When can we use these again :p

15 posts · 2008-08-30 14:15:51 to 2008-09-13 02:27:13

#36300493638 08/30/2008 14:15:51 When can we use these again :p

#36300493648 08/30/2008 14:43:55 Re:When can we use these again :p
Right after Zen Master, Trojan Horse, and Citadel Coder get released.
#36300493652 08/30/2008 14:47:06 Re:Re:When can we use these again :p
Bayamos wrote:
Right after Zen Master, Trojan Horse, and Citadel Coder get released.
Rofl.
#36300493661 08/30/2008 15:46:14 Re:When can we use these again :p
You won't be able to use them..Rare said that he is not going to do anyhting with them!
#36300493689 08/30/2008 19:18:07 Re:When can we use these again :p
I personally never liked the idea of them from the start, but that's just my opinion

Paschendale2 - Lv 50 Zen Master
Insurgence - EPN
#36300493781 08/31/2008 03:55:58 Re:When can we use these again :p
Ah they did seem really sweet. Could prob turn things over in pvp. I only played about with them a couple of times but the bite that we got was sweet. I want them back SMILEY
98% Of teenagers surround their minds with rap music, if you're part of the 2% that stayed with Metal, put this in your signature. :P +1
#36300496781 09/09/2008 20:11:12 Re:Re:When can we use these again :p
Bayamos wrote:
Right after Zen Master, Trojan Horse, and Citadel Coder get released.
Game Master and Organization (doesn't seem right, but I double checked and it's there) are also in the discipline list for searching for a team.
#36300497213 09/10/2008 23:01:31 Re:When can we use these again :p
i wish they would reactivate these... they look fun!  never got to test them out at all.....
#36300497751 09/12/2008 12:36:25 Re:Re:When can we use these again :p
MXOMastatec wrote:
i wish they would reactivate these... they look fun!  never got to test them out at all.....
I got to have a quick mess around with a couple of them. And let's just say if they ever introduced them into this System without doing a lot of work on them, it'd be pretty messy.

From what I recall, they were originally meant to be implemented with a new idea for PvP, something to do with Objective Based pvp i think. But like so many ideas for MxO, it's nothing more than forgotten now.
#36300497817 09/12/2008 15:50:09 Re:When can we use these again :p
hehe ive heard story about full auto doing over 3k dmg with them, it would be very messy and fun !
#36300497822 09/12/2008 16:08:05 Re:Re:Re:Re:When can we use these again :p
WoKeN wrote:
Brommerz77 wrote:
MXOMastatec wrote:
i wish they would reactivate these... they look fun!  never got to test them out at all.....
I got to have a quick mess around with a couple of them. And let's just say if they ever introduced them into this System without doing a lot of work on them, it'd be pretty messy.

From what I recall, they were originally meant to be implemented with a new idea for PvP, something to do with Objective Based pvp i think. But like so many ideas for MxO, it's nothing more than forgotten now.

I found them very well balanced from the start..the only problem was the lack of the rep factor not working..though I have played much more than you, I would still expect you to pick up on things a bit faster. SMILEY

Yeah you're pretty right there dude. Nice forum rank btw.
#36300497833 09/12/2008 16:40:18 Re:When can we use these again :p
Well balanced??Those org abilities were anything but "well balanced"...First of all,you could stack them like really easy and second,some org abilities e.g a merovingian one,had some crazy stats on it.It was amazing to get a little taste of how things would have been,but in the end,org abilities were unbalanced...
#36300497930 09/13/2008 00:32:17 Re:Re:Re:Re:When can we use these again :p
WoKeN wrote:
Brommerz77 wrote:
MXOMastatec wrote:
i wish they would reactivate these... they look fun!  never got to test them out at all.....
I got to have a quick mess around with a couple of them. And let's just say if they ever introduced them into this System without doing a lot of work on them, it'd be pretty messy.

From what I recall, they were originally meant to be implemented with a new idea for PvP, something to do with Objective Based pvp i think. But like so many ideas for MxO, it's nothing more than forgotten now.

I found them very well balanced from the start..the only problem was the lack of the rep factor not working..though I have played much more than you, I would still expect you to pick up on things a bit faster. SMILEY

Maybe you'd have 'played more' if you'd "played" and PvP'd on your 50 more than playing on your lowbie alts sitting at Mara!


Boo yah!  Good game!  All me!  Forum CQ!
#36300497944 09/13/2008 02:27:13 Re:Re:Re:Re:Re:When can we use these again :p
Vason wrote:
WoKeN wrote:
Brommerz77 wrote:
MXOMastatec wrote:
i wish they would reactivate these... they look fun!  never got to test them out at all.....
I got to have a quick mess around with a couple of them. And let's just say if they ever introduced them into this System without doing a lot of work on them, it'd be pretty messy.

From what I recall, they were originally meant to be implemented with a new idea for PvP, something to do with Objective Based pvp i think. But like so many ideas for MxO, it's nothing more than forgotten now.

I found them very well balanced from the start..the only problem was the lack of the rep factor not working..though I have played much more than you, I would still expect you to pick up on things a bit faster. SMILEY

Maybe you'd have 'played more' if you'd "played" and PvP'd on your 50 more than playing on your lowbie alts sitting at Mara!


Boo yah!  Good game!  All me!  Forum CQ!

lolz, gg.

Yeah, to be fair, when most people aren't playing they're usually out of game, not lounging on there with nothing better to do SMILEY. Tisn't really playing at all, is it?