I joined the Merovingian as soon as I could way back when, and since then I've seen absolutely nothing besides one party just after Morpheus' death that's been exclusive, let alone beneficial to me. It certainly makes a big difference on a pvp server, but generally I'm just attacked because I have a red nametag, as opposed to Zion hating me for aiding in Morpheus' death (well I'd like to think I did
). As for other organisations, the killcode did essentially nothing.
One thing that's always puzzled me is why agents attack Machinist redpills. Maybe they could be given certain access node locations when they opted to go Machine or something. If it was worked into the story that Gray can't stop these agents (the level 255s) as they are automated, built into the Matrix's core security system, and would attack any redpill or even unauthorised machines themselves if they tried to go there without sufficient access rights, but giving their redpills knowledge would give them a headstart and they'd only have themselves to blame if they got attacked. Not just "Agents attack here" or whatever generic message is given.
I'm trying to think of organisation based perks that would be subtle enough to not make everyone go "*CENSORED* look what they get I'm going *Org name*", but not so subtle as that they're barely noticeable (e.g. cake, which wasn't even exclusive last time!), but it's pretty difficult. Perhaps Merovingian redpills (as they would be of the money/power orientated ilk) can get extra XP and/or info for doing missions (to prevent abuse, you'd have to be a member of the organisation for 30 days or 50 missions, and the increase would happen every 5 or so missions after that), Machines would be immune to player attacks in Archives thanks to an exclusion program (one with a time limit to prevent major camping and abuse), and Zion could escape the Death Effect thanks to their strong will and battle hardened psyches.
Or even more drastically, there could be an irreversible option to permanently join one organisation, and these abilities wouldn't be available until you did. Though in this case I'd want hostile 2 person emotes to be re-enabled, as there's certain Zionites I can't live without slapping
Probably wouldn't work, but I know I'd like to see some kind of reward for being dedicated to one particular cause, rather than just a different operator.
Any thoughts or ideas on this?

