Forum Handle

Rarebit

2,876 archived posts · 1 linked profile id(s)

Profile metadata page

Archived Signature

Government Building battle - Syntax - 2/10/09

A shock ending finished off a wild back-and-forth battle on Syntax in which each of the three sides appeared to have a decisive lead at some point. Zion started strong, in clear command of the rooftop as the event characters appeared. Ooka...

Live Events · 02/11/2009 16:35:16

Image Retrieval February 04, 2009

Villemar_MxO wrote: deimoslvov wrote: Villemar_MxO wrote: провали́лся Cryllic FTW!!! This is apt. :P

Broadcast Depth · 02/11/2009 15:57:37

Mach-Merv-Zion PVP Battles, Government Building rooftop, Feb 9-11

EPN/Zion won on Vector. In the end I had to remove health regeneration from the event characters because my machine hosting Pace and Ookami was throwing fits today. Zion/EPN kept up steady heals on Ghost. Wed Feb 11 14:54:40 2009 [System]...

Broadcast Depth · 02/11/2009 15:33:25

Mach-Merv-Zion PVP Battles, Government Building rooftop, Feb 9-11

Bayamos wrote: "Pace will come in at low health because she was at 25% health" Not true, she was healed back to 100% full before you crashed. The client screen was frozen showing her at 25% health. Anything that happens to the character on...

Broadcast Depth · 02/11/2009 15:31:39

MXO story outline for chapters 7-14

There was a hint about the Trainman being involved with the Oracle a little while back that I don't think was caught. It involves a few of my favorite characters, so I'll just go ahead and point it out. :) First, recall that the Merv was l...

Missions and Storyline · 02/11/2009 13:51:32

MXO story outline for chapters 7-14

CODEMAN wrote: So the reason the Oligarch's appeared as "wire-framed humans" was because they were jacking in from android bodies Pretty much. They were using a different kind of interface than operatives use to get in. Also, they didn't p...

Missions and Storyline · 02/11/2009 13:19:52

Government Building battle - Recursion - 2/9/09

Ic3b3rg wrote: Nice pictuers Rare, unfortunatly I had some Vista issues and all my Screen shots came out with just a Black screen Must be a combonation of AA being on and if I am in windowed or full screen. Still messing around with the Re...

Live Events · 02/10/2009 15:48:14

Mach-Merv-Zion PVP Battles, Government Building rooftop, Feb 9-11

Ic3b3rg wrote: Good job everyone, Yup even though machines had the numbers, and the Accellerated programs, a handful of mervs took the win. Its not how many you have, its how well you use them. Oh and thanks Rare for putting the Region ser...

Broadcast Depth · 02/10/2009 15:45:36

MXO story outline for chapters 7-14

ZaneZavin wrote: As far as the genetic thing, I think back to Neo's conversation with The Architect and it wouldn't make sense unless pretty much everything Archy said was a lie. [...] If Neo is an anomaly that was beyond his control, then...

Missions and Storyline · 02/10/2009 15:43:20

Mach-Merv-Zion PVP Battles, Government Building rooftop, Feb 9-11

Amazing seesaw battle today on Syntax! The Mervs pulled out the victory with a concentrated ambush on Agent Pace just after a massive CYPH/Machine push had taken down Ghost. Tue Feb 10 14:29:45 2009 [System] {4}Ghost was just killed by End...

Broadcast Depth · 02/10/2009 14:56:29

Government Building battle - Recursion - 2/9/09

EPN/Zion won this battle, with EPN ExternalError taking down the Agent Pace of the Machines, then EPN Thespian eliminating the Merovingian's Ookami. Zion's Ghost took a hit or two but was mostly untouched, and was also surrounded by healer...

Live Events · 02/10/2009 13:05:11

Detailed story & event plans for MXO chapters 5.2-12.1

No hugs for Merv! Non! Zut alors! Ya know if you just read the first half of that article--especially slippery paragraph 5--you couldn't really be blamed for coming away with the idea that it was the movie actors themselves playing the onl...

Missions and Storyline · 02/09/2009 22:09:37

Detailed story & event plans for MXO chapters 5.2-12.1

Villemar_MxO wrote: Interesting! Among other enjoyable aspects I liked the backstory as it related to the "Heavenly" version of the Matrix and the subsequent disillusionment /frustration of the Seraphim. It implied maybe future fleshing ou...

Missions and Storyline · 02/09/2009 19:16:37

Detailed story & event plans for MXO chapters 5.2-12.1

cesspool wrote: I've read both of the threads about the story, and if I've missed this feel free to openly berate me, but I'm just curious what Carlyne was doing with the Trinity program during the two years he had it? Did he not know how...

Missions and Storyline · 02/09/2009 19:11:29

Detailed story & event plans for MXO chapters 5.2-12.1

Villemar_MxO wrote: This is going back a bit before 5.2, but did you have any hand in the creation or implementation of the Antedeluvian / Boxmaker / Pandora storyline? I found the storyline behind that to be rich, immersive and very enjoy...

Missions and Storyline · 02/09/2009 18:48:54

Detailed story & event plans for MXO chapters 5.2-12.1

Fen wrote: Speaking of Cryptos... what exactly happened to him? Why did he become the way he is now, when everyone else who Seraph whooped went back to normal? The overwriting used on Cryptos was different than the others. You'd get a bett...

