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TheMany

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Seventh

Ask the Devs an MXO design question v.7

What were the intentions for those accesible areas in some buildings that are only reachable by hyperjumping to them?

Archive Construct · 10/02/2007 23:15:42

[8.1.5] Zion mission feedback thread: "Saved"

Neoteny wrote: MotorZ wrote: Fractor wrote: It was strange to have low level guards in the third phase but maybe that is intentional to show they are bluepills and therefore not as powerful as programs. Hmmm...I had like 10 Tactical Securi...

Missions and Storyline · 08/19/2007 01:36:07