Consumable Tools: Melee Weapons

10 posts · 2008-12-24 05:14:04 to 2009-01-24 11:57:49

#36300531451 12/24/2008 05:14:04 Consumable Tools: Melee Weapons

They say we can't have Melee weapons, because the game doesn't support them, right?

So how about consumable weapon items that grant the one-turn move of using a melee weapon like a sword, staff, etc?

Basically, it'd work the same way the Shadow pills or the Silver Bullet, Holy Water, Stakes work.

Thoughts?

#36300531452 12/24/2008 05:27:20 Re:Consumable Tools: Melee Weapons

No animator, Database, Goblins etc...

#36300531458 12/24/2008 06:58:19 Re:Consumable Tools: Melee Weapons

Nice idea although as mentioned we still have one problem.. the animations. :/ again nice idea work around... which reminds me of another thing...

#36300531535 12/24/2008 15:41:03 Re:Consumable Tools: Melee Weapons

Imagine the Wooden Stake move with a sword instead.

Hm.

#36300531577 12/24/2008 19:53:25 Re:Consumable Tools: Melee Weapons

Sounds good, but I'm not sure if it's possible.

#36300531723 12/26/2008 06:10:24 Re:Consumable Tools: Melee Weapons

if something like this is done, think the lupine attack could be utilitized? Maybe add a bottle to their hand? I dunno, just throwing ideas outhere SMILEY

#36300537850 01/24/2009 08:55:56 Re:Re:Consumable Tools: Melee Weapons

odj wrote:

No animator, Database, Goblins etc...

The perils of playing a game whose owners don't give a **** for. SMILEY

#36300537862 01/24/2009 09:23:02 Re:Consumable Tools: Melee Weapons

It's the goblins.. I know it's the goblins fault SMILEY

#36300537882 01/24/2009 10:50:00 Re:Re:Consumable Tools: Melee Weapons

Tranque101 wrote:

Imagine the Wooden Stake move with a sword instead.

Hm.

Ooh! Perfect! :: Makes puppy-eyes towards the devs::

#36300537896 01/24/2009 11:57:49 Re:Re:Consumable Tools: Melee Weapons

Tranque101 wrote:

Imagine the Wooden Stake move with a sword instead.

Hm.


This!  Brilliant, surprised no one's thought of it before