Zen Master Please :)

15 posts · 2009-06-04 05:05:19 to 2009-06-07 16:22:48

#36300563284 06/04/2009 05:05:19 Zen Master Please :)

Remind me again why this was removed? Perhaps this could be a good parting gift for those who want to play the class.

Its already in their system isn't it? Couldn't they just put back into play.

I think that would be very cool to allow us some new if not small content.

#36300563287 06/04/2009 05:10:31 Re:Zen Master Please :)

Yes, would be nice. But you see... it might not of been balanced to CR2. So if they put it in, it the abilities could end up doing like 5k damage a wack to everyone.

#36300563289 06/04/2009 05:12:16 Re:Zen Master Please :)

would be nice for a change the way it is right now noone can even log into vector awakened

#36300563290 06/04/2009 05:12:39 Re:Re:Zen Master Please :)

lilCode wrote:

Yes, would be nice. But you see... it might not of been balanced to CR2. So if they put it in, it the abilities could end up doing like 5k damage a wack to everyone.

Does that even matter at this point?

#36300563291 06/04/2009 05:13:13 Re:Re:Zen Master Please :)

lilCode wrote:

Yes, would be nice. But you see... it might not of been balanced to CR2. So if they put it in, it the abilities could end up doing like 5k damage a wack to everyone.


But then wouldn't everyone be the same so it would be just like normal pvp SMILEY If we all had it I mean.

#36300563293 06/04/2009 05:17:00 Re:Re:Zen Master Please :)

Errg Double Post

#36300564541 06/05/2009 10:38:40 Re:Zen Master Please :)

/BUMP

Because, why not, at this point?

#36300564545 06/05/2009 10:49:48 Re:Zen Master Please :)

Yes, and I want swords, RPG's, drivable cars, flyable helecopters, Powerplant District, an Assassin's Mask, /noclip and /godmode, and the Meatwad Ability!

Get on this, massive MxO dev team! 

#36300564560 06/05/2009 11:39:34 Re:Re:Zen Master Please :)

Villemar_MxO wrote:

Yes, and I want swords, RPG's, drivable cars, flyable helecopters, Powerplant District, an Assassin's Mask, /noclip and /godmode, and the Meatwad Ability!

Get on this, massive MxO dev team! 

Don't forget the cave Morpheus and Neo are in, as well as the fabled Hack N' Smash move.  And to be the One.  Word.

#36300564572 06/05/2009 12:50:34 Re:Zen Master Please :)

Org Specific Abils plzkthx.

#36300564597 06/05/2009 14:35:59 Re:Zen Master Please :)

Bring back double-tap roll and hostile 2 person emotes, stat!

#36300564648 06/05/2009 18:27:11 Re:Zen Master Please :)

Not balanced and not compatable with CR2.

Removed is not the proper word either. They were never meant to be released into the game in the first place. After that accident they were set to level 99 so they can't be used. I don't think screwing up the combat system with incompatable unbalanced abilities that only a few players still have anyway would be a nice parting gift.

#36300565283 06/07/2009 15:25:14 Re:Re:Zen Master Please :)

Pylat wrote:

Org Specific Abils plzkthx.


This  Zen Master and the others would be nice aswell since i never got to see/play about with them.

#36300565285 06/07/2009 15:34:27 Re:Re:Re:Zen Master Please :)

The_Bruceter wrote:

Pylat wrote:

Org Specific Abils plzkthx.


This  Zen Master and the others would be nice aswell since i never got to see/play about with them.

This: Org abs, trojan hacker, citadel coder and powerplant district.

#36300565305 06/07/2009 16:22:48 Re:Re:Re:Re:Zen Master Please :)

GoDGiVeR wrote:

The_Bruceter wrote:

Pylat wrote:

Org Specific Abils plzkthx.


This  Zen Master and the others would be nice aswell since i never got to see/play about with them.

This: Org abs, trojan hacker, citadel coder and powerplant district.

And, customizable Hovercrafts, and access to not only the Real, but Old Zion, New Zion, the Machine City, and that little outpost in Matriculated where that sad little good robot still stands vigil (who will be played by me, btw).

I also think we should have all new voicework by the original cast.