Synapse777 wrote:I agree fully, just came from Warhammer Open Beta and as of 2 minutes ago it just got uninstalled, I can't I mean CAN'T take the people playing it, same goes with WoW it might be a better AI it might be a better overall population on the server, It might be a real big guild, but... truth be told, many could care less about you being in their guild or on their server or in their game because it's so big, here we do take care of the people coming in to try the game out... it's a game with a small population, but the cool peeps here keeps it running, and that's actually like 95% of the entire 3 server population, there's a few bastards around but even for them it's a make or break and sometimes they even come back on alts and sit and shittalk the ones that's still having fun, I personally find that hilarious - and a sure sign that we got something special going here. Not to mention the events that at least give the players the attention of the npc's like Pace and whoever, instead of it just being some generic npc requesting this or that for the 100th time, not fun, just a drag... can't stand the quest systems either, grrrrrrr.. *vomits* 
Guilds that look after there own are the "family guilds." On the other hand, power guilds that focus on advancement treat their guilds like business; resumes, references and so on. That is the nature of those guilds and bless them for it imho. Without some kind of discipline no guild can function to acheive goals.
A while ago, i wrote a post about exclusiveness of guilds. It creates class warfare between casual players and advanced players. And here in 2008, where the mmo community has been around for nearly a decade. People have found their community of friends, they move from game to game and those are the people i think you are referring to (when you state that they dont care about you- they honestly dont because they are so tight with their people it doesnt even matter about fresh recruits)
And as far as quests- I dont believe MxO has any room to talk about quests. WoW set the standard for quests and even i have to give them credit to that. Quests are the combination of Lore and Farming. Plain and simple. If you dont like it. Play here. Whoops.
The difference between this game and every other game is the amount of lore that gets spread throughout the game rather than waiting for it every few weeks via special missions and events.
These games DO have funding to create expansions AND more lore.
It is all about where players want to be.
With friends, with action and challenges and most people have found the friends they want. now they just need a place to stay.
Im glad that you find your home here great. But take a big wide looking glass view of how and where MMOs should go- and you will realize that MXO is just a Eastern Euro Click to run game that has a $ 15 sub instead of an item mall. Go Figure.
Age of Conan? Warhammer. The next age of games is already here. These little companies (mythic - dark ages of camelot) have in the past created pvp structure.
I honestly wish i had a new comp to be playing these new games. If i may say so- all of the core pvp factions on Vector fade away for certain reasons (challenge, lore, and competition in pvp).