:28 to 2006-08-11 23:49:36

well I have to goto class for my last time this year!!! woot!
so I bow to the next postmaster in line until I get on my computer in class...hehe
Message Edited by bonopi on 12-15-2005 02:26 PM
bonopi wrote:
you mentioned about the items getting "nerfed" so they don't matter much...does this include the assassins mask
also our good old troll's hide?
got to you before you edited :smileywink:
But good luck 
I shall take thy place Bon! What question is it that needs to be asked next?
bonopi wrote:
you mentioned about the items getting "nerfed" so they don't matter much...does this include the assassins mask
well I have to goto class for my last time this year!!! woot!
so I bow to the next postmaster in line until I get on my computer in class...heheMessage Edited by bonopi on 12-15-2005 02:26 PM
Oh and incase you don't know which questions...
Ah. Here they are:
Message Edited by PhanthomZtryker on 12-15-2005 02:32 PM

Message Edited by DevilsArms(MxO) on 12-15-2005 10:31 PM
PhanthomZtryker wrote:
Will Agent Jeeves get his own billboard?

Tseng. wrote:you know how there are bus stops all over megacity. where there ever plans to put a ride inside bus in game?
I don't think so. That was mostly for flavor--to make it look more like an actual city.

/igiveup
Message Edited by FAOrien on 12-15-2005 03:47 PM

Poor guy have you noticed repeated questions popping up everywhere? Is anyone reading his?
FAOrien wrote:
Will we get new weapons and clothing?
/igiveup
Message Edited by FAOrien on 12-15-2005 03:47 PM
When are gonna be able to get our frags and money back from our Zen
Master Abilities, as promised by Walrus. I've still got all the
abilities and would like the money back since I levled em to 50 : /
*Feels for Orien's strife*

Message Edited by QforQ on 12-15-2005 04:51 PM
Message Edited by PhanthomZtryker on 12-15-2005 01:52 PM

