PvP

3 posts ยท 2009-04-12 20:59:00 to 2009-04-14 06:31:00

#36300554105 04/12/2009 20:59 PvP

I haven't played in quite awhile...

Where is most of the PvP found on Syntax? In the Constructs?

#36300554127 04/12/2009 23:14 Re:PvP

So you mean to tell me that the 12 people standing at Mara C is the 'playerbase'... and the two people messing around in PvP mode is the 'end-game'... oi...

Now I'm really wondering if it's worth the grind of getting to 50... spending my lifetime sitting on a park bench. I figured the 40-50 construct was populated with fighters.

#36300554330 04/14/2009 06:31 Re:Re:Re:PvP

azarazamataz wrote:

Flint wrote:

So you mean to tell me that the 12 people standing at Mara C is the 'playerbase'... and the two people messing around in PvP mode is the 'end-game'... oi...

Now I'm really wondering if it's worth the grind of getting to 50... spending my lifetime sitting on a park bench. I figured the 40-50 construct was populated with fighters.

If your more interested in PvP you shouda leveled up on vector *waves*

While PvP is really the only somewhat interesting thing to do on Syntax nowdays, you are not permanently flagged. Not being 50 on Vector, I would assume the permanent flag to be much more enjoyable - aside from the alleged "Ghost town" status. However, with the never-flagged individuals on Syntax factored out of the population, I am sure the PvP populations are very similar or perhaps even Vector succeeds. In addition to Vector's potentially superior PvP, it holds the possibility for the most enjoyable RP as well - given that there are roleplayers on Vector. That being said - factoring out both the non-PvPers and non-RPers from Syntax (people who DO pay $15 a month to sit on a bench), Vector is possibly far more superior, not only in the potential for enjoyment, but player base as well.