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I would like to say that it is quite annoying for a good idea to come about and it always comes down to "No [blank] on the payroll anymore..." which has been going on since the "SOE takes MxO" moment. I went through a lot of games in my break from MxO and noted that most of the last-gen-games that aren't MMO's don't even match up to MxO in beauty (hell most Next-Gen games can't even match it), simply from what work Monolith (which has simply stunned me with this, and several other games) put into it.
When I go to look at another MMO, my first thought is "Wow, this is mediocre and generic in both look and style" yet everyone playing said-games simply thinks there is nothing better out there. For some reason I am failing to see why games like EQ, WoW, and (dare I say it) Runescape of all games, manage to recieve updates, new installments AND expansions to an ever growing community of small children and adults alike, yet the amount of initial work is simply horrible, in comparison to MxO. These games look like they came from a disney coloring book in terms of texture and colour, have maps that are as average as the Legend of Zelda, and have the normal click-click-kill fighting style, yet companies like SOE continue to fund advancements in content like they are the freaking holy grail of gaming history! It's *CENSORED* rediculous. Ths isn' an "I'm leaving" thread, but it's still more like I'm tired of this. What the hell does this community have to do to be seen? This game, the Matrix Online, is a game that has held on by the proverbial thread for 3 years now (more?), and still manages to rake in some new blood every once in a blue moon, but without some decent company indorsement (expantion, more devs, hell a banner on station.sony.com instead of a barely noticable link), eventually it and all of the work put into it, goes into the gaming archive for good (or until someone manages to dig it up and mod his way into pulling it up as illegal freeware).
Rarebit, 9mmfu, Walrus, Brewko, and the rest of the MxO crew; you all do a great job, and I commend the comittment you put into this story and community, regardless of the crap we tend to give you about it. This isn't against you, but against your employers, who seem to ignore inovation and hard work while paying more attention to the tell-tale $0.50-to-make games out there.

(or at least a variation of it)
Please go right ahead.