W00T! A fellow Austinite!
</hijackthread 2.0>
::ahem:: ...sorry.
Freiheit wrote:
Poor guy have you noticed repeated questions popping up everywhere? Is anyone reading his?
FAOrien wrote:
Will we get new weapons and clothing?
/igiveup
I'd personally like to see that question answered, too.
HCFrog wrote:Yeesh, you should be careful what you ask for, Symmetric. And... uh... possibly.
Symmetric wrote:
Will we ever get to meet Anome in-game? He's my hero.
Hehe...I just like his character...he's humorous and a bad-*CENSORED* at the same time. Waaay more interesting of a Controller than Tyndall. I'm looking forward to his appearance in the Matrix. :smileyvery-happy:
"Future release questions not allowed"
PBlade wrote:
I'm sensing
"Future release questions not allowed"
I'm sensing you're probably right.
TxTurbo two words... Rose Bowl!!!
Message Edited by FAOrien on 12-15-2005 04:01 PM
Hey got a question for you
Can you explain why the Let chracters dont have there real names like Niobe and Morpheus
Also do you think you can give us the reall names so we can add them ? lol im doughting you will
poor Orien...Okay: The CR is going to change a LOT of things in the game. For one
thing, all of the numbers that affect things are changing... so all of
the old enhanced items don't make sense any more. One of our technical
designers is going to be changing the buffs on every single enhanced
item in the game... which adds up to something like 14,000 items I
believe. It might be more, I can't rememeber off the top of my froggy
head. But basically, all of the existing stuff is going to act
differently.
Another thing that is changing is what contributes to your overall
combat roll. I'm not too clear on it, but I believe that clothing and
items will become a bit less important, and attributes, fighting
styles, and abilities will become more important.
Finally, the whole slums reflow brought to light a big issue with our
buffed items. Is there any other game out there where a level 50
character is using an item from a level 5 special quest? Despite the
insane number of items we have, there are obviously some gaps in
mid-high level items. I personally would like to see the drops stay the
way they are, to discourage high level players from camping low level
bosses, but then add some better high level loot so those level 50s
don't have to be pining away for their noob gear.
how feasible are the ideas posted in this thread about system and nonsystem mission trigger item emails and also do you like them?
a few of the specific ideas:
* the system set up to automatically email ppl certain mission trigger items (a la pandora's box items)
* the system set up to track which triggered missions u have already completed
* the system set up to automatically email ppl certain mission trigger
items when particular flags have been tripped and to similarly exclude
the possibility of other emailing of other mission trigger items (with
a mind towards making exquisitely complex neighborhood contact mission
subplots)
* er, this doesn't really condense well. other posters on the thread suggested really great ideas too.
if u object to this being just a sneaky way to get a dev to look at
ppl's ideas, how about this question, "what is the best way to get devs
to look at ideas which might be amazing, great, and brilliant?" or
alternately "do devs look at ideas ppl randomly post on the boards?"
**edit drat u bonopi ::shakes fist:: lol
Message Edited by stuporfluous on 12-15-2005 05:11 PM
Message Edited by stuporfluous on 12-15-2005 05:11 PM
how feasible are the ideas posted in this thread about system and nonsystem mission trigger item emails?
a few of the specific ideas:
* the system set up to automatically email ppl certain mission trigger items (a la pandora's box items)
* the system set up to track which triggered missions u have already completed
* the system set up to automatically email ppl certain mission trigger
items when particular flags have been tripped and to similarly exclude
the possibility of other emailing of other mission trigger items (with
a mind towards making exquisitely complex neighborhood contact mission
subplots)
* er, this doesn't really condense well. other posters on the thread suggested really great ideas too.
if u object to this being just a sneaky way to get a dev to look at
ppl's ideas, how about this question, "what is the best way to get devs
to look at ideas which might be amazing, great, and brilliant?" or
alternately "do devs look at ideas ppl randomly post on the boards?"
try #2! ::crosses fingers::
The feasibility goes down as you get further down the list.
stuporfluous wrote:
how feasible are the ideas posted in this thread about system and nonsystem mission trigger item emails?
a few of the specific ideas:
* the system set up to automatically email ppl certain mission trigger items (a la pandora's box items)
* the system set up to track which triggered missions u have already completed
* the system set up to automatically email ppl certain mission trigger
items when particular flags have been tripped and to similarly exclude
the possibility of other emailing of other mission trigger items (with
a mind towards making exquisitely complex neighborhood contact mission
subplots)
* er, this doesn't really condense well. other posters on the thread suggested really great ideas too.
The first point seems pretty feasible.
The second point is doable but would take more work.
The third point, while a cool idea, looks like it might become a
prohibitive amount of work as it became more "exquisitely complex".
The fourth point is INSANE
Overall I think it would be a cool use of the email system to further immerse players into the MXO universe.
Message Edited by DevilsArms(MxO) on 12-15-2005 10:29 PM
DevilsArms(MxO) wrote:
bah i missed you again Frog :smileywink:
Message Edited by DevilsArms(MxO) on 12-15-2005 10:29 PM
Seems they're only answering certain questions anyway, mine was overlooked.
answering, hcfrog! and looking at the thread! and hopefully copying it
down somewhere and implementing the feasible ideas a year later! ahem.
:robotvery-happy:
Message Edited by stuporfluous on 12-15-2005 05:37 PM
Rarebit wrote:
Hello, and
welcome to the "Ask the devs an MXO question" thread! This is where you
can ask a question relating to MXO, and have us respond with an answer
of some sort. Ground rules:
1) Only the first question after
the last dev/admin reply will be considered. This means that if I make
a post, then Player1 makes a post with a question, and then Player2
makes a post with a question, only Player1's question will be answered.
Player2's post might even be deleted to keep the thread clean (*makes
mental note to remind self to beg Walrus for post-deleting power*).
Player2 will have to try again later!
....
Stack, stuff with game cards and whatnot is totally not in our hands.
All of the billing issues are always corporate -- so if there are game
cards that work for other SOE games, they'll work with ours, and beyond
that, I haven't a clue.
Message Edited by cloudwol on 12-15-2005 10:37 PM
constructs and hovercrafts. I recall a comment about hovercrafts being
upgradable to provide some sort of buff for the entire crew. Has this
idea been shelved or is it still a possible future implementation?
If you get the first post, and then go back and edit it to put a
question in, your question will not be answered. This is not to be mean
(at least not to most of you -- j/k), it's just that if I start
answering the first valid question and then a previous post is edited
to add a question, it's going to get messy way too fast. Make your
first post count people!
This
DeBarlo wrote:
Prior to release there was
an article or interview that mentioned crew constructs and hovercrafts.
I recall a comment about hovercrafts being upgradable to provide some
sort of buff for the entire crew. Has this idea been shelved or is it
still a possible future implementation?
pretty much falls under the future content clause, however I have to
stress that even if something has been shelved, it's still always a
possible future implementation.
big changes are how the game will be played, so stop asking for
screenshots of CR2.0.
Oh, and thanks for the response, Frog :smileyvery-happy:
HCFrog wrote:
That's funny Phanthom, I didn't see a question in your post. TASTE THE GLOVE!!!
Until I get first in line again! AND I WILL!Message Edited by PhanthomZtryker on 12-15-2005 02:41 PM
PhanthomZtryker wrote:
HCFrog wrote:
That's funny Phanthom, I didn't see a question in your post. TASTE THE GLOVE!!!
NOOOOOOOOOOOOOOOOOOOOO!
There are some there... Maybe you didn't look close enough... Or perhaps you were looking at the woman in the red dress instead?
Look again.

