If it's little and a secret then maybe it's a single key that someone can find that will open all the white corridors, or maybe it's a single key that leads to the Source.... How about an RSI capture of the Architect?
Yeah, this is something I'd be interested in also. My friend downloaded and installed this game on the weekend and he has a problem much like what you describe. Audio playback lasts for about 1 to 2 seconds and then just stops. Sound effec...
In-game descriptions - Kung Fu: This advanced combat style has a small advantage in accuracy and defense. Acc +, Def +, Dmg default. Karate: This advanced combat style specializes in damage at the cost of defense. Acc default, Def -, Dmg +...
Wickedengineer wrote: So far I have been playing on syntax, and it seems pretty straight forward, at least I think it is Though I have no clue where to find stuff like tools, (decompiler, repair thingy, etc) since I took the coder proxy ro...
Well thankyou all for some good tips and info. My main problems were - a) Going off irrationally, b) Not using separators, c) Using the /invoke command instead of the /use command. Thus /macro HealMe /target myCharacterNameHere ; /use 1 4;...
I have no idea of what you are saying but the only way I could find to target myself, and thus heal myself, was to type /target InsertCharacterNameHere Then I'd be able to use the heals I could squeeze into the whole 2 hot bars. *sigh* Onc...
Garu wrote: /macro HealMeh /targetself; /invoke RestoreHealth1Ability; /pause 30; /healmeh That should work. That's awesome. Why would I want a macro to call itself and go into an endless loop? /targetself and many derivitives came up as "...
Seriously, which clown implemented the parsing system or naming convention in this product? It's just driven me absolutely barmmy. /macro Me /target This creates a nice little button called Me that when clicked, targets me. /macro Heal /in...