Missions and Storyline · 02/09/2009 16:43:23

MXO story outline for chapters 7-14

ZaneZavin wrote: I like the general idea of the oligarchs, but I'm not all too fond of the final resolution and trinity and neo as perfect genetic design etc. I give Rarebit much credit for coming up with something that does fit with the o...

Missions and Storyline · 02/09/2009 16:34:45

MXO story outline for chapters 7-14

Othinn1 wrote: I have another question, Rarebit. During a chapter 10.2 Zion mission, the player encounters a bluepill who is apparently a disguised redpill whose organization can't be verified. The character mentions that it was about time...

Missions and Storyline · 02/09/2009 16:31:10

MXO story outline for chapters 7-14

Fen wrote: Rarebit wrote: I'll just say that it had to do with me noticing that we had an in-game model for a pod. Pics or it didn't happen. Hm let's see... Ah. I'm not 100% sure it would have been usable, and at best I'd probably have had...

Missions and Storyline · 02/09/2009 16:28:18

Detailed story & event plans for MXO chapters 5.2-12.1

cloudwolf wrote: Rarebit wrote: Mach: (after Zion event) Cypherites, Cryptos, and the Morph sim; Morph sim eventually agrees to listen when Cryptos offers to tell him why Morpheus was so obsessed with obtaining the One's remains--they go o...

Missions and Storyline · 02/09/2009 16:21:36

Mach-Merv-Zion PVP Battles, Government Building rooftop, Feb 9-11

Pace/Ookami are sharing a machine (dual client) and crashed at one point. Ghost took a powder until they could all come back, then they all started again at full health. Ghost went unattackable after Pace and Ookami were down.

Broadcast Depth · 02/09/2009 14:44:53

Mach-Merv-Zion PVP Battles, Government Building rooftop, Feb 9-11

On Recursion today, Mervs held the rooftop early, then EPN and Zion stormed in. I *hear* those meanies were ganking Mervs in the lobby. The take-downs: Mon Feb 09 14:14:40 2009 [System] {4}Agent Pace was just killed by ExternalError. Mon F...

Broadcast Depth · 02/09/2009 14:35:26

Mach-Merv-Zion PVP Battles, Government Building rooftop, Feb 9-11

The Government Building region on Recursion will be flagged in about ten minutes in preparation for the fight. It is org-based PVP with no safe minimum level. Level 100 Agent spawns on Zionites in Park East will be disabled (eh if this wor...

Broadcast Depth · 02/09/2009 13:27:03

Resubbed Since The News

The hardest thing for some people to accept is that life goes on without you.

General Discussion · 02/07/2009 17:04:15

MXO story outline for chapters 7-14

deimoslvov wrote: Oh, that makes me think of another construct, the Sati's Playground. Didn't you imagine a backstory for it too? Just what it says on the collectors or somewhere, that Sati made it for fun.

Missions and Storyline · 02/07/2009 16:48:46

BA52

The email had the wrong date, but we didn't realize the mistake until I'd been logged in and waiting for players for some time. Since my schedule for next week is already full, postponing wasn't possible, and we just had to go forward with...

Live Events · 02/07/2009 16:45:46

MXO story outline for chapters 7-14

monkeymanx8 wrote: I know this isn't completely related, but it does have something to do with story. What was the purpose of SSR and creating them? Did you plan an doing anything with them other than the secretive backstory they already h...

Missions and Storyline · 02/07/2009 16:08:46

Detailed story & event plans for MXO chapters 5.2-12.1

Othinn1 wrote: Rarebit, what was your ideas about Operation Dark Storm? During chapter 10, it seemed that neither the humans nor the Machines knew how it worked. And if I remember correctly, CAR80N said that the pre-Matrix human civilizati...

Missions and Storyline · 02/06/2009 17:06:59

MXO story outline for chapters 7-14

cloudwolf wrote: I dunno, what at first sounded rediculous (it was a mid-storyline continuacy fix afterall) I've come to like the idea of. Think about it, Wright waking up in Mauser's body unexpectedly, that would've been a total mind----....

Missions and Storyline · 02/05/2009 12:42:27

MXO story outline for chapters 7-14

cloudwolf wrote: Remember the bros supposedably O.K'd the storyline up to and including Chapter 9. That includes the Oligarchs and their background. The same can't be said for Neo/Trinity though No, that part was in there too even way back...

Missions and Storyline · 02/05/2009 12:39:48

trinity_wingless

Going through old files laying around here and noticed a certain trinity_wingless.txt, which was a flurry of notes on some story direction ideas that popped into my head way back in August of 2006, long before I was in control of the story...

Missions and Storyline · 02/04/2009 21:06:42

Image Retrieval February 04, 2009

Hm, the first paragraph of text I wrote for the article doesn't seem to be in there. It went like this: "Scheduled for update 66: When you kill the boss NPC of a Construct, Dungeon, or Quest, who doesn't already exist as a Halloween mask,...

Broadcast Depth · 02/04/2009 19:33:03

Image Retrieval February 04, 2009

Whoops, missing a couple icons there. Hrm... EDIT: He's got it updated now with the corrected version of the icon image, thanks Virrago =)

Broadcast Depth · 02/04/2009 15:47:36