Aleatha

12 archived posts

Aleatha
Joined: May 14, 2006
Messages: 15
Offline

Some dead Agents for your viewing pleasure

Three at once... nice, very nice. How about... seventeen ? Sadly, they got into the way of an official investigation and had to be terminated...

World Discussion - Syntax · 07/07/2006 10:03

Target: Andromeda - Syntax - 6/27/06

((Considering the lack of events in Syntax lately, compared to the other two servers, this event might turn out to be fun, we are all waiting to see the rest of this event.))

Live Events · 07/02/2006 04:50

Improvisation league : rules and team sign-up

Sounds like it would be alot of fun, nice job bringing it to MXO. Sadly I won't be able to participate mainly due to its timing, but I wish good luck everyone who does.

Events - Syntax · 06/27/2006 01:41:53

potentially annoying bug

I believe this bug is beyond the point of calling it potential. It is so annoying that it makes the game unplayable. Anytime an npc interlocks you while you are doing anything that would stop you from using combat skills, game considers th...

Player Versus Environment Feedback · 06/25/2006 05:05

Union Hill Access Key - Please fix this!!

Two weeks ago when I was working on activating all the nodes, I went for this key too. After killing the boss and the gang in his close proximity for hours I gave up and moved on to other keys. The next day I came and killed all the mobs a...

Player Versus Environment Feedback · 06/24/2006 07:58

Getting extremely stupid

There are two different topics being discussed in this thread and its confusing the people. First is about agro control, methods to keep a mob in interlock fighting with you instead of rolling out and attacking others. For that you can use...

Player Versus Environment Feedback · 06/24/2006 07:25

Interlocking and keeping it that way..

This certain bug keeps happening so frequently lately, that I had to change my combat methods to eliminate these exploiting mobs with better efficiency. Say NO to evil NPC's exploiting the interlock to grief us poor players.

User-Interface Feedback · 06/24/2006 06:03

The Other Side of the Looking Glass - Friday, June 23, 2006

Congratulations for the promotion. Those news look promising, thanks for bringing up much needed new content to the game. I have only one thing that I feel a need to mention though. Instead of finding a temporary storage solution for those...

Broadcast Depth · 06/24/2006 05:28:23

Encoded messages on events, isn't it time to move on ?

I believe sharing ideas would be better for the community. For example, I am saying that we might need a change from the recent routine in the events. And Psudo says that puzzles have always been in the events one way or other, and adds th...

General Discussion · 06/17/2006 05:25

Encoded messages on events, isn't it time to move on ?

I hope LESIG members stop the trend of finding discs with encoded messages on bodies on events. Maybe it was something different from the standart routine at first but now every event ends with finding discs with encoded messages on bodies...